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Battle Tokens -> Credits

 
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4/11/2013 11:28:36   
Tri Phoenix
Member

i was thinking to make battle tokens been able to turn into credits
like
1 Battle Token -> 50 credits or 30 credits
AQW Epic  Post #: 1
4/11/2013 11:41:15   
Baron Dante
Member

This would make Credits easier to get, thus the amount of effort decreases. To combat this, item prices should be increased. Since Tokens have a different use already, this would make it harder to get Credits in relation to items, assuming you do use Battle Tokens on anything else (Faction stuff, Achievements).

So a no from here.
AQ DF MQ AQW Epic  Post #: 2
4/11/2013 11:46:24   
Tri Phoenix
Member

then how about 1 Battle Token -> 10 credits or 15 credits
AQW Epic  Post #: 3
4/11/2013 12:27:50   
Stabilis
Member

^

Whoa whoa whoa, why did you suddenly change the conversion rate?

And yes if you do this credit prices will have to rise but I support that.
AQ Epic  Post #: 4
4/11/2013 12:30:06   
Baron Dante
Member

It still won't change the core problem. Right now, you get at least 32 Credits per win, and 18 per loss, plus potential drops. For the sake of simplicity, let's say drops are not a thing.

You get 18/32 Credits. With Battle Tokens convertable to Credits, with 1 Credit per 1 BT that becomes 18/42.

I don't think it's unreasonable to assume 60% winrate here (The higher it is, the worse it gets), so let's go with that.

With Battle Tokens, the average Credit per battle is 32,4. Over 100 battles, that comes out as 3240 Credits.
Without them, the same average is 26,4. Over 100 battles, 2640 Credits.

That's an increase of 18,5%. So to keep the current economy viable, all items would need an increase of about 20% in Credit prices.

AQ DF MQ AQW Epic  Post #: 5
4/11/2013 22:26:21   
theholyfighter
Member

quote:

It still won't change the core problem. Right now, you get at least 32 Credits per win, and 18 per loss, plus potential drops. For the sake of simplicity, let's say drops are not a thing.

What do you mean by "potential drops"? There are no sell-able drops now.

I totally support this idea. Tokens are lying in my inventory for years, without any use.

1 Token--> 15 Credits is good enough already.
AQW Epic  Post #: 6
4/11/2013 22:28:58   
Ranloth
Banned


...that's why he said potential drops, because they will come back at some point. But Dante decided not to include them because there aren't any in-game.

Also no. Inflation on Credits isn't needed. Everyone would pay the higher price whilst not everyone would convert Tokens to Credits, thus making it even more difficult rather than easy.
AQ Epic  Post #: 7
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