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Mark of blood is a horrible move for bh's

 
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11/9/2013 1:05:14   
edwardvulture
Member

I've tried a good amount of builds with this and it has way too many draw backs-
1. It costs too much energy
2. It doesn't last long enough
3. it makes all the other bh moves underpowered because you can't gain health from them anymore

It might work for bm but thats because they can get energy back
Discuss.
AQ DF MQ  Post #: 1
11/9/2013 1:44:21   
Dual Thrusters
Member

quote:

costs too much energy


I have to agree that the energy cost is not worth the amount of health you get back.

quote:

makes the other BH moves UP because you can't gain health from them anymore


Well neither can any other class.
MQ AQW Epic  Post #: 2
11/9/2013 11:21:04   
toopygoo
Member

however, it must point out that now, BH and TM are a SUPER pair for 2v2.. mage can regain HP passively, while healing from time to time. they also have 2 physicals, one of which i guaranteed hit, an the other can deal huge damage. Mage can also regnerate energy fro BH's andTM's can tank now... overall (due to the power of TM) there is quite a bit of synergy between these two, but BH was kinda nerfed by this, unintentionally or not.
AQW Epic  Post #: 3
11/9/2013 11:28:40   
hijinks
Member

BloodLust was what held most BHs together. Granted, it was abused somewhat due to players being able to regain hp for every attack move they did, including the ultimate. The fact BH has no energy regain skill kills it, along with the fact that Mark Of Blood doesn't give a lot of hp back for the cost. I suggest it to go like smoke screen, when mark of blood is used, you can regain health from attacking the user after it's used (for about 3-4ish turns maybe?). Maybe increase the amount it heals by, reduce the energy cost a little, and add an energy regain skill for BH.
DF MQ AQW Epic  Post #: 4
11/9/2013 11:39:38   
Lord Of K1lling
Banned


If it gave more health back then it would be fine, either reduce energy cost, or give more health back

_____________________________

I may not win, but i'll try like crazy to win.

Officer of Unholy Elites
Epic  Post #: 5
11/9/2013 14:49:17   
GearzHeadz
Member

Bloodlust was pretty much the only skill holding most of us together, as Bhs do not have a lot of attacks that dish out damage like the other 2.
DF AQW Epic  Post #: 6
11/9/2013 18:31:57   
dfo99
Member
 

the bh or bm need get back with damage 10, 10, and 11 (without heal or block/deflect for 3 turns) to get them investiment of 31 of mana in max (10 skills points) blood of mark. this is maybe a almost completly useless skill,
Post #: 7
11/9/2013 18:41:39   
ED Divine Darkness
Member

well, the point of bloodlust was to give hp without drawbacks. i got an idea to make this possible:

bloodletting:

deals 3 fixed damage to the opponent( no rage given), while returning some to your own hp. no warmup: 5 cooldown. no cost.

level 1: 6 hp return

level 2: 7 hp return

level 3: 8 hp return

level 4: 9 hp return

level 5: 10 hp return

level 6: 11 hp return

level 7: 12 hp return

level 8: 13 hp return

level 9: 14 hp return

level 10: 15 hp return
AQ AQW Epic  Post #: 8
11/9/2013 19:32:04   
ambien
Member

plz if u knew how to make the build for it it is great skill wow can not understand players it is a great skill just have use one more with it and it rocks just look

always the syfy
Post #: 9
11/9/2013 20:22:33   
lionblades
Member

Mark of Blood is a waste to invest more that 1-3 points now. At max level it needs 30ish energy which is useless since energy is scarce atm (cores and skills req energy now). Compared to BL Mark of Blood is a joke.
AQW  Post #: 10
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