Omni
Quantum Mod
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Tactical Merc was not designed to take over the game. In all actuality between our group of testers and the various changes throughout our creation of the classes TLM simply ended up getting a buff too many and the devastating power not noticed until moments before the release, where in it would have taken a few days to correctly fix the class because changing ones power level typically put it out of whack with the other two. We had no silly money sucking, game wrecking, and balance destroying idea for a class and made it that way, nor honestly is it that way. The real issue here is people all flocked to the "OP Class" in attempts to crush others. We forced no one to switch classes, but the community felt they must because everyone else was doing so as well. Each TLM build can be defeated just like any other build, we are aware that it does need some tweaking as do the other classes, and the next balance update will work wonders towards the goal of making ALL the classes viable options. Now as this is simply another TLM Complaint Thread it is being locked. Look forward to the next update and until then simply do your best!
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