Exploding Penguin
Moderator
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Since it has been admitted that there are more exile players than legion players, how about at any given time the alignment with less members gets an underdog advantage (which should balance it out, but not give any one side an advantage)? For example, since there are 30% more exile players, how about legion bomb damage gets a 20-30% damage multiplier? This would only increase the damage by a bonus amount, not increase the influence anyone would earn. Therefore, turret/missile damage is displayed as (for example, the finisher objective currently has 15-20 damage) 15-20 (+5-6). You would only gain influence equal to the damage not inside the parantheses (the bonus damage is inside the parantheses, and will change according to how many more players of the other alignment there are).
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