joac1144
Member
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Why is Dekanor +50% damage additive? It's 'overcharged', so it should be multiplicative unless this is a balance change that you're doing from now on. Same goes for the +10% damage for Undead Turkey. --------------------------------------------------------------- quote:
May we get Info Subs for the Paladin Guests? Thank you! I don't expect to see official infosubs for these at this point, so here's mine :) Guests from the updated Paladin class skill (Paladin Reinforcements): quote:
Daimyo: Light guest. Can either use MP or SP as upkeep, depending on what you've chosen when you summon it with the Paladin Reinforcements skill. +5 Bth lean. Does +10% damage on monsters tagged as "undead" or "doom", +6.67% damage on monsters tagged as "demon", and -5% damage on everything else. Daimyo can be toggled to pay *1.5 upkeep cost. Doing so will make it heal you after each attack. Normal guests heal you equal to 100*(85/100)*0.9 = 76.5% guest damage. Daimyo will heal you equal to 33.3333*(1+0.5) = ~50% guest damage when toggled. The healing is not affected by Daimyo's trigger on undead/demon/everything else. quote:
Manifestation Light guest. Can either use MP or SP as upkeep, depending on what you've chosen when you summon it with the Paladin Reinforcements skill. Can be toggled between damage mode and boost mode. - Damage mode does +100% damage and requires double upkeep. If the guest is set to SP upkeep, the guest will just double its upkeep. However, if the guest is set to MP upkeep, damage mode changes the upkeep to normal SP upkeep + normal MP upkeep. - Boost mode boosts your Light damage similarly to the Lepre-Chan pet. It will boost your damage by +((30 + 30 * [CHA]/[expected CHA])*[trigger])%, where [trigger] = 1.1 against Undead, 1.066667 against Demons, and 0.95 against everything else. The boost is also modified by the outleveling formula as usual. Boost mode has standard guest upkeep. quote:
Apprentice Light guest. Can either use MP or SP as upkeep, depending on what you've chosen when you summon it with the Paladin Reinforcements skill. Can be toggled between damage mode and block mode. - In damage mode, the guest does +10% damage on Undead, +6.67% damage on Demon, and -5% damage on everything else. The atack type follows your weapon's attack type, so if you're holding a Melee weapon, the guest will do Melee damage, and similarly with Ranged and Magic. - In blocking mode, the guest decreases the Bth of all incoming attacks on the player instead of attacking. The Bth penalty is calculated by this formula: (10.8 + 10.8 * [CHA]/[expected CHA])*[trigger], where [trigger] = 1.25 against Undead, 1.1667 against Demon, and 0.875 against everything else. It is also modified by the outleveling formula as usual.
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