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=ED= August 10, 2018 - Patch Notes - 1.6.83

 
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8/11/2018 13:10:02   
  Battle Elf
has ten 1v1 wins


quote:


August 10, 2018
Patch Notes - 1.6.83

New Features/Changes
  • Styles
    • Titan Mask
    • Burger Head

  • Crafts
    • Gold Burger Bike

  • Auxiliaries
    • Burginator P
    • Burginator E

  • Home Items
    • Burger Beanbag
    • Burger Pile
    • Floating Burger
    • Gold Titan Bobblehead
    • Platinum Titan Bobblehead
    • Crisp Titan Bobblehead
    • Burger Pillar
    • Young Titan Poster

  • Achievements
    • Omega Endures -- Available for free for supporters of Omega after the old achievement went rare
    • Titan’s Beard -- 10 level upgradeable achievement


Balance
  • General
    • Strength nerfed slightly -- should see less primary damage
    • Clubs/Wrist Blades/Staffs -- can now have as many stats as swords. Swords still maintain a damage advantage

  • Cores
    • Chairman’s Fury -- buffed to 100% damage, energy cost removed, Rage steal buffed to 35%
    • Frost Shards -- buffed to 100% damage

  • Robots
    • Necrosis -- Increased amount of defense reduction
    • Spore Bombardment -- Added 15% defense ignore; removed use limit
    • Lionhart’s Roar -- 75% Rage buff

  • Bounty Hunter
    • Smoke Screen -- Improves with every 5.2 Tech
    • Massacre -- Reduced energy cost by 30; Damage % goes from 40-130 with 10 per level; Scales 1% for every 6 Tech

  • Mercenary
    • Intimidate -- +1 Strength for every 3 levels above 20; No longer weakens below level 20
    • Bunker Buster -- Reduced base energy cost by 10; Increased defense reduction to 15%
    • Blood Commander -- Lifesteal reduced to 60%

  • Tech Mage
    • Malfunction -- Improves for every 4 levels over 20; Improves with every 5 Support
    • Plasma Bolt -- Improves for every .25 Tech; Weakens for every .8 levels below 20
    • Super Charge -- Reduced cost by 20; Improves for every .3 Tech; Improves for every .3 levels above 20; 35% defense reduction

  • Cyber Hunter
    • EMP Grenade -- +10 energy drain per level
    • Malfunction -- Improves 1 Tech for every 2 levels over 20; Improves with every 3.8 Support
    • Static Charge -- 100% damage; Unblockable
    • Massacre -- Reduced energy cost by 30; Damage % goes from 40-130 with 10 per level; Scales 1% for every 4 Tech

  • Tactical Mercenary
    • Frenzy -- Removed defense ignore
    • Atom Smasher -- Unblockable
    • Blood Mage
    • Intimidate -- +1 Strength per every 3 points of Support; +1 Strength for every 2.4 levels above 20; No longer weakens below level 20
    • Plasma Cannon -- Damage adjusted to match Bunker Buster
    • Super Charge -- Reduced cost by 20; Improves for every .3 Tech; Improves for every .3 levels above 20; 35% defense reduction


Bug Fixes/Changes
  • Omega Baby/Dark Yeti price change -- The Omega Yeti is now sold at Nightwraith for 1900 Varium which is a steep discount versus buying it through upgrades. As of this update, the cost of the Serums will be decreased and the cost of the Omega Baby/Dark Yeti will be increased so there will be no price difference in acquiring the bots. Those who've acquired the Omega Baby/Dark Yeti by purchasing Serums since May 2018 (around when the Omega Yetis were equipped to Nightwraith) will be compensated for the cost discrepancy. This only applies to Serums purchased, not those acquired through missions. If you are impacted by this change, please allow a few hours for compensation.
  • Buy Back Shop additions -- those who purchased the appropriate packages during the eligibility windows will see the apropriate items available for buyback
    • Stun Guns (original)
    • Frostbane
    • Beast Rider
    • Frost Reaper
    • Heavy Mechachillid Armor
    • Super Mecha Cannon/Laser
    • Super Mecha Launcher/Disintegrator
    • Mechachillid armors allow separate hairstyles

  • Color customizer issues fixed
    • Malefic Armor F
    • Cardboard Crusader F
    • Heavy Mechachillid “hairstyle”


Tags: Nightwraith
AQW Epic  Post #: 1
8/11/2018 14:24:17   
  Digital X

Beep Beep! ArchKnight AQ / ED


I think I will buying a few comfy beanbags for my house. I have had the same statues as long as I remember in my Infernal home. Needs some spring cleaning.
AQ DF MQ AQW Epic  Post #: 2
8/11/2018 22:12:33   
TankMage
Member

Keep up the awesome work pumping out updates again 👍
AQ Epic  Post #: 3
8/12/2018 6:51:39   
  Exploding Penguin
Moderator


Haven't logged on in a while but if it would be possible to update in-game skill descriptions with the proper scaling numbers, that would be very helpful. It can be confusing when malfunction for TM has a slower scaling than it does for CH
Epic  Post #: 4
8/12/2018 7:05:41   
8x
Member

The malfunctions of the different classes are not supposed to be exactly the same anymore. It's the result of continuous balancing attempts.
Epic  Post #: 5
8/12/2018 9:20:55   
.Lord Ginger.
Member

He just wanted the scaling descriptions to be in game, he never said they were the same or wanted them to be.
AQW Epic  Post #: 6
8/12/2018 11:39:01   
8x
Member

Oh, that is what he's talking about? Sure that would be nice.

And while they're are at it, they should also completely rewrite the skill descriptions with proper sentences. Some of them are extremely old and sometimes when they change or add something, they just add it at the end of the description like ";10% defense ignore".
Epic  Post #: 7
8/13/2018 12:56:16   
.Lord Ginger.
Member

Yea I like this idea a lot. Being able to see the scaling. Having the actual numbers would be really nice.
AQW Epic  Post #: 8
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