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9/5/2008 14:06:49   
Astral
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Endangered Species!

Battleon > Aria's Pet Shop > SAVE ANIMALS!

You can skip the cutscene anytime

<<Scene: Aria's Pet Shop>>

Aria: <<You>>, it makes me really REALLY happy that you want to help animals!
Aria: I LOVE animals, and even though I try to do everything I can for them, in the end I'm just ONE person!
Aria: So many animals around the world are endangered. Their environments may be changing too much -- either because of people changing them, or from natural changes.
Aria: One of the worst dangers to animals is actually US! Between new roads and towns, hunting, fishing, and farming, thousands of animals become endangered every year!
Aria: I have a big list of animals that need help. If you will be a hero and go save them, I can keep them safe for you in a special area nearby.
Aria: Once you rescue an animal, you can try to TAME it-- If you do, it will be your loyal friend. You can come back here and take the animal with you on your adventures any time!!
Aria: Are you ready to go on a mission to save an animal?? GREAT!! Rescue all of the animals on my list in order!

List with the animal pictures
Clicking the animal picture gives you a more detailed information

  • Visit Animal Sanctuary

    Animal Sanctuary
    Banded Marus
    The Banded Marus, of the family Faedidum Sthenurenae, are a simple type of Fae that delight in traveling outside the Twilight lands. Amongst the fae they are a lesser family and are often tasked with what the noble Fae often consider beneath themselves. The Marus often find themselves trapped outside of the Twilight lands and as such their numbers have dwindled almost to extinction.
  • Quest!
  • Back

    <<Scene: Forest>>
    2 BATTLES
    <<Scene: Plains>>
    4 BATTLES
    Full Heal after every other battle

    You have rescued a Banded Marus!
  • Tame!

    Charisma Check: Roll above 20 to tame the pet

    If you failed the charisma check...
  • Back to Aria
  • Try again!

    If you succeed in the charisma check, you obtain Banded Marus as one of the pets you can use.
  • Back to Aria

    Monster List
    Mantik
    Undead Gnat (5)
    Drakel Air Raider (5)
    The Bloatt
    SkySeeker
    FlibbityGibbit
    Wyvern Hatchling
    Long-Horned Arctin
    Long-Horned Arctin are flightless birds that tends to dwell in tundra regions. The Arctin use their long horn in their mating and courtship rituals and it is also used by the natives of those harsh regions for spear tips due to its durability. An Arctin is able to go long periods without food and is also capable of extracting water from the frosty tundra air with its unique throat pouch. It is capable of using the inhaled air in conjunction with the solids created by its pouch to launch powerful projectiles when threatened.
  • Quest!
  • Back

    <<Scene: Frosty Lands>>
    3 BATTLES
    <<Scene: Cold Cave>>
    3 BATTLES
    Full Heal after every other battle

    You have rescued a Long-Horned Arctin!
  • Tame!

    Charisma Check: Roll above 25 to tame the pet

    If you failed the charisma check...
  • Back to Aria
  • Try again!

    If you succeed in the charisma check, you obtain Long-Horned Arctin as one of the pets you can use.
  • Back to Aria

    Monster List
    Two-Bear (15)
    BlizZard (15)
    Dirty Snowman (10)
    Ice Clawg (10)
    Gris Dingle (
    Ice Knight (10)
    Frost Giant (10)
    Stegopan
    A relative to the Lorian terropains, these kame use their large tail spine and durable shell to fend off predators and defend territory. This particular stegopan has a distant kaiju cousin in the film industry!
  • Quest!
  • Back

    <<Scene: Somewhere behind a wall>>
    3 BATTLES
    <<Scene: Dark Cave>>
    3 BATTLES
    Full Heal after every other battle

    You have rescued a Stegopan!
  • Tame!

    Charisma Check: Roll above 35 to tame the pet

    If you failed the charisma check...
  • Back to Aria
  • Try again!

    If you succeed in the charisma check, you obtain Stegopan as one of the pets you can use.
  • Back to Aria

    Monster List
    Sneak (25)
    Owl (28)
    O'Beany (
    Orc Mage (25)
    Wood Golem (24)
    Sheep (25)
    Wolverine (25)
    SpineBack
    The SpineBack has similarities to certain primates, but also distinct differences. These vicious creatures possess a voracious appetite and can back it with the ability to eat anything, like a shark on land. On top of that, they also can move at rapid speeds when angered or threatened.
  • Quest!
  • Back

    <<Scene: Seashore>>
    4 BATTLES
    <<Scene: Ship Deck>>
    2 BATTLES
    Full Heal after every other battle

    You have rescued a SpineBack!
  • Tame!

    Charisma Check: Roll above 50 to tame the pet

    If you failed the charisma check...
  • Back to Aria
  • Try again!

    If you succeed in the charisma check, you obtain SpineBack as one of the pets you can use.
  • Back to Aria

    Monster List
    Drakel Power Armor (36)
    ZapZard
    Tank Knight (40)
    Drakelon Prototype (34)
    Duke of HaZard (40)
    Energy Dragon (39)
    Orc General (40)
    Therris
    The Therris appears as a sort of odd bird, similar to a penguin. But within the tough exterior dwells the Therris, a snake-like creature that uses its outer shell to draw in unwary prey. Its penguin-like body allows the Therris to travel underwater and protects its delicate organs from harm. It uses its bio-luminescent pouch to lure in its prey, then launches itself out of the large mouth of the shell to bite. The Therris does little damage but uses its deadly neurotoxins to paralyze its prey so that it may devour it at its leisure.
  • Quest!
  • Back

    <<Scene: Desert>>
    4 BATTLES
    <<Scene: Near a waterfall>>
    2 BATTLES
    Full Heal after every other battle

    You have rescued a Therris!
  • Tame!

    Charisma Check: Roll above 60 to tame the pet

    If you failed the charisma check...
  • Back to Aria
  • Try again!

    If you succeed in the charisma check, you obtain Therris as one of the pets you can use.
  • Back to Aria

    Monster List
    Weapon Golem
    Cyclops Defender
    Undead Paladin (50)
    Legendary Warrior
    Lightbringer (50)
    Paladin Captain (50)
    Light Demon
    Scree
    The Scree are a race of nocturnal, semi-intelligent Bakke Raksa, a race of night spirits. Commonly mistaken for gargoyles (until they begin to move), the Scree are one of the smallest known breeds. Scree are most often found dwelling in lonely caverns or buildings that have been long abandoned and are far from civilizations.
  • Quest!
  • Back

    <<Scene: Darkovia Forest>>
    3 BATTLES
    <<Scene: Within a Dark Tower>>
    3 BATTLES
    Full Heal after every other battle

    You have rescued a Scree!
  • Tame!

    Charisma Check: Roll above 75 to tame the pet

    If you failed the charisma check...
  • Back to Aria
  • Try again!

    If you succeed in the charisma check, you obtain Scree as one of the pets you can use.
  • Back to Aria

    Monster List
    Sheepyre
    Doc Sawbones
    Undead Elf
    Banshee
    Veegus
    Skrow (60)
    Undead Warlord
    Kaamlik
    The Kaamlik are rarely-seen desert creatures that have large humps on their backs in which they store water. They use the water sparingly as they journey in and out of their desert home, but when threatened, a Kaamlik can tap into its stored water and release it in a powerful jet to defend itself. The Kaamlik are rumored to be bred by a race of nomadic desert Elves, the Alva Dykuma, to be used as mounts and beasts of burden. It is also said that the nomads use the Kaamlik due to their ability to sense and draw forth water that is close to the surface.
  • Quest!
  • Back

    <<Scene: Underwater>>
    6 BATTLES
    Full Heal after every other battle

    You have rescued a Kaamlik!
  • Tame!

    Charisma Check: Roll above 85 to tame the pet

    If you failed the charisma check...
  • Back to Aria
  • Try again!

    If you succeed in the charisma check, you obtain Kaamlik as one of the pets you can use.
  • Back to Aria

    Monster List
    Drowned Angry BURP
    Dooooom Jelly
    Water Dragon (71)
    Great Blue Wyvern
    Pretty Purple Flower (75)
    Giant Piranha
    Mutant Natator
    Automaton
    This is an Automaton of unknown design and origin. This construct moves on its own; follows commands; produces and unusual series of ticks, clicks, and whirs; and needs to be filled with water every few days. No one is quite sure how these creatures came to be or who is making them! The only clue is the maker's mark, a single W, stamped on the foot.
  • Quest!
  • Back

    <<Scene: Volcano>>
    4 BATTLES
    <<Scene: Fire Cavern>>
    2 BATTLES
    Full Heal after every other battle

    You have rescued an Automaton!
  • Tame!

    Charisma Check: Roll a Natural 100!!! [Insta-success!!!] or roll more than 100 to tame the pet

    If you failed the charisma check...
  • Back to Aria
  • Try again!

    If you succeed in the charisma check, you obtain Automaton as one of the pets you can use.
  • Back to Aria

    Monster List
    Undead Skull Ape (90)
    Flame Dragon
    Mondrogor (82)
    Xarav
    HelZard
    Vartai Blade Master (84)
    Drakel Captain (90)
    Here are the elements of each guest:

    Automaton - Fire
    Kaamlik - Water
    Banded Marus - Wind
    Long-Horned Arctin - Ice
    Stegopan - Earth
    SpineBack - Energy
    Therris - Light
    Scree - Darkness

    Entry thanks to Whackybeanz!

    < Message edited by whackybeanz -- 12/29/2012 6:42:36 >
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