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RE: A new core called : Fair Game

 
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6/29/2015 18:47:45   
Mother1
Member

@ King Bling

If that is the case than report it as a bug with the build and screen shot to shot it. Cause unless they change the numbers again that shouldn't have happened.
Epic  Post #: 26
6/30/2015 0:17:55   
The berserker killer
Member

 

On topic: I think the ideas great as it offers a solution for all those players who claimed to want a fair game. Yet I see that those players no longer want a fair game....confused.


But lets be honest.....you guys can suggest everything you want for balance. You can suggest 8 different classes or revamping skills, but I guarantee you thats at least a years work for our devs. So, what do I say we do? I say we try offering suggestions that could keep us busy for a long time (4 months) then they'll have time to dedicate to balance.

Once again, this ideas great! I absolutely love it and I hope it gets implemented soon! PVP balance, or more recently known as PVP equality, is important but personally I dont find balance to be the fun part of this game. Winning is fun, idc how I win but its fun. Flags were fun. Diversity with weapons and using cool weapons like BUNNY CHOMPERS was fun. Man I remember when I used to dream about owning my own pair of bunny chompers.... War 1.0 with the bar at the top of the screen that showed legion and exile Influence for that day was fun. infernal war was fun. Yeti tournaments were fun. All of those things I enjoyed and at each one of those times balance was fine to me. Now its just deeeeeestroyed.

EDIT: I'd prefer cool fun features that would keep us busy for a long time so you can work on balance rather than constant screw-up updates on balance every 3/4 weeks. I mean think about it.......you can buy yourself so much time if you return flags or influence per battle or just Legion/Exile World Domination.

Post edited. Keep it civil ~Battle Elf

< Message edited by Battle Elf -- 7/6/2015 17:05:54 >
AQ DF Epic  Post #: 27
6/30/2015 6:06:40   
King Bling
Member

Yes need fair games, the ranks make it so hard to win, need fair chances, this core right here is the key to balance.
Post #: 28
6/30/2015 9:17:24   
The berserker killer
Member

 

Bling: This could seriously fix balance issues


Post edited to remove unnecessary content ~M4B

< Message edited by Melissa4Bella -- 7/6/2015 17:02:33 >
AQ DF Epic  Post #: 29
6/30/2015 10:36:18   
nowras
Member

All luck factors can't go lower than 5% u can search for that
AQW Epic  Post #: 30
6/30/2015 11:04:44   
Mother1
Member

@ Nowras

Here is the info from when they changed the luck factors.

quote:

Critical, Block, Deflect chance
The minimum chance for these effects is now 0%.
This means a high enough stat advantage will reduce your opponent’s chance to crit, block, or deflect to 0. The number of stats required to accomplish this has been increased, however. See below for details.
Cores affecting these chances have been buffed to compensate for this change, making them more effective at balancing weaknesses in your build. These cores are still not affected by stats.
These Cores can also no longer exceed the maximum chance for these effects to prevent abuse cases.
Critical chance
Minimum chance: 1% ⇒ 0%
+1% per 7 Support over opponent ⇒ 7.5 Support
Block chance
Minimum chance: 2% ⇒ 0%
1% per 2.5 Dexterity over opponent ⇒ 5 Dexterity
Deflect chance
Minimum chance: 2% ⇒ 0%
1% per 3 Technology over opponent ⇒ 5 Technology
Epic  Post #: 31
6/30/2015 11:14:32   
nowras
Member

Thanks for the info Shego.

I edited the post now, you can check it.
AQW Epic  Post #: 32
6/30/2015 12:03:09   
Lord Machaar
Member

King bling:
Who are you trolling? Ranks give flat damage/defense/resistance, one rank will give you +3 def/resistance no matter what, and this fair core will do nothing to ranks, it will buff them in fact. This fair game will affect the underdog mode since it gives flat damage/defense/resistance plus luck factors.

TBk:
In fact, that's what I've said in my reply, and that's exactly what I've told you to do, which make me sure you've read it and you just did what's in it. Finally some results.

< Message edited by Lord Machaar -- 6/30/2015 12:08:51 >
MQ Epic  Post #: 33
6/30/2015 19:20:11   
Cyber Dream
Member

Perhaps this shouldn't be a core, but a change to balance itself.
AQW Epic  Post #: 34
7/1/2015 2:03:37   
The berserker killer
Member

 

Uhhh sure machaar. @Cyber: Definitelyyyy but tht wont happen since we have kids playing the game who will complain
AQ DF Epic  Post #: 35
7/1/2015 12:57:34   
King Bling
Member

quote:

the ranks make it so hard to win


By this most people would have thought, more ranks on enemy harder the win for us.

But what I actually meant is, the more ranks I have, the harder the win for me, because of unimaginable amounts of excessive luck factors destroying the righteous purpose the game and its
dual is meant to be. Over exaggerated.
Post #: 36
7/1/2015 13:01:20   
nowras
Member

King Bling is right.
AQW Epic  Post #: 37
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