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RE: Miscellaneous/Accessories - Read the first post!

 
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12/13/2012 22:55:10   
  Ianthe
 formerly In Media Res

 

quote:

SwordMaster / BowMaster

Normal player attacks and weapon Specials with [Swords / Bows and Crossbows] gain a damage boost.

As with the Poison Vial, this depends on whether or not we marked your weapon as a (Sword/Bow/Crossbow) in the database. If you find a weapon that's incorrectly marked, then let us know.

Level	5	25	45	65	85	105	125	145
Type	-	-	-	-	-	-	-	G
PLvl	5	25	45	65	85	105	125	148
								
Boost	1.02	1.08	1.1	1.12	1.14	1.15	1.17	1.19
								
SP	2	8	9	10	12	13	14	14
								
MiscP	8	19	103	780	6237	50232	404937	3264682
MiscS	4	9	51	390	3118	25116	202468	1632341
Got this thanks! - Dragoon23

< Message edited by Dragoon23 -- 1/9/2013 3:25:10 >
AQ  Post #: 176
12/14/2012 16:21:52   
Paradoxical Enigma
Member

quote:

Sword Master Emblem

Level: 5
Power Level: 5
Price: 8 Gold
Sellback: 4 Gold
Location: Yulgar's Beginner Shop
Element: Neutral

Activation: 0 turns
Cost: 2 SP for activation and for every turn with the item equipped.

Effect:
  • Ranged or Melee Normal player attacks and Ranged or Melee weapon Specials with Swords* gain a damage boost of *1.02.
  • Magic Normal player attacks and Magic weapon Specials, with Swords gain a damage boost of *1.027.

    Note:
    If you are not using a Sword, the item unequips itself without costing SP.
    *This emblem only works with swords!

    DESCRIPTION
    This is carried by those that are experts with a blade. Be it a claymore, rapier, or longsword, you will strike with more power while this emblem is active.


    Numbers thanks to In Media Res, Write-up and description thanks to Paradoxical Enigma, Image and Additional Information thanks to Dragoon23.




    Sword Master Emblem

    Level: 25
    Power Level: 25
    Price: 19 Gold
    Sellback: 9 Gold
    Location: Yulgar's Beginner Shop
    Element: Neutral

    Activation: 0 turns
    Cost: 8 SP for activation and for every turn with the item equipped.

    Effect:
  • Ranged or Melee Normal player attacks and Ranged or Melee weapon Specials with Swords* gain a damage boost of *1.08.
  • Magic Normal player attacks and Magic weapon Specials, with Swords gain a damage boost of *1.107.

    Note:
    If you are not using a Sword, the item unequips itself without costing SP.
    *This emblem only works with swords!

    DESCRIPTION
    This is carried by those that are experts with a blade. Be it a claymore, rapier, or longsword, you will strike with more power while this emblem is active.


    Numbers thanks to In Media Res, Write-up and description thanks to Paradoxical Enigma, Image and Additional Information thanks to Dragoon23.




    Sword Master Emblem

    Level: 45
    Power Level: 45
    Price: 103 Gold
    Sellback: 51 Gold
    Location: Yulgar's Intermediate Shop
    Element: Neutral

    Activation: 0 turns
    Cost: 9 SP for activation and for every turn with the item equipped.

    Effect:
  • Ranged or Melee Normal player attacks and Ranged or Melee weapon Specials with Swords* gain a damage boost of *1.1.
  • Magic Normal player attacks and Magic weapon Specials, with Swords gain a damage boost of *1.133.

    Note:
    If you are not using a Sword, the item unequips itself without costing SP.
    *This emblem only works with swords!

    DESCRIPTION
    This is carried by those that are experts with a blade. Be it a claymore, rapier, or longsword, you will strike with more power while this emblem is active.


    Numbers thanks to In Media Res, Write-up and description thanks to Paradoxical Enigma, Image and Additional Information thanks to Dragoon23.




    Sword Master Emblem

    Level: 65
    Power Level: 65
    Price: 780 Gold
    Sellback: 390 Gold
    Location: Yulgar's Intermediate Shop
    Element: Neutral

    Activation: 0 turns
    Cost: 10 SP for activation and for every turn with the item equipped.

    Effect:
  • Ranged or Melee Normal player attacks and Ranged or Melee weapon Specials with Swords* gain a damage boost of *1.12.
  • Magic Normal player attacks and Magic weapon Specials, with Swords gain a damage boost of *1.16.

    Note:
    If you are not using a Sword, the item unequips itself without costing SP.
    *This emblem only works with swords!

    DESCRIPTION
    This is carried by those that are experts with a blade. Be it a claymore, rapier, or longsword, you will strike with more power while this emblem is active.


    Numbers thanks to In Media Res, Write-up and description thanks to Paradoxical Enigma, Image and Additional Information thanks to Dragoon23.




    Sword Master Emblem

    Level: 85
    Power Level: 85
    Price: 6,237 Gold
    Sellback: 3,118 Gold
    Location: Adder's Forge
    Element: Neutral

    Activation: 0 turns
    Cost: 12 SP for activation and for every turn with the item equipped.

    Effect:
  • Ranged or Melee Normal player attacks and Ranged or Melee weapon Specials with Swords* gain a damage boost of *1.14.
  • Magic Normal player attacks and Magic weapon Specials, with Swords gain a damage boost of *1.187.

    Note:
    If you are not using a Sword, the item unequips itself without costing SP.
    *This emblem only works with swords!

    DESCRIPTION
    This is carried by those that are experts with a blade. Be it a claymore, rapier, or longsword, you will strike with more power while this emblem is active.


    Numbers thanks to In Media Res, Write-up and description thanks to Paradoxical Enigma, Image and Additional Information thanks to Dragoon23.




    Sword Master Emblem

    Level: 105
    Power Level: 105
    Price: 50,232 Gold
    Sellback: 25,116 Gold
    Location: Adder's Forge
    Element: Neutral

    Activation: 0 turns
    Cost: 13 SP for activation and for every turn with the item equipped.

    Effect:
  • Ranged or Melee Normal player attacks and Ranged or Melee weapon Specials with Swords* gain a damage boost of *1.15.
  • Magic Normal player attacks and Magic weapon Specials, with Swords gain a damage boost of *1.2.

    Note:
    If you are not using a Sword, the item unequips itself without costing SP.
    *This emblem only works with swords!

    DESCRIPTION
    This is carried by those that are experts with a blade. Be it a claymore, rapier, or longsword, you will strike with more power while this emblem is active.


    Numbers thanks to In Media Res, Write-up and description thanks to Paradoxical Enigma, Image and Additional Information thanks to Dragoon23.




    Sword Master Emblem

    Level: 125
    Power Level: 125
    Price: 404,937 Gold
    Sellback: 202,468 Gold
    Location: Adder's Forge
    Element: Neutral

    Activation: 0 turns
    Cost: 14 SP for activation and for every turn with the item equipped.

    Effect:
  • Ranged or Melee Normal player attacks and Ranged or Melee weapon Specials with Swords* gain a damage boost of *1.17.
  • Magic Normal player attacks and Magic weapon Specials, with Swords gain a damage boost of *1.227.

    Note:
    If you are not using a Sword, the item unequips itself without costing SP.
    *This emblem only works with swords!

    DESCRIPTION
    This is carried by those that are experts with a blade. Be it a claymore, rapier, or longsword, you will strike with more power while this emblem is active.


    Numbers thanks to In Media Res, Write-up and description thanks to Paradoxical Enigma, Image and Additional Information thanks to Dragoon23.





    Sword Master Emblem G

    Level: 145
    Power Level: 148
    Price: 3,264,682 Gold
    Sellback: 1,632,341 Gold
    Location: Adder's Forge
    Element: Neutral

    Activation: 0 turns
    Cost: 14 SP for activation and for every turn with the item equipped.

    Effect:
  • Ranged or Melee Normal player attacks and Ranged or Melee weapon Specials with Swords* gain a damage boost of *1.19.
  • Magic Normal player attacks and Magic weapon Specials, with Swords gain a damage boost of *1.253.

    Note:
    If you are not using a Sword, the item unequips itself without costing SP.
    *This emblem only works with swords!

    DESCRIPTION
    This is carried by those that are experts with a blade. Be it a claymore, rapier, or longsword, you will strike with more power while this emblem is active.


    Numbers thanks to In Media Res, Write-up and description thanks to Paradoxical Enigma, Image and Additional Information thanks to Dragoon23.








    Bow Master Emblem

    Level: 5
    Power Level: 5
    Price: 8 Gold
    Sellback: 4 Gold
    Location: Robina's Basic Shop
    Element: Neutral

    Activation: 0 turns
    Cost: 2 SP for activation and for every turn with the item equipped.

    Effect:
  • Ranged or Melee Normal player attacks and Ranged or Melee weapon Specials with Bows or Crossbows* gain a damage boost of *1.02.
  • Magic Normal player attacks and Magic weapon Specials, with Bows or Crossbows gain a damage boost of *1.027.

    Note:
    If you are not using a Bow or a Crossbow, the item unequips itself without costing SP.
    *This emblem only works with bows and crossbows!

    DESCRIPTION
    This is carried by those that are experts with a bow. No matter if it's a crossbow, longbow, or shortbow, if it fires arrows, this will make those arrows strike for more damage.


    Numbers thanks to In Media Res, Write-up and description thanks to Paradoxical Enigma, Image and Additional Information thanks to Dragoon23.




    Bow Master Emblem

    Level: 25
    Power Level: 25
    Price: 19 Gold
    Sellback: 9 Gold
    Location: Robina's Basic Shop
    Element: Neutral

    Activation: 0 turns
    Cost: 8 SP for activation and for every turn with the item equipped.

    Effect:
  • Ranged or Melee Normal player attacks and Ranged or Melee weapon Specials with Bows or Crossbows* gain a damage boost of *1.08.
  • Magic Normal player attacks and Magic weapon Specials, with Bows or Crossbows gain a damage boost of *1.107.

    Note:
    If you are not using a Bow or a Crossbow, the item unequips itself without costing SP.
    *This emblem only works with bows and crossbows!

    DESCRIPTION
    This is carried by those that are experts with a bow. No matter if it's a crossbow, longbow, or shortbow, if it fires arrows, this will make those arrows strike for more damage.


    Numbers thanks to In Media Res, Write-up and description thanks to Paradoxical Enigma, Image and Additional Information thanks to Dragoon23.




    Bow Master Emblem

    Level: 45
    Power Level: 45
    Price: 103 Gold
    Sellback: 51 Gold
    Location: Robina's Basic Shop
    Element: Neutral

    Activation: 0 turns
    Cost: 9 SP for activation and for every turn with the item equipped.

    Effect:
  • Ranged or Melee Normal player attacks and Ranged or Melee weapon Specials with Bows or Crossbows* gain a damage boost of *1.1.
  • Magic Normal player attacks and Magic weapon Specials, with Bows or Crossbows gain a damage boost of *1.133.

    Note:
    If you are not using a Bow or a Crossbow, the item unequips itself without costing SP.
    *This emblem only works with bows and crossbows!

    DESCRIPTION
    This is carried by those that are experts with a bow. No matter if it's a crossbow, longbow, or shortbow, if it fires arrows, this will make those arrows strike for more damage.


    Numbers thanks to In Media Res, Write-up and description thanks to Paradoxical Enigma, Image and Additional Information thanks to Dragoon23.




    Bow Master Emblem

    Level: 65
    Power Level: 65
    Price: 780 Gold
    Sellback: 390 Gold
    Location: Robina's Basic Shop
    Element: Neutral

    Activation: 0 turns
    Cost: 10 SP for activation and for every turn with the item equipped.

    Effect:
  • Ranged or Melee Normal player attacks and Ranged or Melee weapon Specials with Bows or Crossbows* gain a damage boost of *1.12.
  • Magic Normal player attacks and Magic weapon Specials, with Bows or Crossbows gain a damage boost of *1.16.

    Note:
    If you are not using a Bow or a Crossbow, the item unequips itself without costing SP.
    *This emblem only works with bows and crossbows!

    DESCRIPTION
    This is carried by those that are experts with a bow. No matter if it's a crossbow, longbow, or shortbow, if it fires arrows, this will make those arrows strike for more damage.


    Numbers thanks to In Media Res, Write-up and description thanks to Paradoxical Enigma, Image and Additional Information thanks to Dragoon23.




    Bow Master Emblem

    Level: 85
    Power Level: 85
    Price: 6,237 Gold
    Sellback: 3,118 Gold
    Location: Robina's Advanced Shop
    Element: Neutral

    Activation: 0 turns
    Cost: 12 SP for activation and for every turn with the item equipped.

    Effect:
  • Ranged or Melee Normal player attacks and Ranged or Melee weapon Specials with Bows or Crossbows* gain a damage boost of *1.14.
  • Magic Normal player attacks and Magic weapon Specials, with Bows or Crossbows gain a damage boost of *1.187.

    Note:
    If you are not using a Bow or a Crossbow, the item unequips itself without costing SP.
    *This emblem only works with bows and crossbows!

    DESCRIPTION
    This is carried by those that are experts with a bow. No matter if it's a crossbow, longbow, or shortbow, if it fires arrows, this will make those arrows strike for more damage.


    Numbers thanks to In Media Res, Write-up and description thanks to Paradoxical Enigma, Image and Additional Information thanks to Dragoon23.




    Bow Master Emblem

    Level: 105
    Power Level: 105
    Price: 50,232 Gold
    Sellback: 25,116 Gold
    Location: Robina's Advanced Shop
    Element: Neutral

    Activation: 0 turns
    Cost: 13 SP for activation and for every turn with the item equipped.

    Effect:
  • Ranged or Melee Normal player attacks and Ranged or Melee weapon Specials with Bows or Crossbows* gain a damage boost of *1.15.
  • Magic Normal player attacks and Magic weapon Specials, with Bows or Crossbows gain a damage boost of *1.2.

    Note:
    If you are not using a Bow or a Crossbow, the item unequips itself without costing SP.
    *This emblem only works with bows and crossbows!

    DESCRIPTION
    This is carried by those that are experts with a bow. No matter if it's a crossbow, longbow, or shortbow, if it fires arrows, this will make those arrows strike for more damage.


    Numbers thanks to In Media Res, Write-up and description thanks to Paradoxical Enigma, Image and Additional Information thanks to Dragoon23.




    Bow Master Emblem

    Level: 125
    Power Level: 125
    Price: 404,937 Gold
    Sellback: 202,468 Gold
    Location: Robina's Advanced Shop
    Element: Neutral

    Activation: 0 turns
    Cost: 14 SP for activation and for every turn with the item equipped.

    Effect:
  • Ranged or Melee Normal player attacks and Ranged or Melee weapon Specials with Bows or Crossbows* gain a damage boost of *1.17.
  • Magic Normal player attacks and Magic weapon Specials, with Bows or Crossbows gain a damage boost of *1.227.

    Note:
    If you are not using a Bow or a Crossbow, the item unequips itself without costing SP.
    *This emblem only works with bows and crossbows!

    DESCRIPTION
    This is carried by those that are experts with a bow. No matter if it's a crossbow, longbow, or shortbow, if it fires arrows, this will make those arrows strike for more damage.


    Numbers thanks to In Media Res, Write-up and description thanks to Paradoxical Enigma, Image and Additional Information thanks to Dragoon23.





    Bow Master Emblem G

    Level: 145
    Power Level: 148
    Price: 3,264,682 Gold
    Sellback: 1,632,341 Gold
    Location: Robina's Advanced Shop
    Element: Neutral

    Activation: 0 turns
    Cost: 14 SP for activation and for every turn with the item equipped.

    Effect:
  • Ranged or Melee Normal player attacks and Ranged or Melee weapon Specials with Bows or Crossbows* gain a damage boost of *1.19.
  • Magic Normal player attacks and Magic weapon Specials, with Bows or Crossbows gain a damage boost of *1.253.

    Note:
    If you are not using a Bow or a Crossbow, the item unequips itself without costing SP.
    *This emblem only works with bows and crossbows!

    DESCRIPTION
    This is carried by those that are experts with a bow. No matter if it's a crossbow, longbow, or shortbow, if it fires arrows, this will make those arrows strike for more damage.


    Numbers thanks to In Media Res, Write-up and description thanks to Paradoxical Enigma, Image and Additional Information thanks to Dragoon23.
  • Got this thanks! - Dragoon23

    < Message edited by Dragoon23 -- 1/9/2013 3:25:27 >
    AQ  Post #: 177
    12/15/2012 23:20:45   
    Tep Itaki
    Friendly!


    Firing Toupée's fire boost (Going with the level 143 version) doesn't seem to match the info sub that IMR posted.
    The pedia states that all fire attacks (non-magical) deal 110.9% damage. In the sub it say all fire attacks (non-magical) are multiplied by 1.2.

    Is the correct info?

    @below: Ah thanks!

    < Message edited by Tep Itaki -- 12/15/2012 23:50:17 >
    AQ DF MQ AQW  Post #: 178
    12/15/2012 23:47:43   
    Watashig
    Member

    It includes *85/92 from the lean.
    Post #: 179
    12/21/2012 12:59:17   
    Paradoxical Enigma
    Member

    quote:

    Staff Master Emblem

    Level: 5
    Power Level: 5
    Price: 8 Gold
    Sellback: 4 Gold
    Location: Warlic's Beginner Magic Shop
    Element: Neutral

    Activation: 0 turns
    Cost: 2 SP for activation and for every turn with the item equipped.

    Effect:
  • Ranged or Melee Normal player attacks and Ranged or Melee weapon Specials with Staves* gain a damage boost of *1.02.
  • Magic Normal player attacks and Magic weapon Specials, with Staves gain a damage boost of *1.027.

    Note:
    If you are not using a Staff, the item unequips itself without costing SP.
    *This emblem only works with staves!

    DESCRIPTION
    This is carried by those that are experts with a staff. All manner of magical sticks will do more damage while you hold this!


    Numbers thanks to In Media Res, Write-up, description and image thanks to Paradoxical Enigma.




    Staff Master Emblem

    Level: 25
    Power Level: 25
    Price: 19 Gold
    Sellback: 9 Gold
    Location: Warlic's Beginner Magic Shop
    Element: Neutral

    Activation: 0 turns
    Cost: 8 SP for activation and for every turn with the item equipped.

    Effect:
  • Ranged or Melee Normal player attacks and Ranged or Melee weapon Specials with Staves* gain a damage boost of *1.08.
  • Magic Normal player attacks and Magic weapon Specials, with Staves gain a damage boost of *1.107.

    Note:
    If you are not using a Staff, the item unequips itself without costing SP.
    *This emblem only works with staves!

    DESCRIPTION
    This is carried by those that are experts with a staff. All manner of magical sticks will do more damage while you hold this!


    Numbers thanks to In Media Res, Write-up, description and image thanks to Paradoxical Enigma.




    Staff Master Emblem

    Level: 45
    Power Level: 45
    Price: 103 Gold
    Sellback: 51 Gold
    Location: Warlic's Beginner Magic Shop
    Element: Neutral

    Activation: 0 turns
    Cost: 9 SP for activation and for every turn with the item equipped.

    Effect:
  • Ranged or Melee Normal player attacks and Ranged or Melee weapon Specials with Staves* gain a damage boost of *1.1.
  • Magic Normal player attacks and Magic weapon Specials, with Staves gain a damage boost of *1.133.

    Note:
    If you are not using a Staff, the item unequips itself without costing SP.
    *This emblem only works with staves!

    DESCRIPTION
    This is carried by those that are experts with a staff. All manner of magical sticks will do more damage while you hold this!


    Numbers thanks to In Media Res, Write-up, description and image thanks to Paradoxical Enigma.




    Staff Master Emblem

    Level: 65
    Power Level: 65
    Price: 780 Gold
    Sellback: 390 Gold
    Location: Warlic's Advanced Magic Shop
    Element: Neutral

    Activation: 0 turns
    Cost: 10 SP for activation and for every turn with the item equipped.

    Effect:
  • Ranged or Melee Normal player attacks and Ranged or Melee weapon Specials with Staves* gain a damage boost of *1.12.
  • Magic Normal player attacks and Magic weapon Specials, with Staves gain a damage boost of *1.16.

    Note:
    If you are not using a Staff, the item unequips itself without costing SP.
    *This emblem only works with staves!

    DESCRIPTION
    This is carried by those that are experts with a staff. All manner of magical sticks will do more damage while you hold this!


    Numbers thanks to In Media Res, Write-up, description and image thanks to Paradoxical Enigma.




    Staff Master Emblem

    Level: 85
    Power Level: 85
    Price: 6,237 Gold
    Sellback: 3,118 Gold
    Location: Warlic's Advanced Magic Shop
    Element: Neutral

    Activation: 0 turns
    Cost: 12 SP for activation and for every turn with the item equipped.

    Effect:
  • Ranged or Melee Normal player attacks and Ranged or Melee weapon Specials with Staves* gain a damage boost of *1.14.
  • Magic Normal player attacks and Magic weapon Specials, with Staves gain a damage boost of *1.187.

    Note:
    If you are not using a Staff, the item unequips itself without costing SP.
    *This emblem only works with staves!

    DESCRIPTION
    This is carried by those that are experts with a staff. All manner of magical sticks will do more damage while you hold this!


    Numbers thanks to In Media Res, Write-up, description and image thanks to Paradoxical Enigma.




    Staff Master Emblem

    Level: 105
    Power Level: 105
    Price: 50,232 Gold
    Sellback: 25,116 Gold
    Location: Warlic's Advanced Magic Shop
    Element: Neutral

    Activation: 0 turns
    Cost: 13 SP for activation and for every turn with the item equipped.

    Effect:
  • Ranged or Melee Normal player attacks and Ranged or Melee weapon Specials with Staves* gain a damage boost of *1.15.
  • Magic Normal player attacks and Magic weapon Specials, with Staves gain a damage boost of *1.2.

    Note:
    If you are not using a Staff, the item unequips itself without costing SP.
    *This emblem only works with staves!

    DESCRIPTION
    This is carried by those that are experts with a staff. All manner of magical sticks will do more damage while you hold this!


    Numbers thanks to In Media Res, Write-up, description and image thanks to Paradoxical Enigma.




    Staff Master Emblem

    Level: 125
    Power Level: 125
    Price: 404,937 Gold
    Sellback: 202,468 Gold
    Location: Warlic's Advanced Magic Shop
    Element: Neutral

    Activation: 0 turns
    Cost: 14 SP for activation and for every turn with the item equipped.

    Effect:
  • Ranged or Melee Normal player attacks and Ranged or Melee weapon Specials with Staves* gain a damage boost of *1.17.
  • Magic Normal player attacks and Magic weapon Specials, with Staves gain a damage boost of *1.227.

    Note:
    If you are not using a Staff, the item unequips itself without costing SP.
    *This emblem only works with staves!

    DESCRIPTION
    This is carried by those that are experts with a staff. All manner of magical sticks will do more damage while you hold this!


    Numbers thanks to In Media Res, Write-up, description and image thanks to Paradoxical Enigma.





    Staff Master Emblem G

    Level: 145
    Power Level: 148
    Price: 3,264,682 Gold
    Sellback: 1,632,341 Gold
    Location: Warlic's Advanced Magic Shop
    Element: Neutral

    Activation: 0 turns
    Cost: 14 SP for activation and for every turn with the item equipped.

    Effect:
  • Ranged or Melee Normal player attacks and Ranged or Melee weapon Specials with Staves* gain a damage boost of *1.19.
  • Magic Normal player attacks and Magic weapon Specials, with Staves gain a damage boost of *1.253.

    Note:
    If you are not using a Staff, the item unequips itself without costing SP.
    *This emblem only works with staves!

    DESCRIPTION
    This is carried by those that are experts with a staff. All manner of magical sticks will do more damage while you hold this! (Guardian Only)


    Numbers thanks to In Media Res, Write-up, description and image thanks to Paradoxical Enigma.
  • Got this thanks! - Dragoon23

    < Message edited by Dragoon23 -- 1/9/2013 3:25:47 >
    AQ  Post #: 180
    12/21/2012 17:41:21   
    plenty
    Member

    Celestial Mana Staff and Staff of Awe don't not work with Staff Master Emblem.

    Fixed both. In the future, please report these things in AQ Bugs. Thanks! ~IMR

    < Message edited by In Media Res -- 12/21/2012 19:03:37 >
    AQ  Post #: 181
    12/21/2012 18:46:31   
      Ianthe
     formerly In Media Res

     

    quote:

    Staff Master

    Identical to the other [weapon] Master miscs.

    It only works with staves. Big stick thingies. It doesn't work with sceptres nor wands.

    ~

    Also, now on ALL [weapon] Master miscs: if the attack is a Magic attack, then you get *4/3 of the boost. For example, on the top one, you go from (1 + 0.19) = 1.19 to (1 + 0.19*4/3) = 1.2533.
    Got this thanks! - Dragoon23

    < Message edited by Dragoon23 -- 1/9/2013 3:26:00 >
    AQ  Post #: 182
    12/21/2012 19:03:08   
    Kalle29
    Member

    ^Why would you get a bigger boost for magic weapons?

    Magic weapons deal 75% the damage that Melee/Ranged weapon do. So if you have warrior with a Melee weapon that deals 100 damage, then a mage with a weapon of the same PowLvl and with all his STR swapped to INT would deal 75 damage.

    For the first person, the Sword Master would boost his damage from 100 to 119. So +19 damage.

    For the second person, the Staff Master would boost his damage from 75 to (75 *1.253333) = 94. So +19 damage.

    Either way, the misc gives the same absolute damage boost. ~IMR


    < Message edited by In Media Res -- 12/21/2012 19:07:58 >
    AQ  Post #: 183
    12/27/2012 21:29:17   
    bluchill
    Member

    quote:

    the entry for Guardian Cultivated Monocle is missing... anyone?! :)



    Seems we missed this one. It now has an entry. Guardian Cultivated Monocle~Scakk

    < Message edited by Scakk -- 12/28/2012 0:10:38 >
    AQ DF  Post #: 184
    1/3/2013 16:02:53   
    Neil 1000000
    Member

    quote:

    Level 145

    Lohkaista Shard Cost 47sp

    Its used for weakining demons.
    Got this thanks - Dragoon23

    < Message edited by Dragoon23 -- 1/10/2013 17:29:16 >
    AQ DF  Post #: 185
    1/3/2013 16:11:55   
      Ianthe
     formerly In Media Res

     

    quote:

    Lohkaista Shard

    Against demons, it gives the listed resistance bonus to all resistances, a +5 bonus to all your saving throws against statuses, and a BTH boost. The boost applies to all normal Player attacks, weapon Specials, and Spells. It gives *1/2 the boost for spells, *4/3 the boost for Magic player/special attacks, and the listed boost to everything else.

    Against non-demons, it does nothing.

    Level	5	25	45	65	82	85	105	125	138	145
    Type	-	-	-	-	G	-	-	-	Z	G
    PowLvl	5	25	45	65	85	85	105	125	148	148
    										
    Resist	-2	-4	-6	-7	-8	-8	-8	-8	-9	-9
    BTH	1	4	5	6	6	6	7	8	8	8
    										
    SP	10	22	31	37	40	41	42	43	46	47
    										
    MiscP	8	19	103	780	4562	6237	50232	404937	12000	3264682
    MiscS	4	9	51	390	2281	3118	25116	202468	Z	1632341
    
    Done thanks! - Dragoon23

    < Message edited by Dragoon23 -- 1/10/2013 17:29:36 >
    AQ  Post #: 186
    1/3/2013 18:23:22   
    Dragoon23
    Legendary AK!!!


    quote:

    Neutral

    This consecrated hunk of gem is the perfect thing to use when fighting demons. It makes their attacks weaker, softens their tough armour, and weakens any curses that they may cast.

    If fighting a demon: No pop up.
    If fighting a non-demon: *Your opponent isn't very demonic. (Its fashion sense doesn't count.) This item won't do much against it.


    Ebil ebil ebil - Dragoon23

    < Message edited by Dragoon23 -- 1/10/2013 17:33:05 >
    Post #: 187
    1/5/2013 20:44:12   
    Neil 1000000
    Member

    @ here. Its listed the Feather of the Roc (148) costs 59 sp when its really 55.

    Sorry, that's actually a bug. The entry has the costs right. ~IMR

    < Message edited by In Media Res -- 1/6/2013 4:56:37 >
    AQ DF  Post #: 188
    1/6/2013 17:25:02   
    Dragoon23
    Legendary AK!!!


    quote:

    Zombie Heart
    Darkness misc

    resist fear and bleeding bonuses.

    Once upon a time this was falling in love, but now it's only falling apart. There's nothing you can do: a rotting undead zombie heart.

    Not as tasty as Brainz - Dragoon23

    quote:

    Moglord Crown

    This crown is made of the finest gold, truly reserved for the finest Moglin warlords. It will give you a bonus to your Charisma, and will also occasionally allow you to take an extra turn for everything on your side of the field, as suits a king.

    Active Bonus: Moglording!


    Moglord's privilege = renamed celerity
    * You invoke the Moglord's Privilege!
    ** The foe resists your invocation of the Moglord's Privilege.



    Privilege Denied! - Dragoon23

    < Message edited by Dragoon23 -- 1/14/2013 16:39:27 >
    Post #: 189
    1/6/2013 20:20:14   
      Ianthe
     formerly In Media Res

     

    quote:

    Zombie Heart

    Pretty straightforward: +10 Bleed Resist, +10 Fear Resist.
    Level	5	15	35	55	75	95	115	135	145
    Type	-	-	-	-	-	-	-	-	G
    PLvl	5	15	35	55	75	95	115	135	148
    									
    DARK	-2	-3	-6	-7	-8	-9	-9	-10	-10
    END	5	15	20	25	25	25	30	30	35
    									
    SP	11	19	34	40	45	49	51	55	56
    									
    Price	9	12	45	307	2421	19466	156879	1264753	3591150
    Sell	4	6	22	153	1210	9733	78439	632376	1795575

    Done thanks! - Dragoon23

    < Message edited by Dragoon23 -- 1/10/2013 20:55:24 >
    AQ  Post #: 190
    1/7/2013 3:25:27   
    BlackAces
    Member

    quote:

    Moglord Crown. Gives +CHA and the listed % chance to try to do Celerity for the player's side, similar to Overlord Plate. Uses the same setup with a 50% save required from the enemy for it to go through, so effective rate is half of what's shown. Save uses VStat/LUK vs CHA/LUK. Also since Celerity doesn't require a hit to trigger the Celerity chance takes a *0.85 penalty. Not factored in below. Celerity does not stack with other Celerity effects such as that from Overlord.

    Level	10	30	50	70	90	110	130	150
    Type	G	G	G	G	G	G	G	G
    PLvl	19	36	54	73	93	113	133	153
    								
    CHA	15	25	30	30	35	35	40	40
    								
    Cel	10	14	16	18	18	20	22	26
    								
    SP	16	24	28	29	31	33	36	37
    								
    Vstat	30	75	120	160	200	200	200	200
    								
    MiscP	9	27	168	1309	10504	84639	682338	5501175
    MiscS	9	27	168	1309	10504	84639	682338	5501175
    								
    								
    Z Versions								
    Level	22	55	100	140				
    Type	GZ	GZ	GZ	GZ				
    PLvl	54	73	113	153				
    								
    CHA	30	30	35	40				
    								
    Cel	16	18	20	26				
    								
    SP	27	28	32	36				
    								
    Vstat	120	160	200	200				
    								
    Price	850	2350	8150	12250				
    Sell	850	2350	8150	12250
    [/spoiler]


    Got this thanks! - Dragoon23

    < Message edited by Dragoon23 -- 1/14/2013 16:39:47 >
    AQ DF AQW  Post #: 191
    1/10/2013 15:38:29   
    Tep Itaki
    Friendly!


    quote:

    Description: This serum will allow you to strike at your enemies with your bare hands as Melee weapons! You can become a hero and attack with shining light, or become a villain and attack with corrupt Darkness. (Or, just remain neutral and attack with Earth.)

    [/code]


    Got this thanks! - Dragoon23

    < Message edited by Dragoon23 -- 1/12/2013 4:26:44 >
    AQ DF MQ AQW  Post #: 192
    1/10/2013 18:43:04   
      Ianthe
     formerly In Media Res

     

    quote:

    Um, it looks like I accidentally cloned the Lv105 Shard, so now we have two of them. Oops >.<

    I've turned one of them into a Lv122G version. It's the same as the Lv125 one, but its SP cost is one less (so 42 instead of 43). Yes, this means that there might be some adventurers who bought it while it was 105 and now can't use it since it's Guardian - however, the sellback also increased, so just sell it for some free gold.

    Level	122
    Type	G
    PowLvl	125
    
    MiscP	296089
    MiscS	148044





    Hero Serum

    It's basically a weapon that takes up a misc slot rather than a weapon slot.

    If you're good, then it's Light. If you're evil, then it's Dark. If you're neutral, then it's Earth.

    Regardless, it has +5 BTH ~ *85/90 damage, and you deal *1.09 damage due to the lack of a Special.
    Level	16	41	66	91	116	129	141
    Type	G	Z	Z	G	Z	Z	Z
    PLvl	24	61	78	94	126	139	151
    
    Base	6	9	11	12	14	15	16
    Rand	12	20	21	24	29	30	32
    BtH	3	8	10	12	16	17	19
    
    Proc	0	0	0	0	0	0	0
    
    Price	45	1500	3600	46634	9600	10950	12350
    Sell	22	Z	Z	23317	Z	Z	Z
    

    Got this thanks! - Dragoon23

    < Message edited by Dragoon23 -- 1/12/2013 4:26:56 >
    AQ  Post #: 193
    1/11/2013 8:09:34   
    Kalle29
    Member

    quote:

    @IMR The price of the Hero Serum seems to be wrong, in the shop it is only 70% of what's listed

    Got this thanks! - Dragoon23

    < Message edited by Dragoon23 -- 1/12/2013 4:27:09 >
    AQ  Post #: 194
    1/11/2013 8:39:00   
      Ianthe
     formerly In Media Res

     

    quote:

    Derp, yeah, it's supposed to be discounted. Discount price:
    DPrice	32	1050	2520	32644	6720	7665	8645
    DSell	16	Z	Z	16322	Z	Z	Z

    Also, you need to have 6 or higher alignment to be considered Good, and -6 or lower alignment to be considered Evil, as it says in the Character Alignment thread.

    Got this thanks! - Dragoon23

    < Message edited by Dragoon23 -- 1/12/2013 4:27:19 >
    AQ  Post #: 195
    1/13/2013 11:39:03   
    ArchMagus Orodalf
    Member

    quote:

    Staff Master Emblem (125) costs 22 SP, not 14 SP, to use in-game. (This might be a bug.)
    It's a bug, which I just fixed. Thanks! ~IMR

    < Message edited by In Media Res -- 1/13/2013 22:43:04 >
    AQ DF MQ AQW Epic  Post #: 196
    1/22/2013 13:33:25   
      Ianthe
     formerly In Media Res

     

    quote:

    Trivial update to the Legendary Shadow Crystal V1: its "Minotaur day" boost now works kinda like the Minotaur's Pride misc.

    On normal player attacks:
    #If the attack's current attack type (taking into consideration conversion things like Wizard Robes or Full Metal Santa) is Magic, then you get *4/3 of the boost.
    #Otherwise, you get the standard boost.

    On weapon Specials:
    #If your wielded weapon's attack type is Magic, then you get *4/3 of the boost, regardless of what the individual hit's weapon type is.
    ##For example, the Arcane Ancestor Axe's Special will always get *4/3 of the boost, regardless of what you choose.

    #If your wielded weapon's attack type is Melee or Ranged, then you get the listed boost, regardless of what the individual hit's weapon type is.
    ## For example, on High Communicant's Grandeur, the Special is one hit of Ranged and one hit of Magic. Both hits receive the same boost (the listed boost).


    Got this thanks! - Dragoon23

    < Message edited by Dragoon23 -- 1/22/2013 19:02:16 >
    AQ  Post #: 197
    1/23/2013 5:04:38   
    Pink_Star
    Helpful!


    quote:

    Location link for Lohkaista Shard is AntiGuardian Returns!.
    Link added. ~whacky

    < Message edited by whackybeanz -- 1/23/2013 12:17:05 >
    Post #: 198
    1/25/2013 3:56:42   
    Koree
    Legendary AK!!!


    quote:

    Lucretia's Potions

    Once you've collected the ingredients for the potion, you get a temporary misc item. You will also unlock the option to buy the potion for a level-dependent amount of gold, or you can re-collect the ingredients to get it for free. There is also an option to pay 250 Z-Token for a longer duration for the potion's effect.

    As for the potions, there are two categories: one-time use and infusion.
      One-time use:
      When you equip it, you gain its effects but also lose the potion. The effects carry on between battles as long as there's duration left. Drinking these potions doesn't cost MP or SP. You can't have 2 potion effects on at the same time. One-time use potions have no appearance since you just drink them.

      Infusion:
      You do not lose the potion immediately when equipped, instead the potion has a duration of its own. While equipped you gain its effects and the potion will disappear after the set duration. You can also un-equip it if you feel you don't need the effects right now.



    Regenerative Spritzer
    One-time use

    Effect: You get 15 rounds of Regeneration (or 50 rounds if you paid with Z-Tokens). The level of the Regeneration is equal to your level.

    DESCRIPTION
    This potion will grant you temporary regeneration! It will be consumed as soon as you drink it, but Lucretia might be able to brew more...


    Poison Neutraliser
    One-time use

    Effect: You get Resist Poison 15 for 15 rounds (or 50 rounds if you paid with Z-Tokens).

    DESCRIPTION
    This potion will help you resist any poison that enters your system! It will be consumed as soon as you drink it, but Lucretia might be able to brew more...


    Heart of the Ramleon
    One-time use

    Effect: You get Resist Fear 15 for 15 rounds (or 50 rounds if you paid with Z-Tokens).

    DESCRIPTION
    This potion will fortify your backbone, giving you resistance to fear! It will be consumed as soon as you drink it, but Lucretia might be able to brew more...


    Dead-Eye Straight
    Infusion

    Effect: Gives you bonus accuracy. You can have the potion equipped for a total of 15 rounds (or 50 rounds if you paid with Z-Tokens). Click the potion to check how many turns there are left*.

    *«» swigs of this infusion remain in the vial.

    DESCRIPTION
    This eyesight-boosting infusion is better than a whole garden of carrots for giving you the edge in hitting your enemy! It's potent, so you'll need to sip a little every turn. When the flask is empty, Lucretia might be able to brew more...




    Shining Aura
    Infusion

    Effect: Your attacks and spells do more damage against undead. You can have the potion equipped for a total of 15 rounds (or 50 rounds if you paid with Z-Tokens). Click the potion to check how many turns there are left*.

    *«» swigs of this infusion remain in the vial.

    DESCRIPTION
    This infusion of distilled liquid Light will empower all of your attacks and spells against the undead! It's potent, so you'll need to sip a little every turn. When the flask is empty, Lucretia might be able to brew more...




    Ambush
    One-time use

    Effect: Gives you Initiative Bonus +50. This effect will last for the next 2 battles after drinking (or 5 battles if you paid with Z-Tokens).

    DESCRIPTION
    This potion will make you faster than a speeding plant! It's potent, so you'll need to sip a little every turn. When the flask is empty, Lucretia might be able to brew more...
    Done. ~Koree

    < Message edited by Koree -- 4/9/2013 4:55:47 >
    AQ  Post #: 199
    1/26/2013 2:45:40   
    Bu Kek Siansu
    Member
     

    quote:

    The Head of Raydius Dragon needs a Guardian tag since the Trophy Hunt Quest has a Guardian tag,
    I was the person as AVA who gave out the info as I've checked it with my Adventurer character.
    So, the Trophy Hunt Quest is only for Guardian character(s). Thanks. :)
    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image] 


    Added Thanks! - Dragoon23

    < Message edited by Dragoon23 -- 1/28/2013 0:45:21 >
    Post #: 200
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