Mecha Mario
Mechanized Plumber
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June 28, 2013 Patch Notes - 1.5.20 NEW CHANGES/FEATURES:- Battle Tokens have been converted to Credits and removed from the game
- All players received 10 Credits per remaining Token they had
- Battles now give extra Credits (5 for 1v1 win, 10 for 2v2 win)
- All remaining Token Boosts have been converted to Credit Boost
- Achievement awarded for token contributions to the old Faction Flags
- Missions that previously gave Token rewards now give Credits
- War Objective changes:
- Added 6 new War Objectives across Delta V
- Objective Reinforcements - The longer one side holds an Objective, the more control the other side will receive per win. Reinforcements will decay over time once the Objective has been re-taken.
- The Dread Plains Control Array and new unique regional Objectives are now worth 5 War Points, down from 10.
- Other Dread Plains Objectives are now worth 2 War Points, down from 5.
- All remaining Objectives are now worth 2 points, down from 3.
- Cooldown increased on all regular Objectives to 20 minutes, up from 15.
- Maximum Control on all Objectives has been increased.
- Once an Objective has been taken, Control is set to 40% of the maximum, up from 20%
- Updated several interfaces, including NPCs, to use the standard top-right X Button to close
- New achievement for obtaining 200 Influence in each geographical region. These achievements will evolve in the future based on the amount of Influence you gain in each region.
- Arbor and Bunny themed seasonal rares removed from shops.
- Improved clarity of war mechanics on the world map
BUGS FIXED:- Certain War Objective information was being cached, occasionally causing the wrong numbers / flag to be displayed.
Tags: RabbleFroth Patch Notes
< Message edited by Mecha Mario -- 11/3/2013 9:10:24 >
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