arthropleura
Member
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I think the creativity of builds are even more limited than before now. Me: i like going crazy, and right now there are many limits. Firstly 40% stat distribution is very little. I think it should be at the very least 50% and personally i want it to be at 100%. The amount of stats i have now in total is less than the amount i could have gotten alone by enhancements in Delta, not that Delta was a brilliant phase xD. Stat abuse would hardly be a problem because the total amount of stat bonuses now are tiny compared to before. Even if you put all stats on one you'd probably end up dying real quick. Secondly: Health and Ep. Whose idea was this... i disagree completely. This limits the fun builds even more than anything and doesnt it reduce people to 40% str abuse? I think it should both be brought back to two per stat, because at the moment stat points are worth more than Hp I also think that weapons like charfades should maintain somthing unique, because i bought them because they were unique in their stats. Personally i think i wouldve enjoyed the game with simply the removal of stat req, enhancements, and the addition of rearranging stats and skill cores. The hp kill was unneccessary. Anywas these are based on my own thoughts which are focusing on build creativity and satisfying levels of stats because have a third stat/wheel is annoying thoughts? dont bite me :p
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