The Finnish Phoenix
Member
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Welcome back to DragonFable! While DoomKnight Variant One is banned from most Inn Challenges, the standard DoomKnight Armor is allowed and is your best bet for most of them (excluding those where Super Sentog Justice Go and Sepulchure are involved due to their own anti-DoomKnight buffs) through the sheer power of Corruption and the enhanced effects it applies to Lingering Doom, Malefic Binding, Life Carve, Shape Darkness and Drain Will, the aforementioned Corruption-enhanced Malefic Binding and Weaken which are very hard for most enemies to chop through due to low BTH/up to 5 missed turns/low damage, and Void Barrier which can bring down many of the toughest bosses through strategies built around it and decreased Health Resistance from both equipment and the Drain Essence skill. Blood Rite being an auto-crit with no cooldown makes it perfect for sundering Uthuluc's armor. Where DoomKnight Variant One is far more powerful in terms of raw power thanks to significantly higher damage scaling, a better Blood Rite, and a game-breaking Life Carve that makes short work of any boss, DoomKnight Armor is more focused around defence and utility. SoulWeaver equipped with Baltael's Aventail is also very good, with the rather unique trait of being able to purge nasty statuses like those afflicted by Gananana the Wicked Seer combined with inflicting a great amount of damage. Pirate, Ranger and Technomancer significantly lower enemy All Resistance, so are good bets for Sepulchure/the Failed Doom Challenge as well as Uthuluc and The Primordials. I'd recommend the Book 3 stories in general as they tend to offer more up-to-date equipment and powerful equipment such as Shapeless Idol, Crystal Notched Belt, Thorn Replica, The Hidebehind and Slimy Necklace. That being said, there are some also nice rewards from re-imagined Book 1 quests such as the Wings of the Thousand Flames from Riverine Keep. Welcome back and may you have a great return and conquer the Inn!
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