Giras Wolfe
Member
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Malf improving with dex would make cyber hunter the ultimate tanking class. I think smokescreen is the better debuff of the two because it improves with a defensive stat. One of the reasons Tactical Merc with smokescreen was overpowered was because it had a defensive-scaled debuff and an Armor passive allowing tank or focus builds with an insanely good debuff. Changing malfunction to Dex would recreate this exact situation with cyber hunters. 100+ Dex, +20 armor on Resistance, a -50 malfunction and a 75 damage multi shot. Sound like fun? Personally, I'd rather abuse dex than support so I would like to see what happens with the change. Both methods have advantages and drawbacks. It would be nice to finally see dex-based caster mages too. @Drainx Its good to have flexibility in your build as a bounty hunter. If you go second to a malf build, use energy shield, chill a couple turns, then apply your debuff once malf wears off. If you have a smoke/mass build with no flexibility to do that, well, thats your problem. The fact that smokescreen improves with a debuffable stat is a blessing and a curse. You just have to live with it. But seriously, as a Bounty Hunter you're the only class that can debuff dex, and that can be used in an awesome 5 focus build with 90 tech. If you combine that with the +4% to bloodlust, that build would be way too powerful without malfunction as a drawback.
< Message edited by Giras Wolfe -- 3/10/2013 17:24:02 >
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