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Trouble From Beyond

 
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3/28/2010 12:33:20   
  Scakk
Beyond


Location: Yulgar's Inn > The Devourer Saga > Trouble From Beyond
Location: Travel Map > Sail East > Sail East > The Devourer Saga > Trouble From Beyond
Prerequisite: Level 39

Trouble From Beyond



Huntress: Ahh… This place is quite familiar.
Yuglar: Can we put her in jail already?
Artix: Hehe…
Warlic: She has done no permanent harm, Yuglar. Except to your pride.
Yuglar: Hmf. Are you sure we can’t just lock her up for an hour or two?
Huntress: I heard that, Blacksmith.
Yuglar: Hey-- you want a piece of me again, I’m right here….
Warlic: YUGLAR…
Yuglar: ehem….
Yuglar: So Artix, does your axe need sharpening?
Artix: We are all together here for one reason… To learn what we can about the Devourer before it is too late.
Warlic: Huntress, please, start at the beginning. Tell us what you know…
Huntress: What I tell you is only from my perspective-- there will no doubt be some things that I do not know about The’Galin-- the Devourer as you call him.
Warlic: Tell us what you can.
Huntress: It began many centuries ago… nearly 1,000 years in the past…

When The’Galin came to lore, Humanity was one of the lesser races, along with the Elves and Dwarves. The Elves hid deep within forest, veiled in magic; the Dwarves hid in their mountains, and Humans hid everywhere in-between. Some Humans joined with other races, and combining their ingenuity, found special places to hide… Such as creating floating towns like Isle d’Oriens, tethered between the world and the Ethereal Realm.

The greatest race at the time of The’Galin’s last arrival was the Drakel. In distant past the Drakel represent a link between Humanity and Dragonkind, and yet they are not half-dragons. The Drakel advanced so far that they were able to use magic and technology in perfect harmony. With their ‘magiscience’ the Drakel build cities that were able to withstand The’Galin’s destructive powers. The Drakel survived, but remained walled away for centuries.

In the meantime, Humanity and the other intelligent races returned from hiding and rebuilt Lore’s civilizations. My family did not survive The’Galin’s attack, though. All but myself and my father lived. My Father became the Eternal, given neverending life so that he could measure the days until The’Galin’s return. The’Galin himself gave him this gift-- this curse. I, his only living child, he spirited away with him to Isle d’Oriens. I was then but a small child…

Huntress: Even as a child I knew what I had to devote my life to. I had to stop at nothing to find a way to destroy The’Galin. And so I studied with many scholars for years.
Huntress: And with the help of my father, and several human-friendly Drakel, I constructed my Gauntlet-- because I had learned the only way to have any chance of stopping The’Galin
Warlic: -- was to follow his path through the universe. The Gauntlet is tuned for only your use in this purpose-- letting you carve interdimensional portals.
Artix: So you followed the Devourer-- you left your father, and lore, behind-- and you went after your hated enemy.
Yuglar: I still don’t understand… just what IS the Devourer-- or The’Galin as you call it? And if this all started almost a thousand years ago-- why are you still alive??
Huntress: The’Galin is only one name for the Devourer… There are other people who know more about his origins than I do. But suffice to say, he is the opposing force to creation.
Warlic: He is destruction incarnate.
Huntress: I still appear young because living in-between universes, as The’Galin does, halts the flow of time. While I am here on lore, I am aging normally.
Yuglar: Well, ehem… You don’t look a DAY past 4 centuries.
Huntress: My, you are not only exceedingly hairy-- you are also a comedian. A true renaissance man.
Huntress: SO-- before this becomes a wrestling match-- let me say this. We now have a plan, though it is still sorely lacking in valuable information. Which, I believe we shall find.
Warlic: We must now secure the weapons that the Huntress was after-- weapons that will help us battle the Devourer’s forces. Our next stop is therefore-- Isle d’Oriens!
Yuglar: I STILL can’t believe that Adder is a cousin of mine. It’s also quite funny that the Huntress got the two of us mixed up.
Huntress: Funny? Are you calling ME funny? Funny how? HA-HA funny, or funny like a clown??
Warlic: uhh… Artix… Maybe we should leave now.

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    < Message edited by Scakk -- 5/15/2010 16:15:11 >
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