Ranloth
Banned
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@Mr. Black OP Which is why you're wrong. By that, it can lead to serious issues in real life if you judge someone by certain thing and assume the same thing for everyone. Bad, very bad. Most strategic class? Mercenary this is. Or if I may rank it: Merc > TM > BH > CH > BM > TLM A bit biased but no. There's a lot of builds for Mercs so that's obvious here, not all TMs are Casters and they can pull off Str and Support build which can be really good, BHs don't have to be Str; some may revolve around Tanking more and utilising other skills that aren't Strength-related (Smoke+Mass+BL), BMs can do quite decent Tech, Dex and Support builds (tied with Focus 5) and they aren't as dead as Str builds which are same thing over and over but actually do require strategy, CHs are either Dex or Mass although I do see few Support builds which actually work quite fine and are enjoyable to fight, TLM is tanky for now but it's hard to be unique with it; lack of Dex-based skills + Mineral gets in the way, FC + Multi promote Tanking thus swapping it with Intimidate could work (and revive few other builds), and Poison gets in the way of creating creative build; could be replaced with skill such as Bunker but a bit different that could promote Dex builds + Technician back would allow bigger creativity (low Mineral + high Dex + decent Technican *improves with Dex* + Stun Grenade + SS; you need good Tech too to protect against Energy attacks and with Technican, you could also get a decent use of SS as well as have a Stun attack that's Physical and be able to defend yourself fairly well, as well as perhaps investing in Heal obviously and Support (chances are it may scale again but not set in stone yet by Devs) so this would allow creativity).
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