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=AQ= Unity FAQ

 
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3/17/2009 16:47:41   
Falerin
Legendary Loremaster



  1. What is Unity? Isn't it just a group that wants complete peace on Paxia, defeating the purpose of the clans.

    Unity recognizes that the traditional elemental rivalries are weaker than far more palpable threats. Unity does not oppose clans in competition, nor individuals fighting amongst each other, but it does oppose the rampant unchecked corruption and decay that threatens to devour Paxia at a moments notice. So, no Unity does not seek complete peace on Paxia, far from it. Unity is aware that complete peace can never be achieved. Rather it seeks to be a force to defend Paxia from the forces that would destroy it.

  2. What does Unity stand for?

    Some members of unity are strong individualists who favor interclan conflict (by nature such people may actually favor chaos over unity on a personal level) but who will not tolerate outside interference, some members of Unity are strong individualists who nevertheless favor clan cooperation , some members of Unity are militants who seek to free Paxia from the forces that enslave it, some are nonconformists who seek to raise a Unifed Paxia as an army that none can stand in the way of, and some are Paxians who recognize that Paxia will always have conflict but that the ultimately the best condition for all is cooperation (a lot like a family).

    No two members of unity view it entirely the same, and those who choose to follow the path of Unity do it for their own reasons, which can be quite varied.

  3. In game, I know that the clan leaders rule the clans but from an In Game perspective who rules Unity? Is it Falerin?

    Falerin has advised Unity in the past but he is not its leader, nor is he, given his nature and restrictions on his actions, a member.
    It is somewhat against the nature of Unity to be lead by a single being. Unity is lead by a council composed of the 8 clan heads, Paxus, Negatus, and their closest advisors.

  4. What about forum-wise, in character who directs unity here.

    Presently Unity functions as a direct democracy. There are no elected representatives, decisions are made by the plurality. It is possible that over time Unity may shift its governance to be more similar to the clans with elected councils.

  5. Why a Unity forum now?

    Numerous people have asked about a Unity forum before. It has been decided that now is the time for such for several key reasons:


    • Unity has become a discrete faction with membership from all of the official clans and among the clanless.
    • Unity seeks to protect and strengthen paxia against all who would do it harm, both from without and from within.
    • As the new paxian additions move forward the differing factions within each clan and within Paxia will become more significant.


  6. You have a Unity forum why no Chaos forum?

    First of all the Unity forum is a Quasi-IC forum. It is not a Role-playing forum exactly; detailed story driven RP should be restricted to the RP forums. It does however allow a degree of leniency, much like the other paxia forums, when it comes to developing and imagining your character.

    That said, there are actually two different concepts of Unity. Unity as an alignment concept and unity as a group are quite different. As mentioned above Unity as a group contains members of any number of possible alignments, but who agree on a central goal of serving Paxia. This forum is for Unity the group not the Unity alignment.

    While there are those who undoubtedly would seek to disrupt this goal and who seek to work against it, an organized forum for them hardly makes sense from a game perspective. Joining together to form a large group to disrupt unity would be in essence becoming unity but with a different goal. Since the goals of Unity are varied among the membership this makes little sense.

    Further, most who would seek to disrupt unity in this manner would do so through their existing clans. Clanless individuals have relatively little profit in disrupting unity. Hence those who would seek to disrupt unity can be assumed to be relatively rare.

  7. So what belongs here.

    More or less anything that might go in a clan forum, that is unity specific, may go here. Organization threads, war threads, discussions about unity, calls for unity votes and the like. (In order to prevent a mess of badly formed polls if you want to set up a unity vote or poll you need to go through the forum head moderator or a Paxian AK.)

  8. OOC Who mediates activity here.

    Falerin is the Head Moderator of Unity, he works closely with Scakk who is the the head of the Paxian area in general. The Paxian AK's also handle the regular administrative tasks of unity.
Post #: 1
3/17/2009 19:23:16   
Ubear
Member

i was defending unity for a while, left my clan and stuff thinking i could only defend it if i wasnt in a clan.
westwind told me though and am now in igneus defending unity (:
thus.. i havent done this in some time...

so yeah, is the attack unity, basically defend chaos?
i read in suggestion forum

< Message edited by ubear -- 3/17/2009 19:25:29 >
AQ Epic  Post #: 2
3/17/2009 20:00:41   
Falerin
Legendary Loremaster


Defending chaos is a fairly nonsensical idea. Chaos is not under attack.
Post #: 3
3/17/2009 20:05:10   
ArchMagus Orodalf
Member

Attacking Unity is just Attacking for Chaos. Defending Chaos is defending Chaos. However, as Fal said, Chaos is not being attacked.
AQ DF MQ AQW Epic  Post #: 4
3/17/2009 21:49:16   
kandymine
Member

In the Paxia defense whom are we defending Unity and our clans against? Is it just each other or are the Network forces also attacking?
AQ  Post #: 5
3/17/2009 21:50:06   
Maureu
Member

@Orodalf: There are those who would, though.
However, I support the "attacking unity is defending chaos" idea.
For those who would want to attack chaos, or do soemthing against chaos, they could have their clan ambassadors/whoever they put in charge of it go out and make allies of whichever clans. That would be a good move against chaos.


< Message edited by Maureu -- 3/17/2009 21:56:53 >
Post #: 6
3/17/2009 21:53:14   
ArchMagus Orodalf
Member

Omg, it's Maureu!

*snugglewuggleknifes*

Yeah, I never see you on the AEFs.

As I said, it's not defending chaos so much as supporting it. And kandy, seeing as we see people from other worlds...
AQ DF MQ AQW Epic  Post #: 7
3/17/2009 22:02:32   
Maureu
Member

Ack, you snuggle-knifed me in public!
*Shoves away,*

I see your point. However, one could argue that chaos supporters feel dissatisfied.
Since one is away for a while, I'll fill in.
Chaos supporters have only one way of helping chaos: attacking unity and or other clans, thus spreading their forces thinly or having limited attack times. If chaos were to have it's own section, then non-forumites would also be able to help, giving chaos more power to match unity. I forget the percentage of non-forumite members, but it's enough that it would make a deal of differnce if there were just fight for Chaos! or attack Chaos! buttons. This option is available to unity, but not chaos, therefore lessening our ranks further.
And think how many people are active/check the forums, even if they do have an account? Someone might miss a strike all together, or more than one person.
Excuse me for my little rant, but I do seem to find that chaos is given little chance to fight against unity.


_____________________________

Post #: 8
3/17/2009 23:00:13   
Falerin
Legendary Loremaster


Warning This post is entirely in an Out of Character, GM/Storyteller perspective:

Chaos is by definition not an organized force. Unlike the Unity group, which arguably would include a number of individuals who want to purge the network from Paxia but who are personally quite chaotic. Arguably most who term themselves Hellseekers would fit this model. They serve the unity while it suits them and then turn on it for their own clan when it does not. This is directly allowed, possible, even encouraged in this system.

Chaos by nature means individualist. It makes no sense to fight for Chaos. One causes chaos by fighting against others. Save the rare individual who is a cleric of some God of Chaos, few would fight for Chaos for Chaos sake against their own interests.

The best offense might indeed be a good defense, but in no sense is attacking someone the same as defending their enemies.

Will there be individuals who conspire to cause dissent and disruption? Absolutely, though the least of all people they could trust would be each other. Most such dissent, however would be in single clan factions or network allied forces. It makes little to no sense to have a cross clan group cooperating together to disrupt paxia. If such a group existed, however. It would by definition be an Evil Unity group because of it's cross clan nature. From a RP perspective such factions be they in Unity or in a single clan. Would work in secret using cloak and dagger methods. (Therefore an open public forum would be a bad move).


In this sense Chaos actually has far more ways to accomplish their goals than Unity does. Chaos is served when a clan is attacked or when Unity is attacked. Unity gains some benefit from defending clans but it is really only served measurably by direct action to defend the Unity.

Make no mistake. Out of character I am very neutral about which side should win and I am primarily here to tell an engaging story. I have designed this system as it is specifically because I quite like the multifaction cloak and dagger stuff, however it is important to me that things make consistent story logical sense. While adding in the Defend Chaos and Fight For Chaos buttons might appeal to the angsty I want to be dark sort, and thus artificially inflate numbers. They really are not storyline sensible.


quote:

ORIGINAL: kandymine

In the Paxia defense whom are we defending Unity and our clans against? Is it just each other or are the Network forces also attacking?


I will repeat here what I said to you in PM. So people see it and know I said it:

quote:

As the introduction to the Paxian defense text says Paxia is under attack both by members of other clans, the network, stirred up local monsters who are disgruntled by the combat there, and finally by opportunists who will take any opportunity to advance their own agendas.


This may give you hints of how newer additions to Paxia defense will play out. Paxia is a microcosm of Lore entirely, and for better or worse it is no longer in it's own little world.

As to the plans for Paxia, what is said here might give some clues.

Even more so. The fact that I am taking an active enough interest in Paxia to help moderate a new forum area. If you liked the Paxian Defense system... well you aint seen nothing yet. Paxia has in me, an advocate on the staff and since I am the Storyline Dev, you can expect that things will continue developing. I am not the only one on staff working overtime for Paxia either. We have a whole load of us crunching ideas and numbers and mulling over methods. Several KoO are very actively involved as well, and in particular westwind.
Post #: 9
3/18/2009 5:34:39   
Moridin
Member

Once again, Paxia thanks you Falerin (and several KoOs and westwind in particular).

Oh, and I should point out as a caveat to the above that much of the modus operandi of Chaos involves nonsensicality, whether real or apparent.
AQ  Post #: 10
3/18/2009 7:05:49   
Falerin
Legendary Loremaster


That is very much so, for some specific varieties of chaos. Though as oft as not the non-sensicality is imagined and deliberate plotting. Of course there are a few chaotic sorts that are entirely random in their actions, like Harvey Dent flipping a coin to decide their move. Alas for them the RNG is pseudorandom and even a real coin will produce predictable overall results.
Post #: 11
3/18/2009 7:20:25   
Crimson Raven
Member

While, a part of me wishes for a Defend Chaos button, I also know that it would make no sense whatsoever.
The only way for chaos to rear its head is individual defending of ones clan, and the attacking of other clans and unity.

The whole point of a Chaotic alignment is based around the fact that it wants the clans to remain at war.
AQ  Post #: 12
3/18/2009 20:11:23   
Enzeru
Member

could i set up a unity coucil, where an elected person from each clan(not necessarily the clan leaders) is chosen to represent matters from that clan and disucss with others?
AQ DF MQ AQW Epic  Post #: 13
3/19/2009 3:30:28   
Moridin
Member

I would very much recommend not doing that. Unity can't be governed like a clan, and a council sounds like the start of a government to me. Furthermore, it would give the impression that the clans officially endorse Unity--which they do not and cannot.

AQ  Post #: 14
3/19/2009 5:47:08   
masterwolfie
Member

Government nay... But maybe order, where everybody is on equal terms and we all have a say. I may not get much support but this order will not work like a Government as well everybody has a say in matter, we all are equal and that’s why I want us to be like.

But there must be a figurehead for this order, even though he wouldn’t have more power then everybody in the order, but there must be a leader leading the others. So I would pick Falerin even though what he said, if it wasn’t for him in game we may have never went down the path of unity. And to be truthful the network would more likely of won, if it wasn’t for Falerin’s guidance.

Order of the United Paxia?
Order of the Unity Knights?

Lol just an idea.


-Wolfie

< Message edited by masterwolfie -- 3/19/2009 6:06:04 >
AQ  Post #: 15
3/19/2009 14:37:35   
Enzeru
Member

it's not a government, just a way for clans to voice their issues with other clans, in a sense promoting more unity
AQ DF MQ AQW Epic  Post #: 16
3/20/2009 2:48:53   
Moridin
Member

Hahaha. You people make me laugh. Fine, try it. In fact, I want you to. Go on, set some of yourselves higher than the rest in the name of equality. I'm sure most of you weren't here last time this happened, so I'll enlighten you:

There is chaos the idea and chaos the reality, and such a knee-jerk assault on the former merely enhances the latter.
AQ  Post #: 17
3/20/2009 12:05:28   
Enzeru
Member

we're not setting ourselves higher, anyone can take part if they want too
AQ DF MQ AQW Epic  Post #: 18
3/20/2009 14:11:19   
Falerin
Legendary Loremaster


If anyone can take part there is no need for a separate entity. It already exists. The entire membership provides governance. This is called direct democracy. Please see the FAQ.
Post #: 19
3/20/2009 22:41:41   
Baron
Legendary AK!!!


I'd just like to say congratulations on getting the clan thread that you's have wanted unity.
Post #: 20
4/11/2009 1:37:55   
eddywardster
Member

I would like to join Unity but how can I join?

< Message edited by eddywardster -- 4/11/2009 1:44:27 >
AQ DF MQ AQW Epic  Post #: 21
4/20/2009 20:52:47   
lordcrepe
Member

Wow. Although I'll never join unity seeing how some people really take the time to seriously think and structure this kind of thing makes me glad I'm part of this game
AQ MQ  Post #: 22
8/10/2013 1:51:21   
Kilvakar
Member

With Xov's current war on Paxia, it becomes more and more obvious that the Clans cannot survive against the powerful threats that face us unless we are finally willing to put aside our squabbling and come to the realization that we are all connected and must stand together no matter what our elemental differences may be. Each Clan has it's strengths and weaknesses, but as a whole Paxia is an unstoppable force!

< Message edited by Kilvakar -- 8/10/2013 2:10:01 >


_____________________________

AQ  Post #: 23
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