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Merry Frostloween? (DF)

 
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12/15/2013 19:01:31   
Draycos777
Member

Commentary for the story is here

Chapter 1
Act 1; On The Loose.


The Hero is seen helping clean up Frostvale with the moglins, after the latest attempt to destroy it. (Chilly is seen in the background trying to push a pumpkin out of a doorway.)

Ash runs into view from the right.

Ash:(stops to catch his breathe) ........

<Character>: Ash! What brings you to Frostvale? Here to help rebuild?

Ash: I'm afraid not, <Character>. Tomix left me a message to give you.

<Character>: !!!

<Character>: Did something happen in the Void? What's wrong?

Ash: No it's not him. He said that the Embodiments of Lore were released.

<Character>: Embodiments?

Ash: They're supposedly the personification of major events or ideas of our world. Some are weak and others very strong. Tomix said it all depends on how sufficient the event or idea is to the people of Lore.

<Character>: How did these Embodiments get released anyways?

Ash: The same way Croft was summoned. The holiday imbalance, of the 13th war with the Cultist, tore a rift in their realms allowing some of the stronger Embodiments to manifest on Lore.

<Character>: And I'm guessing that rift could get bigger if they aren't put back in their realm and the tear is sealed?

Ash: Something along those lines, yes. Also Tomix said to tell you that, some of these Embodiments aren't very happy that their ideas or events are being used by humans for the wrong reason and are in a foul mood, in case <Character> needs a reason to put the Embodiments back in the realm.

<Character>: Right, make sure to get all the Embodiments back home, go it. So how do I go about finding them?

Ash: It shouldn't be to hard. Tomix said that they'll look relatively like what they represent. He also said that the Embodiment of Frostval will find you instead of you finding it.

<Character>: Whys that?

Ash: Frostval was created because of what you did for the Frost Moglins. Therefore the Embodiment will no doubt seek you out.

<Character>: Lets go spirit hunting then!

The Hero turns around, to search for the Embodiments that have escaped, when the Hero and Ash are blown back by a snowstorm(Chilly holds on the the pumpkin he was trying to push to keep from being blown away).

The snowstorm ends to reveal a young girl. She is wearing a green and red dress, a green and a red shoe and a Frostval hat. Her skin, hair and eyes are all white as ice. Her hair is short and her bangs are long that flow with the sides her face in an arch.

Girl: Hi-ya, <Character>! I'm glad I finally get to meet you! Thanks for creating and protecting me all these years, I'm the Embodiment of Frostval but you can call me Yule!

<Character>: Err, hey there Yule.

Yule smiles

Yule: Don't worry <Character>! I'll help you find my big sister and the other Embodiments to!

<Character>: Big sister? who's that?

Yule: My big sister is Zelenia, the Embodiment of Mogloween!

<character> and Ash: !!!



Act 2; One Angry Pumpkin.


Somewhere on the outskirts of Doomwood a group of Cultists bicker about how they were defeated as Croft slowly fades into view. One of the Cultist notices the sudden appearance of a town behind them.

Cultist 1: Ahh, guys? Croft just appeared out of thin air...

Cultist 2: If you hadn't messed up while holding the Hero back our plans would have worked!

Cultist 3: Messed up! You're one to talk! Mr. I-get-knocked-out-by-the-Hero's-help-in-one-shot!

Cultist 1&2: Guys!?; What!? You just made that up!

Cultist 4: You're both completely useless and unable to do your...

Cultist 1: HELLO!!! HAVE YOU ALL SERIOUSLY MISS CROFT JUST APPEARING OUT OF NOWHERE!!!

???: Come now, everyone has their moments. No need to yell.

At Croft's gates was a girl sitting on a giant, floating Jack O'Lantern; Her left leg crossed over her right and her eyes are covered by a hat.

The girl has the appearance of a teenager and wears an orange long-sheaved, a black jacket, a black skirt with orange frills, black and orange stripped stocking, witch's shoes and a witch hat with a mouth and eyes on it that move to match the mood she's in. Her skin is pale as the moon and her hair is black as the night. Her hair is short and the bangs have the same arch as Yule's but with small bangs that covers the top of her forehead. The giant Jack O'Lantern has a flame that burns inside of it that lights up the mouth, nose and eyes.

Cultist 4: And just who are you?

???: Oh don't worry about that. I'm a little upset that you tried to ruin Yule's and my holidays with your ritual. So instead you should be more worried about this.

The girl creates a flame in her hand, that turns into a little Jack O'Lantern, and tosses it into the middle of the Cultists, who stare at it.

All Cultists: .....

Cultist 2: What was THAT suppose to do.

The Jack O'Lantern laughs and explodes sending the Cultist flying.

(closeup to the girl who's eyes are just barely covered by shadow)The girl grins and puts her left hand on the her hat, while the mouth on it moves like its laughing.

???: THATS what it does. Now to go smash the rest of these Cultist who have taking it upon themselves to try and ruin my fun holiday.

The giant Jack O'Lantern floats away from Croft and towards Moonridge. Bubble pokes out from behind the Croft gates.

Bubble: Uh Oh! That can't be good, I'd better go tell the others!


****


In the frozen north Yule and the Hero race to an ice bridge.

Yule: Hurry <Character>, the closest Embodiment is on the other side! You'll need to get past the ice elementals though; I'll wait on this side, since I'd hate to see my ice friend get beat up but, this time they're in the way and we don't have time to ask nicely!

The Hero fights through ice elementals and slimes to get on the other side where, an old man with gray robes, a long white beard and is holding a large Chronostaff with a clock on the tip.

Old Man: Took your sweet time, huh? I was wondering when you where going to get here, <Character>.

<Character>: !!!




< Message edited by Draycos777 -- 12/16/2013 14:08:27 >
AQ  Post #: 1
12/16/2013 13:59:30   
Draycos777
Member

Act 3; Old Time Tales.


On the other side of the bridge of ice an old man with gray robes, a long white beard and is holding a large Chronostaff with a clock on the tip, stands in the snow.

Old Man: Took your sweet time, huh? I was wondering when you where going to get here, <Character>. I've been waiting 3 hours, 28 minutes and 51 seconds

<Character>: !!! Are you Father Time?

Old Man: Grandfather Time, actually. I embody the experience and knowledge of a life long-lived. I'm sure you already know Father Time's representment.

<Character>: Mind if I just call you Grand Time?

Grandfather Time: Whatever you please.

<Character>: Cool. So, what are you doing here for, Grand Time?

Grandfather Time: To help you understand whats going on a little better before I go back to my realm.

<Character>: The Cultists' made a tear in your realm when they summoned Croft during the Frostval season right?

Grandfather Time: Yes. Our realm and your Lore were tethered together, yet kept separate through a seal adrift in the seas of the Void. However do to the pressure caused by great magical activity in the Void, as well as, the Elemental Dissonance. The seal was strained; The mixing of Mogloween magic and Frostval magic cracked it and tore a small rift someway in the Void.

<Character>: If the Tear is in the Void why aren't you all there instead?

Grandfather Time: Because, <Character>, we aren't like people. We can chose where we want to manifest ourselves. However most will chose to appear where their element is strongest at. Nine Embodiments have escaped through the tear, including myself. The other eight are The Embodiment of Doom, The Embodiment of Destiny, The Embodiment of Frostval, The Embodiment of Mogloween, The Embodiment of Techno-Turkey Day, The Embodiment of Rivalry, The Embodiment of Freewill and lastly, The Embodiment of Order. All powerful Embodiments in our realm right now.

<Character>: So couldn't you have tried and stopped them, since you've one on the Embodiments that escaped as well?

Grandfather Time: Unfortunately No. I do not possess nearly the same amount of strength as the other eight Embodiments.

<Character>: Then how did you get out? I thought only the strongest of the Embodiments were able to get through to Lore.

Grandfather Time : Not all of the strongest left our realm, otherwise things would be a lot worst off.

Grandfather Time smiles.

Grandfather Time: As for this old man; I still have a trick or two up my sleeves.

<Character>: Where will I find the other seven Embodiments?

Grandfather Time: Seven? So it seems Yule has found you already then? Where to find the others I can not say. I can however try and point you in the right direction. As I said before, The Embodiments are likely to appear where they element holds the most weight in this world. Rivalry's element is fire, Freewill's is water, Order is stone, Techno-Turkey's is earth and energy and Mogloween's is darkness and fire. Doom and Destiny's are evil and good respectfully and can appear almost anywhere in the world; Doom and Destiny always appear together, however, and are always fighting one another. Also, to note, Frostval's element is ice and wind.

<Character> Thanks, Grand Time. Are you going back now that you've spoken to me?

Grandfather Time: No, I believe that you'll still be in need of my help sooner or later. Be wary, <Character>, most of the Embodiments wouldn't cause problems for you, right away but Zelenia, the Embodiment of Mogloween, is displeased with the recent trend in villains using her and her sister's holidays to cause misfortune instead of mischief and happiness, respectfully of course. Be careful if you run into her <Character>. I doubt she'll take kindly of you trying to stop her revenge.

With his advice given to the Hero, Grandfather Time fades from view. Leaving the Hero by themselves in the snow. The Hero running back to Yule, waiting on the other side of the bridge for them.

Yule: So did you mean with Grandfather Time!?

<Character>: You knew who it was?

Yule smiles widely.

Yule: Hehe, Yup! Us Embodiments always know when another is around. Thats why I offered to help, <Character>, you silly!

<Character>: Of course, silly me. Well, we gotta go stop your sister from making a mess of things so next stop Doomwood, lead the way.

Yule: Roger that!


Act 4; Enemies Or ....No, Just Enemies.


Yule and the Hero are passing through Surewould Forest when they hear the sound of fighting. Coming to a bandit camp, the two could see the source of the commotion. Two different camps on either side of the trail were fighting eachother.

Yule : This has to be Kyprioth's work, he's the Embodiment of Rivalry, after all! I can sense that he's near; Let's go find him!

<Character>: In that? Maybe you should wait here for me.

Yule: Don't worry about me <Character>. Embodiments can't be killed! We can only die if everybody forgets about the thing we represent. Even if one person still remembers, we'll still live.

Yule runs off into the fray of fighting bandits, with the Hero chasing behind her. Yule and the Hero fight off bandits until Yule is able to lead them both to a small clearing with a boulder in the middle. On the boulder sits a young boy who is slightly older in appearance then Yule. He has light tan skin, blue eyes, blond hair and a wheat grain sticking out from his mouth. He wore brown pants, a belt , a red short-sleeved shirt and boots. The boy cheesely smiled as the two approached him.

Yule: Kyprioth! What are you doing here?

Kyprioth: Being bored. That is until you two showed up; Maybe you can make it a little more funnier around here for me?

<Character>: What?

Kyprioth: This part of Lore is surprising boring. I got these two groups of bandits to fight over who should be in charge of the toll, they both made, so easily. It wasn't even fun. But now that my own rival is here thing just got interesting again!

Yule and <Character>: Who's that?

Kyprioth frowns at the given answer.

Kyprioth: You, of course, Yule. Your ice, I'm fire. Your good and I'm not. We're born rivals!

Yule: Err...I'm ice and wind actually.

Kyprioth: Your also a smart aleck.

<Character>: Look Kyprioth, either your going back home and stop messing with Lore. Or Yule and I can send you back.

Kyprioth laughs and gets off the rock creating fireballs in his hands.

Kyprioth: Haha, Let's see you try!

Yule and the Hero fights a tough battle with Kyprioth, who's manipulation over fire made him extremely dangerous. Kyprioth was eventually defeated, and with his energies dispersed, he could no long manifest on Lore and was sent back to his realm. Yule is winded after the fight and takes deep breathes to recover.

<Character>: Are you ok, Yule?

Yule: Remember how I said Embodiments can't die?

<Character>: Yeah?

Yule: Well, we can use up all our energy and disappear for a time. In our physical forms we're vulnerable to attacks and physical needs. While we're in our own realm, we don't have bodies and are invulnerable to all those things, plus I can stay up as long as I want and not get tried! But we can't mess with anything Physical in this world. Even on our own holidays. But, The tear changed that, and now we can take on our physical forms on Lore.

<Character>: Let's rest before we move on.

Yule stands up straight and grins wide.

Yule: Don't worry I'm ok! We may have physical limitations in these forms, but us Embodiments still recover faster then humans!

Yule runs off to continue the search for her sister.

<Character> : Well thats great to know.

The Hero runs after Yule as they continue out of Surewould Forest and on to Doomwood.

< Message edited by Draycos777 -- 12/16/2013 19:32:53 >
AQ  Post #: 2
12/17/2013 13:45:48   
Draycos777
Member

Act 5; The Pumpkin And The Rose.


coming soon.
AQ  Post #: 3
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