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Battle Mechanics Is Messed Up!?

 
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3/3/2013 22:15:33   
Elite Tuga
Member

Dear Epic Duel staff & players, I have a couple simple questions that need answering, so please answer ONLY if you know (100%) the answers to them. So we can determine weather or not the 'Battle Mechanics' are ruined/bugged or not.

Q.1: We all know that example, player A smoke screens player B, and player B should 'block less' (due to decreased Dexterity) which is correct. Unfortunately most cases in general since the start of Omega phase till now iv'e been experiencing that i.e when Player B gets smoked by player A instead of player B having less chance to block player A's attacks player B on top of that also misses most attacks, sometimes 2-3x in a row in a single game is this suppose to be part of the effect or is it bugged?

Q.2: We also know that example, if player A malfunctions player B that player B should have less chance to deflect long ranged attacks/projectiles which is correct. Unfortunately since Omega phase till now i have also been experiencing a lot lately that i.e when player B has just been decreased in technology by malfunction from player A, right after player B uses i.e projectile attacks, player A deflects them all sometimes 2-3x also in a row in a game, is that part of the effect too or is it just something to be looked at?

BTW, I know luck plays a huge role in this game 'Sometimes' BUT what i said above has 'NOTHING TO DO WITH LUCK' because its happened way too OFTEN in my games in the last few weeks & till now. Plus iv'e seen it happen to my partners/enemies as well. If it is a bug or miscalculations, I strongly suggest that you fix the 'battle mechanics' ASAP, because like this the games no fun, players will get frustrated & all will end bad.

Anyone in ED been experiencing similar or exact issues like stated above feel free to comment,
Thanks!
Epic  Post #: 1
3/3/2013 23:17:18   
sky222
Member

its part of the effect
AQ DF AQW Epic  Post #: 2
3/4/2013 9:06:57   
Mother1
Member

quote:

Q.1: We all know that example, player A smoke screens player B, and player B should 'block less' (due to decreased Dexterity) which is correct. Unfortunately most cases in general since the start of Omega phase till now iv'e been experiencing that i.e when Player B gets smoked by player A instead of player B having less chance to block player A's attacks player B on top of that also misses most attacks, sometimes 2-3x in a row in a single game is this suppose to be part of the effect or is it bugged?


They do have block cores out now that add to your chance of blocking by 4 percent. Also don't forget that the hunter class also has shadow arts which can increase there chances by as much as 10% to block and combine that with the core and they have 14% plus the min chance to block. Remember even if smoked to 0 dex they still have the min chance to block and what is given from cores and shadow arts can't be removed by smoke.

quote:

Q.2: We also know that example, if player A malfunctions player B that player B should have less chance to deflect long ranged attacks/projectiles which is correct. Unfortunately since Omega phase till now i have also been experiencing a lot lately that i.e when player B has just been decreased in technology by malfunction from player A, right after player B uses i.e projectile attacks, player A deflects them all sometimes 2-3x also in a row in a game, is that part of the effect too or is it just something to be looked at?


There is still the min chance to deflect, and don't forget there is the deflection core that add's 6% chance to deflect no matter what. Just because you debuff their tech down to 0 or close to it doesn't mean you take away their ability to deflect.

quote:

BTW, I know luck plays a huge role in this game 'Sometimes' BUT what i said above has 'NOTHING TO DO WITH LUCK' because its happened way too OFTEN in my games in the last few weeks & till now. Plus iv'e seen it happen to my partners/enemies as well. If it is a bug or miscalculations, I strongly suggest that you fix the 'battle mechanics' ASAP, because like this the games no fun, players will get frustrated & all will end bad.


You think that because it happens more then 1 or 2 times that it is rigged? It is just as you said luck. However, it these cases these cores and the passive shadow arts for hunters help to stack the odds in their favor. IT has happened ever since the luck based cores came in.
Epic  Post #: 3
3/4/2013 9:24:58   
STRUT MY MUTT
Member

I'm going to answer even though I don't know 100 percent. Since I've become a BH, I get a lot of lol's because I'll smoke somebody and they block my next turn. It's as if smoke makes their block chances go up. Especially if I use the yeti warrior. I won't use it on second turn after smoke because it's almost a guaranteed block.
Post #: 4
3/4/2013 9:37:29   
Elite Tuga
Member

Fair enough 'Mother1' there is cores that give extra help to block/deflect ect, but I still personally think its out of order when I.e you have so much chance to win your rival but he/she deflects 2x in a row projectile attack/s despite having been malfunctioned. I mean what are the odds of that?... No one can be that unlucky most of the time, thats why I think it sometimes hasn't got to do with luck, but ok if its true that its 'NORMAL' because its part of the effect/luck then i guess we will have to live with it.

Thanks for the replies, nether the less i'd love it if a game staff would look into it if possible just to make sure everything adds up in the battle mechanics.

Edit: 'STRUT MY MUTT' your not alone bro, thats precisely why I done this thread. I know somethings definitely not right in the battle mechanics or just possibly the smoke screen & malfunction skill. Iv'e experienced the exact same as you & in often cases, which is the thing that makes me feel sure that somethings bugged, because no one can be that unlucky so its got nothing to do with luck surely!

Again, as I said before I hope ED staff look into it ASAP rather than just ignore it by setting their minds into thinking & accepting that its just bad & unlucky event/s we are encountering.

Posts merge. Don't double post. ~Mecha


< Message edited by Mecha Mario -- 3/4/2013 14:15:36 >
Epic  Post #: 5
3/4/2013 14:29:23   
Mecha Mario
Mechanized Plumber


Can tell you right now that the Battle Mechanics are NOT bugged, and its not being ignored either. Your just having bad luck. Everybody gets it. Some may have it more than others. HOWEVER, in the upcoming weeks, there may or may not be more changes to the Battle Mechanics (Ex. First Strike formula being re-done a while back). That is up to Rabble when he has time to do so or not.

Now if you wish to give some new formulas regarding some of the Battle Mechanics like blocking and deflecting, you may do so in this thread. However, if you keep mentioning its bugged, it will get locked.
DF MQ AQW Epic  Post #: 6
3/4/2013 20:13:18   
  Exploding Penguin
Moderator


I really wish that minimum deflection rate, base block rate, and base deflection rate ALL get halved. Given the addition of cores, base amounts when 2 opponents have equal tech/dex are attributing to unpredictable luck in very many situations, and lots of players are losing to this. I find it very unfair that the crit core also doubles base crit chance, and I think that all non-promo luck cores should get some serious nerfing or be replaced with more reliable and stable passive cores such as the yeti charge.
Epic  Post #: 7
3/5/2013 11:50:07   
Elite Tuga
Member

A good 'CURE' would probably be what 'Exploding Penguin' mentioned, DECREASE a few % in the Minimum deflection rate, base block rate, critical rate & also stun rate, because their are some cores out their that help give more certain advantages & if the above are not decreased slightly then players might get too 'DAM OP & IN-GAME LUCKY'. Maybe thats the 'PROBLEM' thus it aint anyones real luck but the games system!
'Rabblefroth' needs to know about this verdict to see what he has to do or say about it.

Thanks!

< Message edited by Elite Tuga -- 3/5/2013 11:52:07 >
Epic  Post #: 8
3/5/2013 19:38:11   
sky222
Member

Wait.
What exactly are you saying?
If the bounty hunter is blocking after s/he uses smoke then it's not a bug; it is part of smoke's effect
If the smoked player is blocking then it may be a bug
AQ DF AQW Epic  Post #: 9
3/6/2013 7:07:19   
Elite Tuga
Member

@sky222: Exactly.

Many deflects, blocks crits & stuns are happening too often in the 'WRONG' time maybe bcz of the cores on top of the skills effects. All I know is that potentially their maybe a bug bcz whenever I.e I smoke screen the enemy, the next turn I attack is most probably a block despite the huge decrease in Dexterity. If that sounds abnormal happening too often, then my bet is its definitely a bug no doubt. Iv'e seen this not only happen to me but many other players too since Omega.
Epic  Post #: 10
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