Midnightsoul
Member
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1v1 (Imbalanced in a way...read below) It can be easy and sometimes hard. I don't like the fact that classes are like rock, paper, scissors. It needs to be rock, rock, rock. 2v2 (Hardest) Most time consuming. Personally, this mode requires the most thinking for me. It can also be the quickest because people leave or too weak. Jugg (Inevitable outcome) Outcome basically is already decided based from the build. If the low levels are good, your dead. Even if it's one.
< Message edited by Midnightsoul -- 8/15/2013 3:37:24 >
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