Pen in Hoof
Banned
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Hi! This is my first post on this account, and boy, what a good place to leave a comment! I'm certainly not a wizard with stats, skill trees, and the like. But I do have an idea or two, might as well run it up the flag and see if anyone salutes it. Personally, I feel that returning to passives would be taking a step back. Mathematically speaking, the rate in which bloodlust and deadly aim would be growing in comparison to the static skills like hybrid and mineral armor at later levels would cause other problems later down the line. don’t misunderstand me, I’m not saying that returning to passives is a bad idea. I’m only saying that there might be better alternatives if they were well-reasoned thoughts. I do think the game has the aptitude for more versatility as it stands now. However, these are not very easily attained. I think that certain classes require more time, logic, and critical thinking skills. Now, those are not necessarily bad things, however, I do think all the classes should have at least the possibility of having a choice between “logic” builds and “clicker” builds. I think the problem is a little deeper than what people first assume. One the one hand, there is a decent group of people that are doing well with either TM or BH. On the other hand, there is another group of people, that have done a lot of work, and are doing well with other classes. Instead of pointing the finger at BH or TM, I think our energy would be best spent advocating for increased versatility for the other classes. If we simply complain more about these two “popular” classes, all that will likely result is a nerf of those classes. Although it might “band-aid” the issue, it really doesn’t solve the problem. In a perfect world, all players would be able to choose what kind of style they want to play, what kind of class they want to play, and be able to do marginally well. However, we know that right now a few of the classes are simply more evolved and “steam-lined” if you will let me use the phrase. I think the solution lies somewhere in adjusting the skill trees of the other classes so they can more equally match those of the highly efficient TM and BH. Signing off for the first time (please be gentle)! Pen in Hoof!
< Message edited by Pen in Hoof -- 2/10/2014 1:23:04 >
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