Laces
Member
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Strength Blood Mages have a very very high damage output. That I agree and I am a Blood Mage. But think of it this way, besides a strength build, what other build does a Blood Mage really have? I've tried a high dexterity build, but that doesn't work. The reason? When you place too many stat points in dexterity, you lower your strength. After using your two main dexterity skills, Supercharge and Plasma Bolt, what more do you have? You won't gain much health back through blood lust because of your lack of strength. Dexterity/Strength builds don't work for a Blood Mage either. Trust me, I've tried. Tech builds don't work as Blood Mages really only have two skills for Tech, Plasma Cannon and Plasma Rain, neither of which is very effective against CHs and TLMs. Blood Mages don't even have a offensive skill that relies on support. Therefore, you're stuck with a High Strength Build to win. All I'm asking for the Devs to do is add a bit of flavor to the Blood Mage skill tree. Please remove intimidate as it is utterly useless. Replace it with another skill. It doesn't have to be an energy regen skill nor does it have to be an OP skill. Just add a skill that can allow Blood Mages to use different builds, because honestly, how many Blood Mages have you seen without a strength build?
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