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Way to buy extra skills for player's characters

 
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9/3/2012 14:22:04   
shafaul12
Member
 

This way each characters will be unique and will have some different skills than other characters that will help them. This way all the characters will have an advantage cause all the characters will have different skills that could help them along the way. I think this is a good idea. What do you think? please reply:)
Post #: 1
9/3/2012 21:48:07   
Death Jr
Member

if this did happen people would abuse it and create the best str abuse build ever.
Post #: 2
9/4/2012 21:09:29   
codenamespartan117
Member

I don't think that that's what he means, i think mayb liek final skills, or well it could be that way, but i'd only like it to choose between bloodlust/reroute, final abilities , and and kind of mana steal preferably the reroute/bloodlust and wut kind of enegry, becuase for soe builds one of those are more conveneiant, and giving the 3 kinds of varieties for energy steal, finals, and and the 2 dif reroute/bloodlust, it might convene ED to sell them, for wut i think is what classes cost 500 varium, or 50,000 creds, with getting 1 emp like skill( atom smash, assimilate, emp) still being provided with bm given the exception of swithing the 2 kinds of shileds, promoting all ne wkind sof builds, and rebalancing, thought this does seem lieka really big feature, it would b used vary much, with the possibility of getting 1 new (atom smash, assimilate, emp) being able to be chosen for free when a player reaches level 20, the rest being buyable, or maing the 1st skill bought cheaper and much more expensive the more you get, which would benefit ED , and hopefully players experiences.
AQW Epic  Post #: 3
9/4/2012 22:41:41   
Camoflague MerC
Member

I think what he means is that pherphaps the devs can realease a bunch of new skills for each class (class specific) and you can only pick like 2 or 3 or something. And even be able to replace 1 or 2 skills (excluding passives and class core skills, like static charge) and all the new skills can be balanced so they're not OP.
Epic  Post #: 4
9/5/2012 13:17:33   
shafaul12
Member
 

Codenamespartan117 and camoflague merc, u both are right. Think about it, each character will be unique
and unique is better because u will have something that ur opponent does not have. Both side will have an advantage:) because u both will have some unique skills, which will give better fighting chances taking ED into whole new level

< Message edited by shafaul12 -- 9/5/2012 13:22:48 >
Post #: 5
9/5/2012 13:19:12   
Ranloth
Banned


And in terms of balance? Where would be limits so it won't create OP builds such as BL + Reroute + Passive Armor? Or perhaps debuff instead of Armor and add DA instead for Gun boost. Overkill.
AQ Epic  Post #: 6
9/5/2012 18:01:53   
AqworldThunder
Member

Don't you think adding in something like this would BLOW the balance bar way out of the water? I mean think about it, when there was 3 classes people could effectively make a build and it would be decent against all the 3 classes or good against physical but weak against a certain thing, when they added 3 more classes it took people a while to think of a effective build for every class they might encounter, with this that you are suggesting it would make a good build impossible.
AQ MQ Epic  Post #: 7
9/5/2012 18:03:53   
Camoflague MerC
Member

^^^^^
The skills would be class specific, so you would'nt be able to do that. And they could just release variations of skills you already have that you can swap in or out to make it more interesting.
Epic  Post #: 8
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