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12/8/2013 7:09:29   
MrBones
Member

Here is just some ideas that comes to mind. We can call it a Christmas whish list:

1) I would like the cores to be interchangeable. I don't understand why I can't switch my generator core to a different armor for example.
It is pure madness to have to buy that core for every single armor that I own. I though that the Omega phase was about freedom for players to enjoy all the artwork.
The way the core system works now, it is actually more expensive than enhancements if you like to dress up.

2) To follow up with the cores, I would like to be able to buy the unlimited version of the cores that add 4 points. (strength, dexterity etc.)

3) I would like to be able to kill some NPCs and have it count towards my record. The way it worked in Delta was fine. 15 NPCs per hour was great.
If the game is all about freedom, then why not let me play against NPCs if this is what I choose to do ? It would be also more motivating to do the missions. Many of the missions ask for pointless NPC grinding.
Some players just like a neat record, why not let them have their way ?

4) Ranks. I have so much ideas about them.
Why not make some artwork only accessible for when you reach a certain rank. A sword for Commanders only for example.
How about a cheevo for different ranks, upgradable like the war cheevos ?
How about +1 weapon damage for Grand Emperors or different stats points bonuses at different ranks ? We need to reward the old and loyal players who have put time and effort in the game.
It is also a good incentive to keep people playing.

5) I don't like the way the game 'buys' Twitter followers with awesome gear. I, like many others, don't use any of those medias.
I have put close to a thousand dollars on the game and I would like to be able to access any gear that comes out. Maybe make the gamer level at our BattleOn account be relevant in some way ?

Thanks for taking the time to read this. I hope this reach the people in charge,

DBag
Epic  Post #: 1
12/8/2013 7:35:05   
martinsen5
Member

@1) Cores work like a credit-sink atm, not saying I wouldn't want them to be permanent, but maybe this is why they made it so? If cores like Piston Punch and Critical Heal went rare on the other hand, I would very much like for them to be permanent and unequippable.

@2) Same dude, would be a great alternative to those of us who don't want anti-luck cores for our gear.

@5) If you are referring to the give-away codes, I think they stopped giving them out as people complained about how one person can grab 5 every time..
AQW Epic  Post #: 2
12/10/2013 1:07:25   
Jaseidon
Member

couldn't they just code it so you only get it once? or is that to hard? I don't really know
AQW Epic  Post #: 3
12/10/2013 1:23:41   
edwardvulture
Member

They use the same code on different chars though different accs
AQ DF MQ  Post #: 4
12/10/2013 1:46:54   
Mother1
Member

What they should have done code wise is divide the number they wanted to give away by 6, use one code, and restock it 5 more times after the first release. They did something like this with the Azreal drainbringer and it worked well.

If they did that will all the codes more people could get the item, horders won't be able to take all the items for themselves and it would make players in different time zones happy.
Epic  Post #: 5
12/12/2013 0:13:46   
  Exploding Penguin
Moderator


1) Suggested like 20 times already

2) Sounds kind of like a good idea but could overbuff focus builds by promoting the cores' use

3) You're free to kill them. The record is a sign of skill, so that's why it pertains to PvP. If you want a neat record then you'll have to work for it using a high win-rate build, instead of those fast-kill ones that are super easy to use. I can manage a moderately good ratio as a BM even though it's supposedly a weaker class.

4) Supported for the artwork thingies, but not for the buffs to combat.

5) Gamer level is interesting, but it depends how they implement an idea like that. I think they stopped the twitter codes after the Genesis and Revelation auxes, which by the way look really neat. Too bad I missed out, but meh. Don't play that much anymore. They don't have to necessarily "buy" twitter followers. For Azrael's Deathbringer they stuck the code in a video which was posted as soon as the release came out.
Epic  Post #: 6
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