Kamui 
		    Hashire sori yo Kaze no you ni! 
    		   
    		   
		      
		   
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		  Infernal/Abyssal Chaos Cauldron      Fire/Darkness shields, Magic > Ranged > Melee blocking priority.  Compresses a skill that opens up a menu, and allows using one skill option per turn, with a further cooldown detailed below.  Instead of charging HP/MP/SP, you instead consume potions to grant one of three different effects.  With the MegaSoaker weapon we had each potion be worth 100% Melee, so that's what we're gonna go with here as well.      Empowering Vigor: Consume a health potion to gain 4 turns of +25% <ShieldElement> DmgDlt EleEmpower.      Toxic Mana: Consume a mana potion to attempt 4 turns of 30.36% Melee <ShieldElement> Poison, inflicted with (STR/DEX/INT, depending on equipped weapon type)/LUK vs mob END/LUK, with a -20 penalty to the save.  This doesn't require a hit, so the damage on the Poison got a x0.85 penalty factored in to its value.      Volatile Concoction: Consume both a health and mana potion (so base of 200% Melee, /0.7 due to the save, so ~286% Melee) to attempt 8 turns of +25.75% DmgTkn <ShieldElement> EleVuln and -8.5 MRM DefLoss vs <ShieldElement>.  Inflicts with the same save as Toxic Mana, including the -20 penalty to the save.      These are only usable once per turn, but they also have a cooldown equal to the # of potions used.  So Empowering Vigor and Toxic Mana require waiting a turn before you can use the cauldron for any skill, while Volatile Concoction requires waiting two turns before you can use the cauldron again.      Level	10	35	60	85	110	135	143
Type	Z	Z	Z	Z	Z	Z	Z
PowLvl	44	57	73	95	120	145	153
							
Ele	-16	-19	-21	-23	-24	-25	-26
							
Melee	3	5	6	8	10	11	11
Ranged	6	8	9	11	13	14	14
Magic	8	10	11	13	15	16	16
							
MCPrice	396	814	1474	2409	3674	5324	5940
MCSell	Z	Z	Z	Z	Z	Z	Z   
			
								
			
			
				  
				  		 	
		  
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