racing.lo.mas
Member
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Hello, I havent been around for a long time and I've just came back to the forums. It's a simple suggestion that I have made before with every single detail and it wasnt even replied. So if you guys agree with it I can detail it more. Energy skills are so strong and annoying that you can't ignore them. If you do, they'll drain most of your energy, making impossible the chance of using your own skills. You have no choise, you must counter those skill, and the way to do this, is also using energy skills. So you basically use energy skills to counter your opponents' energy skills. If a class doesn't have a good energy skill, it will get destroyed by any class with a good energy control. Thats the case of mercenaries. Your energy can be stolen before you even do an attack, or it can go down while your opponent can regenerates it. Before, classes didn't need to control the energy to be good, like BM for example, without energy control it used to be OP. But now every class has a energy skill and most of them are strong, if one class is out of this, it will be under power. So in my opinion, every energy skill should be nerfed, rebuild or even taken. Without an opponent who will take all your energy, you are free to run a build without an energy skill. You are free to use your ultimate, something that isnt seen very often nowadays. You are free to use whatever skill at whatever level. For example: Static Grenade at level max, instead of taking 210 energy (+1 from every 0.5 support), it can take 80 (+1 every 2 support) and give give 100% instead of 65%. Every skill can be modificated like this example. I guess this will stop the energy meta and will give a lot of freedom with builds again.
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