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Why TLM Needs SMOKE. *Great Reasons WHY* READ

 
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8/14/2012 20:38:59   
de a th
Member
 

Reasons why TLM needs smoke but should lose another move....


CH and TLM both have an armor special that gives them either resistence or defence up to +10 stat points. Chs have Malf and Tlm had smoke. Both CH And TLM can make str build but CH can make block/deflection builds also.

TLM is an underused class and CH is one of the most used class in the game. CH have a better chance in winning most battles than any other class. Sence TLM does not have smoke anymore They can get blocked SOOOO easly and easly get pwnd buy other classes due to blocks and delfects. If TLM got smoke 1v1 and 2v2 would be more easier for TLM to win battles.


After 35 was realeased TLM can get pwnd easly buy TM/CH with malf and infernal bot. If TLM had smoke it would be faster to kill them and less chance to get blocked.


Tlm IS the weakest class in the game. If they lost either Double strike, frenzy or Feild Commander (commander should be taken out for sure) TLM woulnt be so over powerd that many people think. it would just be a Defence version of a CH.


Im a TLM and i love to jug but i lose alot with out smoke and i belive it should be back in the game for ATLEAST a month for a test to see how well it does.

If any of you guys have any other good reason it should be in the game again please say so in the comments :P


PLEASE SUPPORT THIS THREAD.



< Message edited by de a th -- 8/14/2012 20:57:55 >
Post #: 1
8/14/2012 20:44:09   
shadesofblue
Member

Very few TLM's use Field Commander, so taking it out wouldn't help. Also, 5 focus TLM's are stronger than all other 5 focus builds if run right.
AQW  Post #: 2
8/14/2012 20:46:59   
de a th
Member
 

^
|

5 focus build are alright with TLM but not everyone has a good robot.
Like i said they need to test out SMOKE for like a month and take out some move that would debuff em enough to be equally as good as CH
Post #: 3
8/14/2012 20:52:11   
shadesofblue
Member

^You're not running the 5 focus build right then. Anyways, for TLM's to get Smoke back, they need to lose Frenzy and Double Cut.
AQW  Post #: 4
8/14/2012 20:53:47   
de a th
Member
 

^ thats exactly wat i said in the thread they need to lose stuff like that
Post #: 5
8/14/2012 20:56:49   
shadesofblue
Member

^Actually you said take out commander and Frenzy. I said take out Frenzy and Double Cut. Double Cut > Commander (In builds where you already have a lot of STR, usually)
AQW  Post #: 6
8/14/2012 20:58:26   
de a th
Member
 

i forgot to add double strike my bad ^
Post #: 7
8/14/2012 21:07:20   
ND Mallet
Legendary AK!!!


They're not getting Smokescreen back unless they lose Reroute. It's been stated by the balance team that they had the option of either removing Smokescreen or Reroute and they went with Smokescreen.
AQ DF MQ AQW Epic  Post #: 8
8/14/2012 21:25:12   
de a th
Member
 

well what if they did this. Replaced reroute with something similar to Static charge because CH are OP with that move :/ they hert u while gettin energy compaired to u get hert and get energy :/
Post #: 9
8/14/2012 22:01:54   
Rayman
Banned


If you want smoke for this class then lets replace reroute with smoke.
AQW Epic  Post #: 10
8/14/2012 22:08:32   
Kd
Member

NO, dont replace reroute with smoke :P ...since the infernal bot has come out, as a TLM i feel OVER powered...im using a five focus build and ive played 100 battles and lost 4 ...and im level 32...
Epic  Post #: 11
8/14/2012 22:36:03   
donnymillermiller
Member

i agree with death because i test out each class and the most under powered class so far was tlm it also takes them longer to get rage and with the new bot it depends who gets rage faster to win also im useing a 5 foucas build with new bot and im tlm and all the robots inprove with res and cyber can take that away so im thinking cyber is a little to op now also they get rage faster for some resone
AQW Epic  Post #: 12
8/14/2012 22:46:42   
Mother1
Member

The only reason I would support this is because Tlm is the only class without a debuff and how in anyway is that fair? Every other class has some sort of debuff yet Tlm doesn't. That alone made me never use the class plus as someone stated I rarely see anyone use strength these days.
Epic  Post #: 13
8/14/2012 22:53:47   
Blaze The Aion Ender
Member

Why doesn't tac merc have a debuff?
Because a debuff made it stronger than any other class
Something should be done about tac mercs, but not make them as overpowered as before
Not supported. Ever.
AQ DF MQ AQW Epic  Post #: 14
8/14/2012 22:58:27   
shadesofblue
Member

Giving TLM's Intimidate would strengthen them considerably (but not as much as smoke), since most builds revolve around high STR these days. How about we replace Frenzy with Intimidate? What do you guys think?
AQW  Post #: 15
8/14/2012 23:03:26   
donnymillermiller
Member

wow how can you say tim is op i actally think its under powered i mean cyber is the over powered class
AQW Epic  Post #: 16
8/14/2012 23:11:45   
Mother1
Member

Shadeofblue I would support that one since it would give TLM a debuff again, plus it would remove one of the healing attack moves the class has (Since they already have surgical strike that is not only unblockable but heals as well the class doesn't need two.)
Epic  Post #: 17
8/14/2012 23:14:56   
shadesofblue
Member

@donny

Remember how TLM was when they still had smoke? That was OP.........
AQW  Post #: 18
8/14/2012 23:26:50   
Mecha Mario
Mechanized Plumber


All balance suggestions, and discussions belongs in the balance thread. The Reminders on Posting did mention where to post for balance suggestions.

quote:

Balance Suggestions
These types of suggestions do not belong here and still should go to the Balance Discussion Thread in the EpicDuel General Discussion. Changes to class skills, stats or suggestions of new skills or stats are considered this type of suggestion.


For that reason, locking this up.
DF MQ AQW Epic  Post #: 19
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