RaXZerGamingZ
Member
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mercenary class ( normal not tactikal ) is way too balanced therefor easy to beat because lets face it , bounty hunter has dex OP build , bloodmage plasma cannon and support , tech mage support and dex , cyber hunter has plasma grenade and 3 turn cooldown energy move , tactikal good energy controll , but mercenary nothing except somewhat working support , energy move steals way too low , my suggestion is that normal merc has no weapon requarements or that energy move gets a small buff and has 3 turn cooldown
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