Battle Elf
has ten 1v1 wins
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August 31, 2018 Patch Notes - 1.6.86 Bonus Varium, Balance, and a metric TON of home items! This is all in preparation of the EpicDuel Heroic Housing contest! Details will be posted soon on how to enter! New Features/Changes - After the update today, $50 Varium package will give 18,000 Varium! Players who purchased this package since last Friday will receive the extra 6,000 Varium. This offer will last until the update next Friday (September 7th)
- Increased Bank Slot cap to 1500
- Delta Knight Armor sellable
- New Mission: Skeptical Study -- to redeem extra mission items from Frozen Fury
- 3 New Home Styles!
- Abandoned Ship
- Afterlife Shrine
- Fortune City Spire
- You can now place up to 25 items in each home room
- You can now have up to 25 people in a single room
- 211 New Home Items!
- New Arcade: Raymus' Realty
- Cores:
- Bloodseeker Blast x25, Paralysis Coating x25, and Mega Curse x25 price reduction to 125 Varium
- Thorns - Reduced damage reflected to 65% from 75%
- Icy Chill - unlocked on weapons where it comes pre-equipped
- Piston Punch - new 25x variant
Balance Changes - General
- Bounty Hunter
- Smoke Screen:Diminishing returns on skill levels:+3 level 1-3, +2 level 3-6, +1 level 6-10; Improves with every 2 levels above 20; Improves with every 3.4 Technology
- Cheap Shot: Increased defense reduction 5% per level
- Shadow Arts: Reduced energy cost by 10; Increased damage reduction by 5% per level
- Tech Mage
- Plasma Bolt: Improves with every .3 Technology
- Malfunction: Diminishing returns on skill levels: +3 level 1-3, +2 level 3-6, +1 level 6-10; Improves with every 2.8 Support; Improves for every 3 levels above 20
- Blood Mage
- Plasma Cannon: Cooldown reduced to 2
- Energy Parasite: Initial damage reduced to 85%
- Mercenary
- Bunker Buster: Cooldown reduced to 2
- Berzerker: Weaken every 2 levels below 20; Increased damage +10% for all levels
- Double Strike: Reduced energy cost by 10; Damage increased +6% per level
- Adrenaline Rush: Reduced cost by 10; 100% damage
- Maul: Decreased energy cost by 10; Reduced energy cost per level by 5
- Tactical Mercenary
- Blood Shield: Improves with every 3 Support; Increased Resistance buff by 10 per level
- Double Strike: Reduced energy cost by 10; Damage increased +6% per level
- Atom Smasher: Improved energy conversion +5% per level; Improves with every 5 Strength
- Field Commander: Improves with every 3 Support; Weakens with every 2 levels below 20; +4 Strength per level
- Cyber Hunter
- Malfunction: Diminishing returns on skill levels: +3 level 1-3, +2 level 3-6, +1 level 6-10; Improves with every 2.8 Support; Improves for every 3 levels above 20
- Plasma Armor: +5 Resistance at all levels
- Cheap Shot: Increased defense reduction 5% per level
- Shadow Arts: Reduced energy cost by 10; Increased damage reduction by 5% per level
Bug Fixes - Adjusted /fly animation to create a more natural angle for knee joints
- Growth Serum - removed small transparent square on core graphic
Tags: Nightwraith
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