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EpicDuel New Classes Suggestions(Chronomancer and Chrono Corruptor)

 
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11/24/2012 7:26:40   
G4m3r
Member

Chronomancer Class(based in Mage)

Description:

In the confines of space-time, one race stands out for its glory and ability to dominate the timelines.
Chronomancers developed unique and fatal skills.
As a Chronomancer you can enjoy the Tactical Shield.

Char Tree:

Field Medic»»»»»»»»»»»»Heal yourself or an ally.
Mech Ball(Mechanic Ball)»»»»»»»»»»»»You fire a Mechanic ball inflicting energy damage in the target.
Mech Supporter»»»»»»»»»»»»»»»»»Passively increases your support of 25% to 50%(depending the level of the skill).
Chrono Grenade»»»»»»»»»»»»»»»»»You launch a physical grenade with 50% chance to stunn the target.
Tactical Shield»»»»»»»»»»»»»»»»»»»»»Passively you receive health and energy when you defend and when you attack.
Electric Charge»»»»»»»»»»»»»»»»»You charge a yellow lightning dealing physical damage in target(this skill has no chance to stunn).
Supporter»»»»»»»»»»»»»»»»»»»»»»»»Decrease the support of the target you attack.
Mecha Commander»»»»»»»»»»»»»»Increase the strenght,technology,dexterity and support of you or an ally.
Time Disconnection»»»»»»»»»»»»»»»»»you fire a lot a clocks in the target(s) dealing energy damage (multi attack).
Lucky Master»»»»»»»»»»»»»»»»»»»»Passively increases your chance to 1% to 10%(depending the level of the skill) to you deal the double of the damage.
Fatal Strike»»»»»»»»»»»»»»»»»»»»You do a supercharge and you launch 10 clocks dealing physical and energy damage.
Chaotic Grenade»»»»»»»»»»»»»»»»»»»»You launch a energy grenade dealing purple poison on the target.




Chrono Corruptor (based in Mage)

Description:

In the confines of space-time, some chronomancers used their skills for evil and wreak havoc.
Chrono Corruptors are a rare breed and a dreaded way to survive.
As a Chrono Corruptor you can use Tactical Shield (an imitation that did evil to corrupt chronomancers to strengthen themselves).

Char Tree:

Field Medic»»»»»»»»»»»»»»»»»»Heal yourself or an ally.
Chaos Ball»»»»»»»»»»»»»»»»»»»»»you fire a chaos ball inflicting energy damage in the target.
Chaotic Armor»»»»»»»»»»»»»»»»»Passively,it gives you Energy and Damage(physical) defense more +10 each one.
Energy Heal»»»»»»»»»»»»»»»»»»»»Heal your energy or the energy of an ally.
Tactical Shield»»»»»»»»»»»»»Passively you receive health and energy when you defend and when you attack.
Devil´s Lightning»»»»»»»»»»»»»»»»You charge a red lightning dealing physical damage in the target and with 50% chance to stunn him(the target).
Code Master»»»»»»»»»»»»»»Disable a skill of a target for 3 turns(you can choose the target´s skill to disable).
Mecha Commander»»»»»»»»»»»»»»Increase the strenght,technology,dexterity and support of you or an ally.
Corrupting Shots»»»»»»»»»»»»»»»»»»»You launch energy shots in the targets(multi attack).
Lucky Master»»»»»»»»»»»»»»»»»»»»Passively increases your chance to 1% to 10%(depending the level of the skill) to you deal the double of the damage.
Fatal Massacre»»»»»»»»»»»»»»You weapon transforms into energy wrist blades dealing a fatal massacre in the target.
Blood Curse»»»»»»»»»»»»»»»»»»»»»Decrease the stats(Strenght,Technology,Dexterity and Support),health and energy and the rage of the target that you choose by percentage(%).


Post #: 1
11/24/2012 7:36:20   
TRizZzCENTRINO
Member

first this is ED not AQW or AQ or DF. we do not need classes that has been in other AE games. we need to keep ED unique in classes
MQ AQW Epic  Post #: 2
11/24/2012 7:43:17   
Crimson Eagle
Member

If it was related to Mages, It would have to include some of these:
Plasma Bolt
Overload
Blugeon
Plasma Rain
Assimilation
Super Charge
Deadly Aim

I have read through all your skills, realizing that most are quite OP to the current skills...
Your percentages are to high, some skills abilities are even too powerful!

~Mr. Clean XD

< Message edited by Mr. Clean XD -- 11/24/2012 7:55:14 >
AQ AQW Epic  Post #: 3
11/24/2012 7:49:20   
Mysterion.
Member

Mr. Clean XD,

Why has a Bm no Plasma Bolt and Assimiliation then?

But i agree, most skills are too OP.
Epic  Post #: 4
11/24/2012 7:56:24   
Crimson Eagle
Member

@Mysterion,
Read it again, closely....
quote:

If it was related to Mages, It would have to include some of these:

~Mr. Clean XD
AQ AQW Epic  Post #: 5
11/24/2012 7:59:23   
G4m3r
Member

I know those are so overpowered, but it´s curious to create some classes ideas in the apocalyptic like CYBORG,STARLORD,MAD SCIENTIST,etc
Post #: 6
11/24/2012 8:01:27   
Crimson Eagle
Member

@G4m3r
As Trizzcentrino has already stated:
quote:

first this is ED not AQW or AQ or DF. we do not need classes that has been in other AE games. we need to keep ED unique in classes

Epicduel doesn't need any new classes (For the time being) Before we get any new classes, we firstly must balance the current ones!
~Mr. Clean XD

< Message edited by Mr. Clean XD -- 11/24/2012 8:02:41 >
AQ AQW Epic  Post #: 7
11/24/2012 8:03:12   
Mysterion.
Member

Mr. Clean xd,
Sorry, didnt read that part carefully.

But indeed, we do not need new classes right now, first we need balance in the game.
Epic  Post #: 8
11/24/2012 9:36:52   
Rui.
Banned

 

wow man amazing idea. I love that time disconnection skill. Do we need to throw clocks at them after setting an alarm ? I know that would annoy me ? Watch out its raining clocks...... aargh my ears....... I am stunned ! Bummer !
Post #: 9
11/24/2012 10:30:32   
Ancient Drawer
Member

Not supported!
Some of skills are OP, the classe are from AdventureQuestWorld and we dont need so much mages in ED. :P
Epic  Post #: 10
11/24/2012 11:35:04   
Wasted Spirit
Member

Hello,I see you have well thought this out,but we need "Better" Classes They shouldn't add three more classes because think about that...9 classes! That would be too much to handle.You need to renew the older classes such as Bounty hunter,Techmage,And mercs.Instead of haveing 9Classes.

Another thing G4m3r The things you are posting are Op very oped that wouldn't last very long without being Buffed.

Posts merged. -- SMGS

< Message edited by SMGS -- 11/24/2012 11:42:44 >
AQW Epic  Post #: 11
11/24/2012 13:05:08   
Stabilis
Member

So...

4 mages?
AQ Epic  Post #: 12
11/24/2012 14:30:05   
Chosen 0ne
Banned


These are way to OPed.

First off passively increase support. Ok.

Next, take away someone elses support, nerf it.

Next stun for 50% which would be more like 70% after.

Tactical shield gives you hp and energy. Your enemy is screwed.
DF AQW Epic  Post #: 13
11/24/2012 14:42:56   
XapApp
Member

Omega phase is coming up, and I believe in one of the Design notes they said that they would rather balance the current classes than release 3 new ones.

< Message edited by XapApp -- 11/26/2012 23:49:18 >
MQ AQW Epic  Post #: 14
11/24/2012 19:41:41   
Banir
Member

quote:

Tactical Shield»»»»»»»»»»»»»»»»»»»»»Passively you receive health and energy when you defend and when you attack.

So its like Bloodlust, Reroute, and Static Charge all in one skill? As a passive? You're kidding me.
Epic  Post #: 15
11/25/2012 0:38:03   
Metallico
Member

Chronomancer Class(based in Mage)

Description:

In the confines of space-time, one race stands out for its glory and ability to dominate the timelines.
Chronomancers developed unique and fatal skills.
As a Chronomancer you can enjoy the Tactical Shield.

Char Tree:

Field Medic»»»»»»»»»»»»Heal yourself or an ally.
Mech Ball(Mechanic Ball)»»»»»»»»»»»»You fire a Mechanic ball inflicting energy damage in the target. - improved by support
Mech Supporter»»»»»»»»»»»»»»»»»Passively increases your support of 25% to 50%(depending the level of the skill). - 12 to 25% would be better
Chrono Grenade»»»»»»»»»»»»»»»»»You launch a physical grenade with 50% chance to stunn the target. - just give em a stun grenade
Tactical Shield»»»»»»»»»»»»»»»»»»»»»Passively you receive health and energy when you defend and when you attack. maybe if it was with just a strike and with a 12% MAX and maybe 3 turns cooldown
Electric Charge»»»»»»»»»»»»»»»»»You charge a yellow lightning dealing physical damage in target(this skill has no chance to stunn). why not dealing extra damage?
Supporter»»»»»»»»»»»»»»»»»»»»»»»»Decrease the support of the target you attack. Supported
Mecha Commander»»»»»»»»»»»»»»Increase the strenght,technology,dexterity and support of you or an ally. why not buff their lowest stat in a percent rate? like from 13 to 24%
Time Disconnection»»»»»»»»»»»»»»»»»you fire a lot a clocks in the target(s) dealing energy damage (multi attack). just like a themed artillary strike but i like it
Lucky Master»»»»»»»»»»»»»»»»»»»»Passively increases your chance to 1% to 10%(depending the level of the skill) to you deal the double of the damage. 130% Max. too oped skill
Fatal Strike»»»»»»»»»»»»»»»»»»»»You do a supercharge and you launch 10 clocks dealing physical and energy damage. themed super charge? maybe supported
Chaotic Grenade»»»»»»»»»»»»»»»»»»»»You launch a energy grenade dealing purple poison on the target. just the normal grenade innecesary extra work for the devs




Chrono Corruptor (based in Mage)

Description:

In the confines of space-time, some chronomancers used their skills for evil and wreak havoc.
Chrono Corruptors are a rare breed and a dreaded way to survive.
As a Chrono Corruptor you can use Tactical Shield (an imitation that did evil to corrupt chronomancers to strengthen themselves).

Char Tree:

Field Medic»»»»»»»»»»»»»»»»»»Heal yourself or an ally.
Chaos Ball»»»»»»»»»»»»»»»»»»»»»you fire a chaos ball inflicting energy damage in the target.
Chaotic Armor»»»»»»»»»»»»»»»»»Passively,it gives you Energy and Damage(physical) defense more +10 each one. too oped man maybe something like a hybrid armor
Energy Heal»»»»»»»»»»»»»»»»»»»»Heal your energy or the energy of an ally. maybe heal like a 20% of the energy, 6 turns cooldown in that case
Tactical Shield»»»»»»»»»»»»»Passively you receive health and energy when you defend and when you attack. supported with a low percent, too oped
Devil´s Lightning»»»»»»»»»»»»»»»»You charge a red lightning dealing physical damage in the target and with 50% chance to stunn him(the target). supported with 30%
Code Master»»»»»»»»»»»»»»Disable a skill of a target for 3 turns(you can choose the target´s skill to disable). too oped bro, it would nerf any build why not random skill?
Mecha Commander»»»»»»»»»»»»»»Increase the strenght,technology,dexterity and support of you or an ally. same as i said before
Corrupting Shots»»»»»»»»»»»»»»»»»»»You launch energy shots in the targets(multi attack). themed improved by support plasma rain
Lucky Master»»»»»»»»»»»»»»»»»»»»Passively increases your chance to 1% to 10%(depending the level of the skill) to you deal the double of the damage. same as i suggested be4
Fatal Massacre»»»»»»»»»»»»»»You weapon transforms into energy wrist blades dealing a fatal massacre in the target. Too overpowered it would also increase the strenght abuse, physical supercharge would work better also themed for this class
Blood Curse»»»»»»»»»»»»»»»»»»»»»Decrease the stats(Strenght,Technology,Dexterity and Support),health and energy and the rage of the target that you choose by percentage(%). Supported with a 20% MAX

They were my suggestions, i like your ideas but this classes need something like extra shields, see what happens with mercenary, they barely depend of an assault bot

< Message edited by Metallico -- 11/25/2012 0:39:08 >
Epic  Post #: 16
11/25/2012 20:58:56   
ReconnaisX
Member

I am a bit sick of all these people trying to AQW-ify ED lately...
NO. ED needs to be unique.

EDIT: To add onto my first point many classes in AQW are ridicuously OPed, even the basic Healer class can be heal looped forever (I used it to beat Sek-Duat and Server Hamster alone).

< Message edited by ReconnaisX -- 11/26/2012 0:46:23 >
MQ AQW Epic  Post #: 17
11/25/2012 21:21:07   
TRizZzCENTRINO
Member

@above thats what i have been trying to tell them, im sick of AQW stuff thats why i play ED, it completely destroys the storyline if this class was implemented. and whats next? necromancers? chaos shaper? if any of the classes of aqw are implemented i would quit ED.
MQ AQW Epic  Post #: 18
11/26/2012 1:34:21   
Metallico
Member

Well we got no classes who work with support, we just got in delta release new merc new mage and new hunter, we need a diferent class from always the same
Epic  Post #: 19
11/26/2012 1:47:32   
Mother1
Member

Not supported this is epic duel not AQ or war of warcraft. Epicduel needs to stay true to the scifi futuristic punk vibe and not go into copying the other games.
Epic  Post #: 20
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