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Varium Wrecks Balance- My last complaint/constructive criticism

 
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8/31/2012 17:29:08   
edwardvulture
Member

So I was playing my blood mage, they got a fireball and plasma cannon nerf. I lost 11 battles out of 12. That's almost impossible for me, considering that I am one of the best build makers in the game and that I have experience with every class. The problem was partly in the nerf, the varium/nonvarium gap, and just some bad/old policies in the game.

Granted, I was using a strength build. I just had an effective build going on, I could be beat easily even before the update came, but that build have me a chance to win. But for me, that chance is completely eliminated. Before the nerf, as my of my characters (one of each class), I could beat the full varium level-cap strength blood mages. They were only OPed because of the additional stats enhancements provided.
It was like this
Me: +71 (four enahncements)
Them: +123 (maxed enhancements)
Normally, my chances would be zero, but as stated, I'm somewhat of a pro. So it's not completely zero.
By the way i barely have any enhancements and don't have any on certain accounts.

I'm just going to list what really is almost unbearable for a non-varium/or just as a player.
-When I get blocked, the curse effect of the delta armor takes away 20 support. Thats worse than skipping a turn
-Outdated armors almost a year old
-Cant compete(like at all) without enhancements
-Gets screwed in one on one constantly
-Forced to press two on two or do Npc's
-When my partner runs in two on two
-When massive strike kills me when I have 50+ life
-Weapons with intentionally bad stat placement and requirements
-Balance Changes that screw your class when only your varium counterparts are overpowered
-The infernal android Bot who gives tanks that boosts a huge chance to win
-When someone(usually a var player) can have everything in a build and not have to substitute a stat for another

Now I'm going to post changes that need to be made, so the game would be at least a bit more enjoyable
-When partner runs/disconnects/quits in two on two, if no chat is exchanged between you and him, then there will be no lose for you
-enhancements need to be vastly lowered so that you don't need them to win (refunds using unenhance button or something manual)
-Balance changes made from both a non-varium and a varium players point of view
-balance Changes so that the non-enhanced, full-geared non-varium has a shot in one on one.
-Revised crit/block/deflect system with percentages based on the results of attacks (so its harder to block twice in a row)
-neutral or good stat placements and requirements for weapons, in general
-usable armors for level cap nonvariums
In addition to removing your signature, I have removed off-topic commentary. You know better than that. ~TG

Oops sorry

< Message edited by edwardvulture -- 8/31/2012 21:31:59 >
AQ DF MQ  Post #: 1
8/31/2012 17:49:17   
Blaze The Aion Ender
Member

I agree with some of the things
A couple of your solutions were very vague
I did however like the idea about the chance to be blocked be lowered if you jut blocked (or deflected for deflections)
I thought of that, but not in a suggestion point of view
I also like the 2v2 disconnecting idea, because it is very rage inducing when you lose because your partner ditched
That's why I like juggernaut more than 2v2

Some stuff is good
I forgot what section this was in, but if it's suggestion
Some-stuff-supported

EDIT: Also, you are't the best build maker in the game, don't say you are, because good builds are relatively easy to make

< Message edited by Blaze The Aion Ender -- 8/31/2012 18:43:49 >
AQ DF MQ AQW Epic  Post #: 2
8/31/2012 18:19:49   
Power Of The Chosen
Member

i felt the same way when the infernal android got nerfed.. i actually put that bot to good use because i was had a 5focus, high support, luck build (stuns, blocks, crits, rage) and i had rage on like the 3rd or 4th turn and id beat a lot of those full varium lvl cap players, it was awesome.. but when the bot got nerfed i started to lose more sadly lol..



< Message edited by Power Of The Chosen -- 8/31/2012 18:21:13 >
AQ MQ  Post #: 3
8/31/2012 18:34:25   
doomturtle
Member

I support a few things. Like the 2v2 idea it sounds great. Um there is no delta bot. Lessening enhancements would suck for people who paid for them. And you must not be a PRO because some of the best players in the game are non varium and can beat full variums pretty easy. Quit being high on yourself. Thank you for your time.
AQ DF MQ AQW Epic  Post #: 4
8/31/2012 21:05:43   
TRizZzCENTRINO
Member

in this game no one is pro but there are good thinkers and strategics. u don't play this game to win all the time. this game is meant to make u create ur own luck and experiment with different classes and builds. if u want to have a quick battle and have a higher win rate then try a strength bounty hunter build like comical biker or fay beee. and try update ur equipments your gun and staff are outdated compared to the infernal weapons.

and pros are meant to overcome the obstacles to the nerf, im a cyber hunter and static got nerfed pretty bad but hey i overcomed it and i can kill other cybers, bloodmage, and bounty hunters and if i'm lucky i can kill caster mage and tech spamming 5 focus tactical or normal mercenaries.

Removed first part of post targeting another forum member. ~TG

< Message edited by The Game -- 8/31/2012 22:54:30 >
MQ AQW Epic  Post #: 5
8/31/2012 21:40:17   
edwardvulture
Member

Sorry if I sounded braggy. The truth is I can't beat varium players(that enhance) anymore, when there was only enhancements on two items it was anyone's game but the determining factor is the +50 stats they have over me. I'm saying that enhancements are for build flexibility not overpowered monopoly. And most of the time it's not class,strategy,or build that determine wins, it's the amount of stats.

< Message edited by edwardvulture -- 8/31/2012 21:46:17 >
AQ DF MQ  Post #: 6
8/31/2012 22:41:39   
Camoflague MerC
Member

Epicduel would take a huge step in the right direction if varium only made you look better, maybe gave you some cool abilitys (cursed, frostbite etc.) but because varium gives you a huge stat advantage over all the non-vars, they're is a much higher quiting rate for varium and non-varium players alike, as combat just gets boring, as a varium player i feel bad when someone with excellent strategical sense and a great build thats non-varium nearly beats me but i win anyway, because of stat advantages, i actually miss being non-varium (had a great non-var merc, bunker, berzerker build going until lvl 32) because i was the underdog, i had to think ahead of my opponent especially when they would win by default if i could'nt time my rages properly or use intimidate at the right moment so it gave enough time for heals cooldown to finish. i used to play nearly every day when i was non-varium, but now i only play once or twice a week when im bored, because they're are a tone of better free games out there, team fortress 2 on steam is the best.

Well my point is if everyone was more or less equal the game would be so much more enjoyable, and a proper playerbase would form, unlike now were about 100 people quit every month, i'm thinking about quiting, and probably will soon. so hopefully (10000000 to 1 odds) if the devs can actually attempt to balance epicduel, make retrain free, make varium more or less on par with non-varium, then it is guaranteed that more people will play, a ton of people that would have quitted would not have, and a great playerbase would form, making the game more enjoyable. People only buy varium because they want to win alot more, and they're are alot less people that continue to buy varium after they're first purchase, because they realize it totally isnt worth it, me included. if all these things ar'nt addressed in the not to distant future then i can safely say R.I.P epicduel.
Epic  Post #: 7
9/1/2012 5:46:14   
Frost Snake
Member

@camoflague

if everyone were equal (im game) then varium would have no use and nobody would buy it anymore, its like most games theres f2p and p2p, and the people who pay normally get an advantage for supporting the game and paying for better items.
AQW Epic  Post #: 8
9/1/2012 8:47:32   
Hatsuka
Member

Too lazy to read ._.
But I think I get the point, If you don't like the gap of the Varium user and Non-Varium user, then Don't play, Though Non-Varium never pay the game. So, it won't affect the game at all. Enough said.
DF AQW Epic  Post #: 9
9/1/2012 9:53:20   
Drianx
Member

Sorry buddy but you hardly make any sense.

Read this yourself, it sums up your initial post.

quote:

I am pro.
I use blood mage.
I am non varium.
Before two BM skills were nerfed I was competitive, now I'm not anymore.
Varium advantage is to blame.


How is varium advantage to blame, when you said it yourself that those BM nerfs actually trashed you?
AQW Epic  Post #: 10
9/1/2012 12:22:45   
edwardvulture
Member

Only the varium blood mages were overpowered. Even then they were defeatable, to the few players that knew how to make great builds. The nerf made my perfectly balanced bm underpowered, even though only the varium ones were because of their enhancements.

Don't put words in my mouth.

You didn't read the full post.

@hatsuka No non-vars mean no advantage, I'm sure I'm not the only one who's going to quit after this game has becomes not fun at all and non-competitive.

< Message edited by edwardvulture -- 9/1/2012 12:27:26 >
AQ DF MQ  Post #: 11
9/1/2012 12:27:14   
khalidon5000
Member

No Edwardvulture that makes no sense.
Full Variums of all classes could not defeat Full Varium Blood Mages unless making a specialized build for BMs which leaves you defenceless against all other classes or getting a lucky block or deflect.
If that is the case with Variums, then It would be the case with Non Variums.
Non Variums of all classes could not defeat Non Varium Blood Mages unless....................(same as the one for variums)

You are upset because YOU a NON VARIUM BLOOD MAGE can no longer compete with VARIUMS OF OTHER CLASSES.
The advantage given to you simply because you were a blood mage allowed you to compete with people who gained their advantage from their varium.


< Message edited by khalidon5000 -- 9/1/2012 12:34:24 >
Epic  Post #: 12
9/1/2012 12:41:21   
edwardvulture
Member

Ok, I could beat those full varium blood nages.(except the really experienced players) with like all my accounts, i wasnt complaining avout them. I'm pretty sure if you had 50+ more stats you could have been a whole lot more rounded.

My biggest point in this post is that I hate how the devs basically says buy enhancements or lose nearly all your battles.

And please stop commenting until you read all the or most of the thread.
AQ DF MQ  Post #: 13
9/1/2012 12:57:26   
khalidon5000
Member

Well then you have just proven my point.
Pre nerf situation...
When you a Non Varium Blood Mage ( 1 advantage due to class)
Fights with A Full Varium Blood Mage (2 Advanages due to class and varium)
When both of you also know how to utilize your advantages, the Non Varium Blood Mage will lose.

Epic  Post #: 14
9/1/2012 13:11:51   
edwardvulture
Member

^ no you have just proven my point. You just stated that class doesn't matter and as long as you are a varium player over the non-varium the nonvarium will surely lose.

I'm asking why was i nerfed when I wasn't overpowered?

< Message edited by edwardvulture -- 9/1/2012 13:13:47 >
AQ DF MQ  Post #: 15
9/1/2012 13:20:21   
Steel Slayer
Member

Honestly, I smell troll here, so I shouldnt even respond, but here goes-
Sorry, edwardvulture, but I hafta disagree with most of this. The balance between F2P and P2P in this game is very fair, the best of the non var gear is almost as good as the varium stuff, ive seen plenty of varium players using 1 non-var piece, simply because they like the stats or appearance better. Would like to see some good new non-varium armors, but the weps are fine. Secondly, how can you call yourself "pro" if you arent even enhancing your gear? I know its doable for nan varium players, I have a non varium 31 with at least 4 enhancement points on all his gear, it's all level 30+ gear, and I should have it all max enhaced well before iI get him to level 35. You just have to be smart with your money. About the only thing i can agree with is, if your partner drops in 2v2, for any reason, before taking a turn, the loss really shouldnt count for you.
Epic  Post #: 16
9/1/2012 13:34:33   
edwardvulture
Member

Perhaps you haven't played long enough to understand how it was before and after enhancements were introduced. They were made for build flexibility/ to keep old weapons in competition.
It would be for the good for everyone if they cut it by half. There will be definitely less quitters.
Enhancing gear would take away your ability to buy different weapons unless you decide to use more of your time. Using different weapons and making diverse builds was the fun of this game. With your plan, fully enhancing your gears would leave you screwed when new weapons come.

So I read that you have a non-var 31, I dare you to keep pressing one on one to level up then maybe you'd understand.

< Message edited by edwardvulture -- 9/1/2012 13:44:00 >
AQ DF MQ  Post #: 17
9/1/2012 14:05:14   
Steel Slayer
Member

Lol, anyone doing 1v1 at level 31 is clearly insane, you come up against too many 35's, IDC if you have full varium and he has none, if a 35 loses to a 31 1v1, he's either REALLY unlucky or just plain bad. Why would I click on a battle mode where I have to hope for a bad opponent just to have a chance of winning? I wouldnt even think about 1v1 until I got all my gear enhanced and was at least level 33. As to this:
quote:

With your plan, fully enhancing your gears would leave you screwed when new weapons come.
Even varium players have to deal with this. If he spends all his varium OR credits enhancing, when new gear comes out, he needs to find more var/creds or just not get the new gear.
quote:

My biggest point in this post is that I hate how the devs basically says buy enhancements or lose nearly all your battles.
Really? I could make the same argument about gear, if you dont buy newer and better gear as you level, you're going to lose. By this argument, we should all still be using starter weapons at 35, with no guns , auxes, or armors, and still expecting to beat people who have decent gear.
Epic  Post #: 18
9/1/2012 15:15:26   
edwardvulture
Member

Enhancements have come too deep in this game, you, as a new player didn't know what it was like. You just stated.that enhancements are as necessary as weapons, and my point is that it shouldn't be. Having everyone use starter gear at level cap would be a ton more strategic.by the way.
AQ DF MQ  Post #: 19
9/1/2012 16:32:01   
Blaze The Aion Ender
Member

Starter gear at lvl 35 more strategic? no
It would be whoever has the most strength
AQ DF MQ AQW Epic  Post #: 20
9/1/2012 16:36:15   
edwardvulture
Member

Actually plasma bolt or one of those other oped skills would work.
Like reflex plus multi etc.
AQ DF MQ  Post #: 21
9/1/2012 17:07:14   
Blaze The Aion Ender
Member

I see insane defenses plus heal loop
AQ DF MQ AQW Epic  Post #: 22
9/1/2012 17:30:18   
Frost Snake
Member

Actually, A Reflex plus Multi build isnt op in the slightest, when i use it i have 238 dex (with reflex) 125 hp 11-14+35 dmg 27 support 68 defense and 20-24 resistance, and with You're so called 'OP' build i only get a 20% win ratio.
AQW Epic  Post #: 23
9/1/2012 17:39:28   
edwardvulture
Member

I think I was one of the first(or the first)to invent two multis after a reflex. It was oped, I remember the countless times I used m
Rage with it. I also had smoke, emp, and stun grenade incorporated in it.
That's how the game used be, the creative and the strategic ones won. It could still be like that if my suggestion is taken.
But the devs nerfed it, so it is what it is right now.
By the way we're talking about battles with nothing but started gear at the moment.
AQ DF MQ  Post #: 24
9/1/2012 17:42:57   
Frost Snake
Member

so what your saying is, that you're still in the past? and you dont like the game as it is now?
AQW Epic  Post #: 25
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