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RE: =AQW= Feature and Functionality Suggestions

 
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4/12/2023 13:35:24   
Cyrenius
Member

I am personally looking forward to the trading in-game.

I already am willing to offer to buy Malgor insignias if they are indeed tradable. Not sure what their value is, but I am already willing to offer 200 ACs per Malgor insignia for up to 75. That’s 15,000 total ACs. I have no desire to enter that sh*tshow. All other ultras I have completed and most enjoyed although four taunters and a red zone that covers 85% or 90% of the screen? Even if my computer could handle it, I am not sure my anxiety can with everything else on my plate. I play this game to relax, not get more stressed out.

Also willing to see what resources I have in my inventory and bank people may willing to buy for ACs as well or trade for other items. May as well find a use for it besides just collecting dust, lol.

Obviously NSoD and other items themselves will not be tradeable, you can just get a new one with account manager. Materials are what will be tradeable.
AQ DF AQW  Post #: 76
7/3/2023 18:33:23   
Invacuous
Member

Regarding the Platinum Axe of Destiny

As it stands this item can be converted into either an Enchanted or Dual version. However the Original Axe is not AC tagged meaning that if either option is chosen the other will be permanently locked out with no way to retrieve the original axe. I believe this is an oversight and should probably be amended. I'd love to convert mine into the Dual version but I do not want to lose the single one. Giving an AC tag to the original Platinum Axe of Destiny would remedy this.

It is also holding the "Weird" rarity, which seems odd given its actual rarity but that doesn't really cause an issue like the lack of an AC tag does.

Not exactly sure which thread is the correct one to post this, but thanks for listening regardless!
Post #: 77
7/16/2023 23:07:02   
CBM_05
Member

Emotes Suggestions


What if we add more emotes to the game like add more variety to them? , and giving EMOTES a Hot Key so players can use our favorite old or new emotes.

Following Emote Suggestion:

Shock - covers mouth with two hands, taken aback, and then stays still with exclamations showing on top of the head.

Loving Gaze - heart eyes and heart particles come from the player while staring.

Relax Stance 1 - Stands and Crosses arms.

Relax Stance 2 - Stands Straight and hands at the back.

Thumbs Up 1 - extend your hand and make a thumbs-up gesture.

Thumbs Up 2 - Laying down on the ground extend your hand and make a thumbs-up gesture.

Point 1 - point to the side.

Point 2 - point upwards.

Spell casting - hands extend out and a magic circle appears, spins, and glows like casting and readying a spell.

Offer Drink - brings out a Tavern Mug from Yulgar's and extend your hand out with the mug.

Weapon Stance 1 - Stand and put the weapon on the should like carrying a log.

Weapon Stance 2 - Crouch and draw a weapon like a samurai.

Book Reading - Stands straight and pulls out a random book and reads it, every time it's a different book.

Scroll Reading - Stands Straight and pulls out a scroll and reads it, every time the scroll is in a different state some undamaged and some in tatters.

Sips Tea - Pulls out a Tea Cup and takes a sip.

Dance 3 - Running man dance step.

Gift Giving - Pulls out a gift, each time it a different colored gift.

Air Drums - Pulls out drums stick and starts air drumming.

Wave 2 - Uses two hands to wave.

Help - Uses two hands to wave while a red capitalized HELP comes from the player.

Surrender - Pulls out a white flag and waves it.

Amazement - Put two hands together and star particles come from the player.

Head bop - players move up and down.

Furious - The player put two hands on his hips while steam and a red aura come from them.

Crouch - Lower's body in a crouching position.

Duck and Cover - Sits down on the ground and puts two hands on the head.

Lay flat - Lay down on a planking position.

Blow kiss - puts a hand on the mouth and blows a heart into the air.

Sit - crouch and sit down.

Defend - Cast a shield in the direction you're facing.

Throw Spear - brings out a simple spear and throws it.

Boxing - Sides step and do some punches.

Throw Dagger - Throws dagger.

Throw Sword - Brings out a sword and throws it like a dagger.

Shoot Arrow - Brings out a bow and shoots an arrow.


These are just some Emote Suggestions that can be added to the game plus having them hot-keyed to perform a reaction quickly would be amazing.


Post #: 78
7/16/2023 23:23:23   
CBM_05
Member

Librarium Update


Monsters Lore scroll drops from monsters sometimes and it contains info about the specific race of monsters, we can only view it on the Librarium when we have it in our inventory, but what if we can instead leave the scroll in the Libarium and fill up the empty bookshelves.

Like a Quest of turning the information of the scroll into a book that can be put into the shelves and then we can read them anytime just like the library in the archipelago of time location.

an interactive library and a quest line that makes you run around lore getting information about the monsters and turning them into books, recording them like a Loremaster.

and we can also add books for locations and put them in the Librarium like maya provides a quest that you have to gather and study these materials, let's say from SandSea, and then when we turn it in we get another book in the Librarium that contains the history of SandSea and the things we can found there.

I think It's great for world-building and a great reference for people who are interested in the world's lore plus it helps make more stories for reference.


Plus the Librariums need an update, room 42 in the Librarium. has not been opened yet either.
Post #: 79
7/23/2023 23:53:40   
lordkangora
Member
 

Would it be possible is connect the bank to the wardrobe so i don't have to carry around the items i need, and make it replace the items i have equipped back to the bank.
Thank you :)
Post #: 80
8/6/2023 12:53:39   
guenievre
Member
 

Design Notes Suggestion

Could you warn us when seasonal items are added? moved? when they return? got rare?

We must guess and with the very low drop rates, we lose a lot of time to run after items not implemented or that are dropped elsewhere

Just a list added with the weekly design notes; some people must decide which ones are getting rares and delete them or displace them so they could then inform us
AQ DF MQ  Post #: 81
8/10/2023 15:31:37   
guenievre
Member
 

Soul Essence

To get Soul Essence from the Let it Burn§ quest, you need 3 Soul Sand from Another One Bites the Dust! quest, which needs 333 bone dust, 400 Dage's Favor & 80 Dark Token

All items require 70 Soul Essence + 5 Soul Sand, for at total of 215 Soul Sand

So that's 71,5195 bone dust (also used in multiple other quests), 86,000 Dage's Favor & 17,200 Dark Token. Which means that it's full days of grinding for items that have now been out of interest

Since you boost the drop of other various items weekly, i suggest that instead you limit for that quest the number of Soul Sand used to get Soul Essence; let's say 1 for 1 or 2 for 1 at worst
AQ DF MQ  Post #: 82
8/10/2023 15:35:05   
guenievre
Member
 

Kiss the Void

Another very long and almost impossible quest: i've done it 100 times and got only 3 of the 8 items! (plus one in double)

Could you boost the drop rate ? Allow us to get every time a different item?

With 1% drop rate, i should have got everyone of them or almost after 100 attempts; at that rate it's without ending so it should be modified
AQ DF MQ  Post #: 83
8/10/2023 15:42:07   
guenievre
Member
 

Bank & AC items

We get more and more items, many of them being no AC and taking place in inventory and bank, while they do not expand (except a few ones for the recent birthday)

Could you allow us to add more place to the bank? and modify some old quest items? Let's say every quest item from 10 years and more being now an AC item? So people could keep what they fought (or still fight sometimes) for if they need them or to buy some items that please them here and them?

That would not really change the flow of the game, only allow us to not always have to delete many old quest items to replace them
AQ DF MQ  Post #: 84
9/4/2023 23:03:39   
BrianSyndrome
Member
 

Why is the BlazeBeard Map Merge shop items that say seasonal rare, not ac tag? even if they're rare lots of players not gonna do it cause it will take up valuable space and can't bank the items for the future.

_____________________________

Brian Walker
Post #: 85
10/10/2023 12:51:43   
Crimson King
Member

Not something that affects gameplay, but the "flame" or "scorching" animation could be changed again. If I remember correctly the iconic nulgath fire was replaced due to lag but the current one is not GREAT (no offense to the artist). Here are some flames in game that imo could substitute it better (with adapted colors):

Dark Flaming Legion Skull helm's fire;
Azure Flaming Fists (not "flaming fists" dagger);
Crimson Spitfire armor's shoulder flame;
Permafrost Flames;

Thank you.
Post #: 86
10/10/2023 13:40:17   
Crimson King
Member

More emotes more emotes more emotes more emotes

Also, is there a way to make emotes a bit more accessible? I think a smiling emoji near the chat box would be nice. Also, some emotes like /stem or /cry could be perpetual (cry2 exists but imo it should be the default one).

Another suggestion: set AFK emote.
Post #: 87
10/13/2023 14:24:39   
Igorsantos2009
Member

A remaster and renewal of the Ballyhoo map (/join ballyhoo), create a marge shops with rare items every 3 months and a renewal of the "View Ad" by "See new promotions, items to buy, upcoming featured events and weekly rewards ( Ac's, Gold, Boost's 1 Hour). In addition, special events are held throughout the year, such as Easter, Christmas and New Year, exclusive shops that are there.

More items in "Yulgar's Dual Wield Shop"

-Celestial Blade Of Awe
-Pumpkin Spice Of Destiny
-Blinding Blade Of Destiny
-Cyber Caladbold 2018
-Drakath's Sword
-Evolved Soul Mender
-Golden Blade Of Fate
-Hebi Twintana
-Realm Guardian Blade
-Shadow Eater Of Wraith
-SoulKeeper Blade
-Transcendent Blade Of Tercessuinotlim
-Ultra Switch Katana
-Chocolate Bits Of Destiny
-Void Light of Destiny
-Northland Slasher's Skull Staff
-NightWyvern Quarterstaff
-Festive ArchMage Staff
-Spear of Dragon's Vengeance ("Ultra RARE")
-Shadow Ronin Naginata
-Lucky Staff
-Frozen Lich's Spear
-Enchanted Default Spear
-Dragon's Plague Scythe
-Cyber Armored Spear
-Crystallis Deep Dive
-Crypto Crusher hammer
-Bright Warlord Of Nulgath Polearm
-Nugget on a Stick
-Gravity Defying Coffe Mug
-Duallity Mug
-Cursed Chalice
-Void Blade of Vokun
-Blinding Pink of Destiny!
-Godly Golden Dragon Axe
-Soul's Bane
-Energy Disc
-Wooden Doomblade
-Void Key Staff
-Reaver of Nulgath Blade
-Vampwing
-The Blade of Apparition
-Nightmare Blade
-Frigid Blade of Light
-Gunlance (AC)
-VoidPirate Captain Cutlass
-Cursed Cutlass of Blaze
-Cursed Cutlass

< Message edited by Igorsantos2009 -- 11/8/2023 13:08:58 >
AQW  Post #: 88
10/25/2023 19:32:05   
Crimson King
Member

Make the map /join nexus the main point of access to ultra bosses instead of /join timeinn.

I suggest this because it's an easy map to go once you log into the game and it would be more intuitive to find players to make a team. It also could become a good place of player reunion, as it used to be in the past.

Keep only 1 frogzard there for players testing their scrolls since they are prone to glitch. Just add to the portals the same method of /timeinn to ultrabosses access.

Please consider it, thanks.
Post #: 89
10/25/2023 19:59:47   
Crimson King
Member

Suggestion: Make Bludrut Brawl team fight interesting again!! Here is my idea of how:

First, to make players interested on playing it: A quest that can be done 2 times a week and you receive an item upon completing it (being in the victorious team), stacks to 2. Two of the same item and you get a free spin in the wheel of doom;

Necklaces are nullified;

Player level is set to 50 if his level is >50(similar to how pokemon does);

Make a list of allowed classes in it, chosen by a balance team (I'm not specialist so my idea is that only REPUTATION classes should be allowed);

In game when the player enter the queue for the arena the list of allowed classes is shown to him on the screen;

When the player join the arena map a script is run to check if he is wearing one of the allowed classes, and if not, he is kicked from the map;

No private rooms;

Make new map with fewer rooms.
Post #: 90
10/26/2023 12:47:56   
Crimson King
Member

Ideas to improve character pages

First, badges should be not hidden when the character page is open. Yes, it shouldn't be hideable: the in-game char page already does that;

Second, the items should be separated into simple categories only: "items" and "classes and armors", with icons by their side

It might sound counterintuitive and sure it sounds more logical to separate items into very specific categories like swords, daggers, etc and etc but a cleaner look makes the flow through a character page WAY more enjoyable.

It's not about what is "better", it's about perceptions.

Please consider it, thanks.
Post #: 91
11/1/2023 10:50:09   
Crimson King
Member

Party shared drops

Basically the same that already happens when an aggressive monster that attacks all players is killed: everyone gets the drop. Now would be cool if this mechanic could be implemented to parties: When a player in the party get a monster drop, the other members of the party in the same map and same screen also gets it

Why? To incentive cooperation and partnership between players beyond ultras

Edit: more details of why I suggest this vvv

Most of the players I know are 20+ that don't have much free time to spend hours farming resources. This would be a "pseudo-bot" situation, where someone could ask someone else to farm something for them while they are working/studying without in-fact using bots. This could also be used to avoid some body strain by repeated movement, as most of the farming in the game revolves around smashing the same buttons for a long period of time

I don't know the viability of this or how it would affect gameplay, it' just an idea i had. Thanks

< Message edited by Crimson King -- 11/3/2023 13:27:40 >
Post #: 92
11/8/2023 14:13:07   
Igorsantos2009
Member

Suggestions for new potions

Goddess Battle Elixir (Tag AC - 100x) - 5x Gold Voucher 500k = 1x

Use to increase your physical damage by 50% for 10 minutes.

Mortal Might Tonic (Tag AC - 300x) - 2x Gold Voucher 500k = 1x

Use to increase your strength by 25% for 10 minutes.

Goddess Might Tonic (Tag AC - 100x) - 5x Gold Voucher 500k = 1x

Use to increase your strength by 50% for 10 minutes.

Mortal Body Tonic (Tag AC - 50x) - 3x Gold Voucher 100k = 1x

Use to increase your endurance by 35% for 8 minutes.

Goddess Mortal Body Tonic (Tag AC - 100x) - 5x Gold Voucher 500k = 2x

Use to increase your endurance by 50% for 10 minutes.

Mortal Exile of Mana (Tag AC - 50x) - 2x Gold Voucher 100k = 2x

Increases mana regeneration speed by up to 30% in 2 minutes (240s countdown)

Goddess Exile of Mana (Tag AC - 100x) - 3x Gold Voucher 500k = 5x

Increases mana regeneration speed by up to 50% in 8 minutes (140s countdown)

Mortal Exile of Healing (Tag AC - 50x) - 1x Gold Voucher 500k = 2x

30% faster health regeneration for 2 minutes (120s Countdown)

Goddess Exile of Healing (Tag AC - 100x) - 5x Gold Voucher 500k = 1

30% faster health regeneration for 8 minutes (240s countdown)

Symphony of Chaos (Tag AC - 30x) - 30x Gold Voucher 500k = 5x

50% Damage Resistance, 30% Damage Boost ,30% Strength, 15% Endurance, 30% Intellect, 30% Chance Critical, 10% Evasion Chance - 8 minutes (240s Countdown)

Sentinel of light (Tag AC - 10x) - 2x Gold Voucher 500k = 10x

Cooldown Reduction 25% for 2 minutes (120s countdown)

Sentinel of Sun (Tag AC - 30x) 5x Gold Voucher 500k = 3x

Cooldown Reduction 50% for 4 minutes (120s countdown)

Potion of Damnation (Tag AC - 10x) - 30x Gold Voucher 500k = 2x

Use to increase your strength by 75% for 10 minutes. (240s countdown)

Divine Immortality (Tag AC - 100x) - 30x Gold Voucher 500k = 2x

Become immortal for 6 minutes, your mana costs 25% more (120s Countdowm)
AQW  Post #: 93
3/29/2024 17:28:28   
Crimson King
Member

No Class bludrut brawl

As title says, a bludrut brawl that automatically equips the player with No Class rank 1

All weapon enhancements, potions and scrolls allowed. Drops double the amount of combat trophies at the end.
Post #: 94
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