Exploding Penguin
Moderator
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I think retrains overall should just cost less, I retrain on average at least once per day, and this really takes a chunk out of my credits. I've spent probably over 50000 credits just retraining as a level 33-35 over the past year or so, and that's really just insane. All I wanted to do was try out all the builds I could with a class, and I stayed with the same build for at least an entire day, and if I didn't, I retrained back to that build later. I agree with low level players losing pretty much all their money just from over retraining, but that problem was definitely reduced when they made it the (your level * 20) price, and that it capped at 500. Hmm... maybe rather than increasing linearly, the price should increase exponentially, but still cap at 500? This would make it easier for low level players who are trying to grasp a strong build, but still keep the same price for the higher level players who know what they're doing. What I'd really want though is to have the 500 credit price be reduced by 20% or so, that'd make it a lot easier for me to manage my credits as well as experiment with as many builds as I can on a class.
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