joglaze
Member
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Hey yall So I was just curious about what my INT actually does, seeing as I'm a mage. I was doing some defender's medals farming with the Frostval War, and I noticed that my critical hit damage isnt being increased with the extra INT I have. This is my current stat spread: 200 INT 200 LUK 45 WIS I was also using the Chaosweaver Armor, which states that it has a 1.85 Default Critical Hit Multiplier. Now from my knowledge, unless INT has been changed recently, with full 200 INT and Chaosweaver's critical hit multiplier, I should be doing 2.05x damage on my critical hits. And that's not factoring in my equips. These are the equips I use currently: Weapon: The Threadcutter Alpha (shown Lucky Hammer) Helm: Distorted Doom Visage Cape: Chaosweaver's Cloak III Necklace: Squirrel Tentacle IV Belt: Leorilla Mane Belt IV Ring: Soulforged Ring (Blue) Trinket: Seven "Lucky" Wishbones Bracer: Eternal Locket With all of those equips, I get an extra 118 INT, for a total of 318. And yet, when I observed my damage using Obliterate on Chaosweaver (the snap skill), my non crit damage is 330, but my crit damage is only 576. That's still only ~1.75x the damage, when I should be doing at least double. Any insight on why this is happening would be greatly appreciated. Maybe I'm just out of the loop on what INT actually does to damage? Or am I missing something? Edit: MY BUILD is actually incorrect, I was rocking 200 INT/STR, so my crits ARE doing 2.05x, but I still dont get why +118 INT and Lucky Hammer isnt boosting it further. I changed it so that it is now 200 INT/LUK.
< Message edited by joglaze -- 1/1/2020 15:09:07 >
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