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Jaania (All Versions)

 
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3/17/2024 17:03:57   
  DemonicDarkwraith

ArchKnight DragonFable


Jaania (1)
Human

Location: Convergence (Part 1)

Level: As player
Damage: Scaled
Damage Type: Magic
Element: Ice

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: Level*5/4
DEX: Level*5/4
INT: Level*15/4
CHA: 100
LUK: Level*5/4
END: Level*25/16
WIS: 0

Offense
Boost: 0%
Bonus: 10 + Level/5
Crit: 10 + LUK/10

Damage Multipliers
Non-Crit: [100+STR*3/20]%
Dex: [100+DEX/40]%
DoT: [100+DEX/4]%
Crit: [175+INT/10]%

Defense
Melee: 10 * Level/90 + LUK/20
Pierce: 10 * Level/90 + LUK/20
Magic: 10 * Level/90 + LUK/20
Block: 10 * Level/90 + LUK/20
Parry: 10 * Level/90 + LUK/20
Dodge: 10 * Level/90 + LUK/20

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
Fear: 10
Evil: 10
Good: 10
Fire: 50
Ice: 50
Immobility: 300
Shrink: 300

Attack Types
Attack Type 1 - Blasts her target with ice magic for 6 hits of 20% damage, amounting to 120% damage; applies 'Falling Snow' (-10X Ice Resist) to target for 4 turns inclusive.
Attack Type 2 / 2.1 - Launches an ice projectile at target for 1 hit of 150% damage; applies 'Snowshard' (-25% Boost) to target for 4 turns.
Attack Type 3 / 3.1 - Launches an ice projectile at target for 1 hit of 150% damage; applies 'Soulchill' (-60 Bonus, -100 Crit) to target for 4 turns.
Attack Type 4 - Summons ice spikes at target for 2 hits of [100+100X]% damage, amounting to [200+200X]% damage; applies 'Shattered' to target, stunning it for 1 turn.
Attack Type 5 / 5.1 - Jaania freezes all her targets for 3 hits of 0% damage, dealing no damage but setting all targets' HP to 1 (Pop-ups: Jaania: 'Freeze!' / Jaania: '...I am sorry. This... is how it must be.'); Aegis then appears, shielding all targets, unfreezing them and setting them all to 50% of their maximum HP, shocking Jaania. (Pop-ups: Aegis: 'Oh no you don't! We're not done yet!' / Jaania: 'A SoulAlly... But you're not the only one who wields that power!')
Attack Type 6 - Jaania concentrates with Hesperrhodos' power, dealing no damage but applies 'Soul Synch' (+40% Boost, +40 Bonus, +40 Crit) to herself for 4 turns. (Pop-up: Jaania: 'Hesperrhodos! Lend me your power!')
Attack Type 7 - Summons soul butterflies and snowballs at target for 10 hits of 25% damage, amounting to 250% damage; applies 'Soulbitten', a 33% Magic Ice DoT effect, to target for 5 turns.
Attack Type 8 - Blasts her target with beams multiple times for 5 hits of 100% damage, amounting to 500% damage.

Other information
  • X is the number of times that 'Falling Snow' effect has been applied to target and will reset to 0 if it was purged or expired. (Pop-ups: Jaania's freezing spell chills you... / Jaania's freezing spell chills you even further... / You're released from Jaania's chilling spell.)
    • While affected by 'Falling Snow', Attack Type 4 will gain additional damage from its stacks. [Pop-up: Jaania's ice spike shatters your chilled core! (Bonus damage from Falling Snow stacks)]
  • This version of Jaania has four Phases:
    • Jaania will remain in Phase 1 until she falls below 75% of her maximum HP, where she will transition to Phase 2. (Pop-up: Jaania: 'It should not have come to this!)
    • While in Phase 2, she will remain there until she falls below 50% of her maximum HP, where she will transition to Phase 3. (Pop-up: Jaania: 'Enough!')
    • While in Phase 3, she will remain there until she falls below 25% of her maximum HP, where she will transition to Phase 4. (Pop-up: Jaania: 'I will not fail! I will not falter!')
    • On the turn she transitions to Phase 2, Jaania permanently applies 'Gathered Frost' (+[25+25Y] Crit, +[25+25Y] Bonus, +[25+25Y] All Resist, -[25+25Y] Health Resist) to herself inclusive. Y is increased by 1 upon falling below 50% and 25% of her maximum HP respectively, effectively capping 'Gathered Frost' at +75 Crit, +75 Bonus, +75 All Resist, -75 Health Resist.
    • Upon falling below any of the mentioned thresholds, she will set her HP to the closest higher threshold value and applies the following effects:
      • Become impervious to all sources of damage.
      • Changes her appearance and the battle background.
  • If the player has granted an extra turn during their turn, Jaania applies 'Hastened Control' (+180 Melee/Pierce/Magic Avoidance) to herself for 1 turn. (Pop-up: Hesperrhodos increases their speed to match you!)
    • If the player has granted another extra turn prior to 'Hastened Control' expiring, 'Hastened Control' will be reapplied to herself for 2 turns.
  • Jaania follows the skill rotations;
    • While in Phases 1 and 2, Attack Type 1 -> Attack Type 2 -> Attack Type 3 -> Attack Type 1 -> Attack Type 4 -> Repeat.
    • Upon entering Phase 3, she will reset her rotation and uses Attack Type 5 once before cycling the skill rotation for Phases 3 and 4; Attack Type 6 -> Attack Type 1 -> Attack Type 7 -> Attack Type 8 -> Attack Type 1 -> Attack Type 4 -> Attack Type 1 -> Attack Type 2 -> Attack Type 3 -> Attack Type 1 -> Attack Type 4 -> Repeat.

    Phase 2 Appearance
    Phase 3 Appearance
    Phase 4 Appearance

    < Message edited by DemonicDarkwraith -- 5/28/2024 20:55:33 >
  • DF  Post #: 1
    4/7/2024 11:04:38   
      DemonicDarkwraith

    ArchKnight DragonFable


    Jaania (2)
    Human

    Location: Convergence (Part 2) -> Battle!

    Level: As player
    Damage: Scaled
    Damage Type: Magic
    Element: Ice

    HP: Scaled
    MP: Scaled

    Experience rewarded: Scaled
    Gold rewarded: Scaled

    Stats
    STR: Level*25/16
    DEX: Level*25/16
    INT: Level*65/16
    CHA: 125
    LUK: Level*25/16
    END: Level*15/8
    WIS: 0

    Offense
    Boost: 0%
    Bonus: 15 + Level/5
    Crit: 10 + LUK/10

    Damage Multipliers
    Non-Crit: [100+STR*3/20]%
    Dex: [100+DEX/40]%
    DoT: [100+DEX/4]%
    Crit: [175+INT/10]%

    Defense
    Melee: 15 * Level/90 + LUK/20
    Pierce: 15 * Level/90 + LUK/20
    Magic: 15 * Level/90 + LUK/20
    Block: 15 * Level/90 + LUK/20
    Parry: 15 * Level/90 + LUK/20
    Dodge: 15 * Level/90 + LUK/20

    Damage Reduction
    Non-Crit: 0%
    DoT: 0%
    Crit: 0%

    Resistances
    Fear: 10
    Evil: 10
    Good: 10
    Fire: 100
    Ice: 100
    Immobility: 300
    Shrink: 300

    Attack Types
    Attack Type 1 - Jaania concentrates with Hesperrhodos' power, dealing no damage but applies the following effects:
    • Purges 'Spin Up' from herself if applied.
    • Permanently applies a Command effect and 'Spin Down' (+25 All Resist, -25 Health Resist, +80 Melee/Pierce/Magic Avoidance, +80 Block/Parry/Dodge Defense) to herself.
    • If Tome was broken, sets Tome's HP to maximum. (Pop-up: Jaania's tome reopens.)
    Attack Type 2 - Blasts her teams with beams multiple times for 5 hits of 80% Ice damage, amounting to 400% damage; if Tome was active, applies 'Frozen Fate' (-5X All Resist, +5X Health Resist, where X is the number of times 'Frozen Fate' effect has been applied to target, see other information) to target for 99 turns inclusive. (Pop-ups: Jaania's freezing spell chills you... / Jaania's freezing spell chills you even further...)
    Attack Type 3 - Uses her glaive to summon soul petals to blast her target for 3 hits of ~133.3% Metal damage, amounting to 400% damage; applies 'Soultear', a 50% Magic Metal DoT, to target for 5 turns.
    Attack Type 4 - Summons soul butterflies and snowballs at target for 10 hits of 20% Ice damage, amounting to 200% damage; applies 'Soulbitten', a 25% Magic Ice DoT effect, to target for 5 turns; sets Glaive's HP to maximum. (Pop-up: Jaania's glaive is reforged!)
    Attack Type 5 - Binds her target with chains for 2 hits of 75% Metal damage, amounting to 150% damage; applies 'Sealed Soul' to target, stunning it for 1 turn.
    Attack Type 6 / 6.1 - Blasts her target with icicles before lasering it for 2 hits of 50% Ice damage and 1 hit of 50% Metal damage, amounting to 150% damage.
    Attack Type 7 / 7.1 - Creates a soulclaw before rushing her target for 2 hits of 200% Ice damage, amounting to 400% damage; applies 'Soulpierce' (-90 Melee/Pierce/Magic Avoidance, -90 Block/Parry/Dodge Defense) to target for 5 turns inclusive.
    Attack Type 8 - Jaania concentrates with Hesperrhodos' power, dealing no damage but applies the following effects:
    • Purges 'Spin Down' from herself.
    • Permanently applies a Command effect and 'Spin Up' (+30% Boost, +30 Bonus, +30 Crit) to herself.
    • If Tome was broken, sets Tome's HP to maximum. (Pop-up: Jaania's tome reopens.)
    Attack Type 9 / 9.1 - Creates a soulclaw before rushing her target for 2 hits of 200% Ice damage, amounting to 400% damage; applies 'Soulshatter' (-60 Bonus, -100 Crit) to target for 4 turns.
    Attack Type 10 / 10.1 - Summons a gear to strike its target for 6 hits of ~33.3% Metal damage, amounting to 200% damage.
    • If the player fails to fulfill a Command effect (see below), attack instead performs 6 hits of 100% Metal damage, amounting to 600% damage, with +300 Bonus. [Pop-up: Jaania: 'Obey my will!' (Failed Command empowers her attack!)]
    Attack Type 11 - Blasts her target with a beam for 3 hits of 200% Ice damage and 2 hits of 200% damage, amounting to 1,000% damage.
    Attack Type 12 / 12.1 - Jaania casts a spell and shows a vision of the bad future if Jaania wins, dealing no damage but applies the following effects:
    • Drains most of Jaania's MP.
    • Purges all effects (excluding 'Stuffed' and permanent effects) from target.
    • Sets her target's HP to 1.
    Attack Type 13 - Jaania concentrates with Hesperrhodos' power, dealing no damage but applies the following effects:
    • Permanently applies a Command effect and 'Overclocked Synchronization' (+25 All Resist, -25 Health Resist, +80 Melee/Pierce/Magic Avoidance, +80 Block/Parry/Dodge Defense, +30% Boost, +30 Bonus, +30 Crit) to herself.
    • If Tome was broken, sets Tome's HP to maximum. (Pop-up: Jaania's tome reopens.)
    Attack Type 14 / 14.1 - Creates a soulclaw before rushing her target for 2 hits of 200% Ice damage, amounting to 400% damage; applies 'Soulpuppet' (-60 Bonus, -100 Crit, -90 Melee/Pierce/Magic Avoidance, -90 Block/Parry/Dodge Defense) to target for 3 turns inclusive.

    Other information
  • This version of Jaania begins the battle with the following permanent effects:
    • 'Full Synch' (no effect).
    • 'Soulwoven Durability' (+25% Non-Crit/Crit Damage Reduction).
  • This version of Jaania has three Phases:
    • Jaania will remain in Phase 1 until she falls below 66% of her maximum HP, where she will transition to Phase 2. (Pop-up: Jaania: 'I've pushed myself this far... is it not enough?!')
    • While in Phase 2, she will remain there until she falls below 33% of her maximum HP, where she will transition to Phase 3. (Pop-up: Jaania: 'I won't let you stand against me. I won't let you defy me!')
    • Upon falling below any of the mentioned thresholds, she will set her HP to the closest higher threshold value and become impervious to all sources of damage.
      • If Jaania falls below 33% of her maximum HP, in addition of damage immunity, she will purge all of her permanent effects (except 'Full Synch' and 'Soulwoven Durability').
  • Upon using Attack Types 1, 8, and 12, Jaania will permanently apply a Command effect to herself.
    • While affected by a Command effect, she will telegraph the use of Attack Type 10 within 3 to 5 turns. (Pop-up: Jaania's Soulgear spins for <3-5> turns.)
      • This is signified by the number of motes and glyphs above the soulgear.
      • Appearance 1 / 2 / 3
    • If Jaania uses Attack Types 1, 8, and 13, she will either permanently apply 'Command - Halt' or 'Command - Attack' to herself.
      • If Jaania uses Attack Type 8, she will always permanently apply 'Command - Halt' to herself. While affected by 'Command - Halt', an attacker on the player's side of the field must deal not direct damage to Jaania on the turn that the soulgear has one mote remaining. [Pop-up: Jaania: 'Halt!' (Do not deal direct damage on the turn before the gear stops ticking)]
      • If Jaania uses Attack Type 8, she will always permanently apply 'Command - Act' to herself. While affected by 'Command - Act', the player must deal direct damage to Jaania on the turn that the soulgear has one mote remaining. [Pop-up: Jaania: 'Act!' (Deal direct damage on the turn before the gear stops ticking. (Pet damage does not count))]
      • If Jaania uses Attack Type 13, she will permanently apply 'Command - Halt' or 'Command - Act'.
      • Failure to fulfill the 'Command' effect on the turn that the soulgear has one mote remaining will cause Attack Type 10 to be empowered.
  • During the battle, the player can click and target Jaania's body, tome, and glaive; Jaania's body parts can only be damaged by direct damage and DoT effects (excluding damage to MP); Tome and Glaive's HP are equal to 15% of Jaania's max HP. (Pop-ups: Targetable: Body, Tome, Glaive / You are now targeting Jaania's [tome/weapon]. / <x>/<y> [tome/glaive] HP remaining. / You are now directly targeting Jaania.)
    • Targeting Tome:
        Applies 'Tome Targeted' (+5 All Resist, -5 Health Resist) to herself for 100 turns.
      • Upon depleting Tome's HP to 0, 'Frozen Fate' is purged from the player and resets its stacks to 0.
    • Targeting Glaive:
      • Applies 'Glaive Targeted' (+5 All Resist, -5 Health Resist) to herself for 100 turns.
      • Upon depleting Glaive's HP to 0, Jaania applies 'Broken Order' (-20% Boost, -20 Bonus) to herself for 99 turns.
    • Upon depleting the Tome or Glaive's HP to 0, the remainder of the hits will target Jaania. (Pop-up: The target's <tome/glaive> has been completely damaged! You are now directly targeting Jaania.)
  • Upon taking direct damage, Jaania will apply 'Reactive Weave' (+5Y All Resist, -5Y Health Resist, where Y is the number of times Jaania was hit, capping at 14 hits for a maximum of +70 All Resist, -70 Health Resist) to herself for the current turn.
  • Jaania follows the skill rotations;
    • While in Phases 1 and 2, Attack Type 1 -> Attack Type 2 -> Attack Type 3 OR Attack Type 4 -> Attack Type 5 -> Attack Type 6 -> Attack Type 7 -> Attack Type 8 -> Attack Type 2 -> Attack Type 3 OR Attack Type 4 -> Attack Type 5 -> Attack Type 6 -> Attack Type 9 -> Repeat.
      • This rotation will be paused to use Attack Type 11 once if Jaania transitions to Phase 2 and prioritizes over all Attack Types in the rotation.
    • Upon transitioning to Phase 3, Jaania will reset her rotation and use Attack Type 12 once before cycling the new skill rotation; Attack Type 13 -> Attack Type 2 -> Attack Type 3 OR Attack Type 4 -> Attack Type 5 -> Attack Type 4 -> Repeat.
    • In all rotations, Attack Type 4 is used if Glaive's HP to 0; otherwise, Jaania uses Attack Type 3.
      • If the soulgear has one mote remaining, current rotation is paused to use Attack Type 10 once.
  • Pop-up headlines upon using Attack Type 12:
    quote:

  • Jaania: 'I will lead Lore to an age of eternal peace!'
  • 'Jaania: 'And you will not stand in my way!'
  • 'Jaania: 'A vision, then, of the world to come.'
  • 'Jaania: 'I shall command the flow of mana and protect all from pain and suffering!'
  • <Character>: 'No! I won't let that happen!'
  • Jaania: 'Yet you still remain defiant...'


  • Body Parts Broken Appearances: Tome / Glaive / Tome and Glaive

    < Message edited by DemonicDarkwraith -- 5/28/2024 21:03:47 >
  • DF  Post #: 2
    4/7/2024 11:06:13   
      DemonicDarkwraith

    ArchKnight DragonFable


    Jaania (Extreme)
    Human

    Location: Convergence (Part 2) -> Battle! EXTREME

    Level: As player
    Damage: Scaled
    Damage Type: Magic
    Element: Ice

    HP: Scaled
    MP: Scaled

    Experience rewarded: Scaled
    Gold rewarded: Scaled

    Stats
    STR: Level*25/16
    DEX: Level*25/16
    INT: Level*65/16
    CHA: 125
    LUK: Level*25/16
    END: Level*15/8
    WIS: 0

    Offense
    Boost: 0%
    Bonus: 15 + Level/5
    Crit: 10 + LUK/10

    Damage Multipliers
    Non-Crit: [100+STR*3/20]%
    Dex: [100+DEX/40]%
    DoT: [100+DEX/4]%
    Crit: [175+INT/10]%

    Defense
    Melee: 15 * Level/90 + LUK/20
    Pierce: 15 * Level/90 + LUK/20
    Magic: 15 * Level/90 + LUK/20
    Block: 15 * Level/90 + LUK/20
    Parry: 15 * Level/90 + LUK/20
    Dodge: 15 * Level/90 + LUK/20

    Damage Reduction
    Non-Crit: 0%
    DoT: 0%
    Crit: 0%

    Resistances
    Fear: 10
    Evil: 10
    Good: 10
    Fire: 100
    Ice: 100
    Immobility: 300
    Shrink: 300

    Attack Types
    Attack Type 1 / 1.1 - Jaania concentrates with Hesperrhodos' power before blasting her target for 1 hit of 200% Metal damage; applies the following effects:
    • Purges 'Spin Up' from herself if applied.
    • Permanently applies a Command effect (see other information) and 'Spin Down' (+25 All Resist, -25 Health Resist, +80 Melee/Pierce/Magic Avoidance, +80 Block/Parry/Dodge Defense) to herself.
    • If Tome was broken, sets Tome's HP to maximum. (Pop-up: Jaania's tome reopens.)
    Attack Type 2 - Blasts her teams with beams multiple times for 5 hits of 100% Ice damage, amounting to 500% damage; if Tome was active, applies 'Frozen Fate' (-15X All Resist, +15X Health Resist, where X is the number of times 'Frozen Fate' effect has been applied to target, see other information) to target for 99 turns inclusive. (Pop-ups: Jaania's freezing spell chills you... / Jaania's freezing spell chills you even further...)
    Attack Type 3 - Uses her glaive to summon soul petals to blast her target for 3 hits of 200% Metal damage, amounting to 600% damage; applies 'Soultear', a 150% Magic Metal DoT, to target for 5 turns.
    Attack Type 4 - Summons soul butterflies and snowballs at target for 10 hits of 20% Ice damage, amounting to 200% damage; applies 'Soulbitten', a 50% Magic Ice DoT effect, to target for 5 turns; sets Glaive's HP to maximum. (Pop-up: Jaania's glaive is reforged!)
    Attack Type 5 - Binds her target with chains for 2 hits of 75% Metal damage, amounting to 150% damage; applies 'Sealed Soul' to target, stunning it for 1 turn; automatically adds 1 turn of cooldown to target's lowest cooldown skill (excluding trinket skills and On-Demand weapon specials). [Pop-up: Jaania locks your lowest cooldown skill! (+1 CD)]
    Attack Type 6 / 6.1 - Blasts her target with icicles before lasering it for 2 hits of 50% Ice damage and 1 hit of 50% Metal damage, amounting to 150% damage.
    Attack Type 7 / 7.1 - Creates a soulloom before rushing her target for 2 hits of 300% Ice damage, amounting to 600% damage; applies 'Soulpierce' (-90 Melee/Pierce/Magic Avoidance, -90 Block/Parry/Dodge Defense) to target for 5 turns inclusive.
    Attack Type 8 / 8.1 - Jaania concentrates with Hesperrhodos' power, before blasting her target for 1 hit of 200% Metal damage; applies the following effects:
    • Purges 'Spin Down' from herself.
    • Permanently applies a Command effect (see other information) and 'Spin Up' (+30% Boost, +30 Bonus, +30 Crit) to herself inclusive.
    • If Tome was broken, sets Tome's HP to maximum. (Pop-up: Jaania's tome reopens.)
    Attack Type 9 - Binds her target with chains for 2 hits of 75% Metal damage; applies 'Sealed Soul' to target, stunning it for 1 turn; automatically adds 1 turn of cooldown to target's highest cooldown skill (excluding trinket skills and On-Demand weapon specials). [Pop-up: Jaania locks your highest cooldown skill! (+1 CD)]
    Attack Type 10 / 10.1 - Creates a soulloom before rushing her target for 2 hits of 300% Ice damage, amounting to 600% damage; applies 'Soulshatter' (-60 Bonus, -100 Crit) to target for 4 turns.
    Attack Type 11 / 11.1 / 11.2 - Summons a gear to strike its target for 6 hits of ~66.6% Metal damage, amounting to 400% damage; if any of the attack's hits lands, recovers 0.5% of her maximum HP.
    • If the player fails to fulfill a Command effect (see other information), attack instead performs 6 hits of 133.3% Metal damage, amounting to 800% damage, with +300 Bonus; if any of the attack's hits lands, recovers 1% of her maximum HP. [Pop-up: Jaania: 'Obey my will!' (Failed Command empowers her attack!)]
    • If the player fails to fulfill both Command effects (see other information), attack instead performs 6 hits of 200% Metal damage, amounting to 1,200% damage, with +600 Bonus; if any of the attack's hits lands, recovers 1.5% of her maximum HP. [Pop-up: Jaania: 'Obey my will!' (Failed Commands empower her attack further!)]
    Attack Type 12 - Blasts her target with a beam for 3 hits of 200% Ice damage and 2 hits of 200% Metal damage, amounting to 1,000% damage.
    • If Jaania was transitioned to Phase 4, additionally permanently apply 'Desperation' (see other information) to herself.
    Attack Type 13 / 13.1 - Jaania casts a spell and shows a vision of the bad future if Jaania wins, dealing no damage but applies the following effects:
    • Drains most of Jaania's MP.
    • Purges all effects (excluding 'Stuffed' and permanent effects) from target.
    • Purges all effects (excluding permanent effects) from Jaania.
    • Sets Tome and Glaive's HP to maximum.
    • Sets her target's HP to 1.
    Attack Type 14 / 14.1 - Jaania concentrates with Hesperrhodos' power, before blasting her target for 1 hit of 200% Metal damage; applies the following effects:
    • Permanently applies two Command effects (see other information) and 'Overclocked Synchronization' (+25 All Resist, -25 Health Resist, +80 Melee/Pierce/Magic Avoidance, +80 Block/Parry/Dodge Defense, +30% Boost, +30 Bonus, +30 Crit) to herself inclusive.
    • If Tome was broken, sets Tome's HP to maximum. (Pop-up: Jaania's tome reopens.)
    Attack Type 15 - Binds her target with chains for 2 hits of 75% Metal damage, amounting to 150% damage; applies 'Sealed Soul' to target, stunning it for 1 turn; automatically adds 1 turn of cooldown to target's lowest and highest cooldown skills (excluding trinket skills and On-Demand weapon specials). [Pop-up: Jaania locks both your lowest and highest cooldown skills! (+1 CD)]
    Attack Type 16 / 16.1 - Creates a soulclaw before rushing her target for 2 hits of 200% Ice damage, amounting to 400% damage; applies 'Soulpuppet' (-60 Bonus, -100 Crit, -90 Melee/Pierce/Magic Avoidance, -90 Block/Parry/Dodge Defense) to target for 3 turns inclusive.
    Attack Type 17 / 17.1 - Creates a soulclaw before executing her target for 2 hits of lethal Null damage, with +600 Bonus and +1,200 Crit; applies 'Snapped Soul', a lethal Magic Null DoT, to target for 2 turns, effectively ending the battle with a loss. (Pop-up: Jaania: 'There it is... the end...!')

    Other information
  • This version of Jaania begins the battle with the following permanent effects:
    • 'Full Synch' (+20% Boost, +20 Bonus, +20 Crit).
    • 'Soulwoven Durability' (+30% Non-Crit/Crit Damage Reduction).
  • This version of Jaania has four Phases:
    • Jaania will remain in Phase 1 until she falls below 75% of her maximum HP, where she will transition to Phase 2. (Pop-up: Jaania: 'I've pushed myself this far... is it not enough?!')
    • While in Phase 2, she will remain there until she falls below 50% of her maximum HP, where she will transition to Phase 3. (Pop-up: Jaania: 'I won't let you stand against me. I won't let you defy me!')
    • While in Phase 3, she will remain there until she falls below 25% of her maximum HP, where she will transition to Phase 4. (Pop-up: Jaania: 'You will fall! You will fall! I am the hero! I cannot lose!')
    • Upon falling below any of the mentioned thresholds, she will set her HP to the closest higher threshold value and become impervious to all sources of damage.
      • If Jaania falls below 50% of her maximum HP, in addition of damage immunity, she will additionally purges all of her permanent effects (except 'Full Synch' and 'Soulwoven Durability').
  • Upon using Attack Types 1, 8, and 12, Jaania will permanently apply a Command effect. (Pop-up: Jaania enacts <Command - Halt/Command - Attack> [and <Command - Effect/Command - Solitude>]!])
    • While affected by a Command effect, she will telegraph the use of Attack Type 10 within 3 to 5 turns. (Pop-up: Jaania's Soulgear spins for <3-5> turns.)
      • This turn is telegraphed by the gear floating above the glyphs.
      • Appearance 1 / 2 / 3
    • If Jaania uses Attack Type 1 or 8, she will permanently apply either 'Command - Halt' or 'Command - Attack'.
      • While affected by 'Command - Halt', an attacker on the player's side of the field must not deal direct damage to Jaania on the turn that there are two glyphs below the soulgear.
      • While affected by 'Command - Attack', the player must land a hit from the Attack button to Jaania on the turn that there are two glyphs below the soulgear.
    • If Jaania uses Attack Type 13, she will permanently apply two sets of 'Command' effects: one consisting of 'Command - Halt' and 'Command - Attack' and another consisting of two more unique Command effects: 'Command - Effect' and 'Command - Solitude'.
      • While affected by 'Command - Effect', the player must have at least 4 non-permanent status effects on themselves (includes effects inflicted from Jaania (Extreme)) on themselves on the turn that there are two glyphs below the soulgear.
      • While affected by 'Command - Solitude', the player must not have a pet equipped on the turn that there are two glyphs below the soulgear.
    • Failure to fulfill the Command effect(s) on the turn that there are two glyphs below the soulgear will cause Attack Type 10 to be empowered.
  • During the battle, the player can click and target Jaania's body, tome, and glaive; Jaania's body parts can only be damaged by direct damage and DoT effects (excluding damage to MP); Tome and Glaive's HP are equal to 15% of Jaania (Extreme)'s max HP. (Pop-ups: Targetable: Body, Tome, Glaive / You are now targeting Jaania (Extreme)'s [tome/glaive]. / <x>/<y> [tome/glaive] HP remaining. / You are now directly targeting Jaania.)
    • Targeting Tome:
        Applies 'Tome Targeted' (+10 All Resist, -10 Health Resist, reflects 10% of any damage taken [includes damage from DoTs and pets] back to the attacker) to herself for 100 turns. (Pop-up: Jaania's tome redirects some of the damage back to you!)
      • Upon depleting Tome's HP to 0, 'Frozen Fate' is purged from the player and resets its stacks to 0.
    • Targeting Glaive:
      • Applies 'Glaive Targeted' (+10 All Resist, -10 Health Resist, +40 Melee/Pierce/Magic Avoidance, +40 Block/Parry/Dodge Defense) to herself for 100 turns.
      • Upon depleting Glaive's HP to 0, Jaania applies 'Broken Order' (-20% Boost, -20 Bonus) to herself for 99 turns.
    • Upon depleting the Tome or Glaive's HP to 0, the remainder of the hits will target Jaania. (Pop-up: The target's <tome/glaive> has been completely damaged! You are now directly targeting Jaania.)
  • Upon taking direct damage, Jaania will apply 'Reactive Weave' (+5Y All Resist, -5Y Health Resist) to herself, where Y is the number of times Jaania was hit, capping at 14 hits for a maximum of +70 All Resist, -70 Health Resist) to herself for the current turn.
  • Jaania (Extreme) follows the skill rotations;
    • While in Phases 1 and 2, Attack Type 1 -> Attack Type 2 -> Attack Type 3 OR Attack Type 4 -> Attack Type 5 -> Attack Type 6 -> Attack Type 7 -> Attack Type 8 -> Attack Type 2 -> Attack Type 3 OR Attack Type 4 -> Attack Type 9 -> Attack Type 6 -> Attack Type 10 -> Repeat.
      • This rotation will be paused to use Attack Type 12 once if Jaania transitions to Phase 2 and prioritizes over all Attack Types in the rotation.
    • Upon transitioning to Phase 3, Jaania will reset her rotation and use Attack Type 13 once before cycling the new skill rotation; Attack Type 14 -> Attack Type 2 -> Attack Type 3 OR Attack Type 4 -> Attack Type 15 -> Attack Type 16 -> Repeat.
      • This rotation will be paused to use Attack Type 12 once if Jaania transitions to Phase 4 and prioritizes over all Attack Types in the rotation.
      • Attack Type 17 will prioritize over all Attack Types in the rotation if the following conditions have been met:
        • If Jaania was affected by 'Desperation'.
        • If the player falls below 33% of their maximum HP.
    • In all rotations, Attack Type 4 is used if Glaive's HP to 0; otherwise Jaania uses Attack Type 3.
      • If there are two glyphs below the soulgear, current rotation is paused to use Attack Type 11 once.
  • Pop-up headlines upon using Attack Type 13:
    quote:

  • Jaania: 'I will lead Lore to an age of eternal peace!'
  • 'Jaania: 'And you will not stand in my way!'
  • 'Jaania: 'A vision, then, of the world to come.'
  • 'Jaania: 'I shall command the flow of mana and protect all from pain and suffering!'
  • <Character>: 'No! I won't let that happen!'
  • Jaania: 'Yet you still remain defiant...'


  • Body Parts Broken Appearances: Tome / Glaive / Tome and Glaive

    < Message edited by DemonicDarkwraith -- 8/10/2024 1:49:46 >
  • DF  Post #: 3
    4/8/2024 20:11:36   
      DemonicDarkwraith

    ArchKnight DragonFable


    Jaania (Easy)
    Human

    Location: Convergence (Part 2) -> Battle (Easy)

    Level: As player
    Damage: Scaled
    Damage Type: Magic
    Element: Ice

    HP: Scaled
    MP: Scaled

    Experience rewarded: Scaled
    Gold rewarded: Scaled

    Stats
    STR: Level*25/16
    DEX: Level*25/16
    INT: Level*65/16
    CHA: 125
    LUK: Level*25/16
    END: Level*15/8
    WIS: 0

    Offense
    Boost: 0%
    Bonus: 5 + Level/5
    Crit: 10 + LUK/10

    Damage Multipliers
    Non-Crit: [100+STR*3/20]%
    Dex: [100+DEX/40]%
    DoT: [100+DEX/4]%
    Crit: [175+INT/10]%

    Defense
    Melee: 5 * Level/90 + LUK/20
    Pierce: 5 * Level/90 + LUK/20
    Magic: 5 * Level/90 + LUK/20
    Block: 5 * Level/90 + LUK/20
    Parry: 5 * Level/90 + LUK/20
    Dodge: 5 * Level/90 + LUK/20

    Damage Reduction
    Non-Crit: 0%
    DoT: 0%
    Crit: 0%

    Resistances
    Fear: 10
    Evil: 10
    Good: 10
    Fire: 10
    Ice: 10
    Immobility: 300
    Shrink: 300

    Attack Types
    Attack Type 1 - Jaania concentrates with Hesperrhodos' power, dealing no damage but applies the following effects:
    • Purges 'Spin Up' from herself if applied.
    • Permanently applies 'Command - Halt' (see other information) and 'Spin Down' (+25 All Resist, -25 Health Resist, +60 Melee/Pierce/Magic Avoidance, +60 Block/Parry/Dodge Defense) to herself.
    • If Tome was broken, sets Tome's HP to maximum. (Pop-up: Jaania's tome reopens.)
    Attack Type 2 - Blasts her teams with beams multiple times for 5 hits of 40% Ice damage, amounting to 200% damage; if Tome was active, applies 'Frozen Fate' (-1X All Resist, +1X Health Resist, where X is the number of times 'Frozen Fate' effect has been applied to target, see other information) to target for 99 turns inclusive. (Pop-up: Jaania's freezing spell chills you... / Jaania's freezing spell chills you even further...)
    Attack Type 3 - Uses her glaive to summon soul petals to blast her target for 3 hits of ~66.6% Metal damage, amounting to 200% damage; applies 'Soultear', a 50% Magic Metal DoT, to target for 5 turns.
    Attack Type 4 - Summons soul butterflies and snowballs at target for 10 hits of 10% Ice damage, amounting to 100% damage; applies 'Soulbitten', a 25% Magic Ice DoT effect, to target for 5 turns; sets Glaive's HP to maximum. (Pop-up: Jaania's glaive is reforged!)
    Attack Type 5 - Binds her target with chains for 2 hits of 75% Metal damage, amounting to 150% damage; applies 'Sealed Soul' to target, stunning it for 1 turn.
    Attack Type 6 / 6.1 - Blasts her target with icicles before lasering it for 2 hits of 50% Ice damage and 1 hit of 50% Metal damage, amounting to 150% damage.
    Attack Type 7 / 7.1 - Creates a soulclaw before rushing her target for 2 hits of 100% Ice damage, amounting to 200% damage; applies 'Soulpierce' (-60 Melee/Pierce/Magic Avoidance, -60 Block/Parry/Dodge Defense) to target for 5 turns inclusive.
    Attack Type 8 - Jaania concentrates with Hesperrhodos' power, dealing no damage but applies the following effects:
    • Purges 'Spin Down' from herself.
    • Permanently applies 'Command - Halt' (see other information) and 'Spin Up' (+15% Boost, +15 Bonus, +15 Crit) to herself.
    • If Tome was broken, sets Tome's HP to maximum. (Pop-up: Jaania's tome reopens.)
    Attack Type 9 / 9.1 - Creates a soulclaw before rushing her target for 2 hits of 100% Ice damage, amounting to 200% damage; applies 'Soulshatter' (-30 Bonus, -50 Crit) to target for 4 turns.
    Attack Type 10 / 10.1 - Summons a gear to strike its target for 6 hits of ~16.6% Metal damage, amounting to 100% damage.
    • If the player fails to fulfill the 'Command - Halt' effect (see below), attack instead performs 6 hits of ~66.6% Metal damage, amounting to 400% damage, with +300 Bonus. [Pop-up: Jaania: 'Obey my will!' (Failed Command empowers her attack!)]
    Attack Type 11 - Blasts her target with a beam for 3 hits of 100% Ice damage and 2 hits of 100% damage, amounting to 500% damage.
    Attack Type 12 / Attack Type 12.1 - Jaania casts a spell and shows a vision of the bad future if Jaania wins, dealing no damage but applies the following effects:
    • Drains most of her MP.
    • Purges all effects (excluding 'Stuffed' and permanent effects) from target.
    • Sets her target's HP to 1.
    Attack Type 13 - Jaania concentrates with Hesperrhodos' power, dealing no damage but applies the following effects:
    • Permanently applies 'Command - Halt' (see other information) and 'Overclocked Synchronization' (+25 All Resist, -25 Health Resist, +60 Melee/Pierce/Magic Avoidance, +60 Block/Parry/Dodge Defense, +15% Boost, +15 Bonus, +15 Crit) to herself.
    • If Tome was broken, sets Tome's HP to maximum. (Pop-up: Jaania's tome reopens.)
    Attack Type 14 / 14.1 - Creates a soulclaw before rushing her target for 2 hits of 100% Ice damage, amounting to 200% damage; applies 'Soulpuppet' (-30 Bonus, -50 Crit, -60 Melee/Pierce/Magic Avoidance, -60 Block/Parry/Dodge Defense) to target for 3 turns inclusive.

    Other information
  • This version of Jaania begins the battle with the following permanent effects:
    • 'Full Synch' (no effect).
    • 'Soulwoven Durability' (+5% Non-Crit/Crit Damage Reduction).
  • This version of Jaania has three Phases:
    • Jaania will remain in Phase 1 until she falls below 66% of her maximum HP, where she will transition to Phase 2. (Pop-up: Jaania: 'I've pushed myself this far... is it not enough?!')
    • While in Phase 2, she will remain there until she falls below 33% of her maximum HP, where she will transition to Phase 3. (Pop-up: Jaania: 'I won't let you stand against me. I won't let you defy me!')
    • Upon falling below any of the mentioned thresholds, she will become impervious to all sources of damage.
      • If Jaania falls below 33% of her maximum HP, in addition of damage immunity, she will additionally purges all of her permanent effects (except 'Full Synch' and 'Soulwoven Durability').
  • Upon using Attack Types 1, 8, and 12, Jaania will permanently apply 'Command - Halt'.
    • While affected by 'Command - Halt', she will telegraph the use of Attack Type 10 within 3 to 5 turns. (Pop-up: Jaania's Soulgear spins for <3-5> turns.)
      • This is signified by the number of motes and glyphs above the soulgear.
      • Appearance 1 / 2 / 3
    • While affected by 'Command - Halt', an attacker on the player's side of the field must deal not direct damage to Jaania on the turn loses its lost mote. [Pop-up: Jaania: 'Halt!' (Do not deal direct damage on the turn before the gear stops ticking)]
    • Failure to fulfill the 'Command - Halt' effect will cause Attack Type 10 to be empowered.
  • During the battle, the player can click and target Jaania's body, tome, and glaive; Jaania's body parts can only be damaged by direct damage and DoT effects (excluding damage to MP); Tome and Glaive's HP are equal to 15% of Jaania's max HP. (Pop-ups: Targetable: Body, Tome, Glaive / You are now targeting Jaania (Easy)'s [tome/weapon]. / <x>/<y> [tome/glaive] HP remaining. / You are now directly targeting Jaania.)
    • Targeting Tome:
      • Applies 'Tome Targeted' (+5 All Resist, -5 Health Resist) to herself for 100 turns.
      • Upon depleting Tome's HP to 0, 'Frozen Fate' is purged from the player and resets its stacks to 0. (Pop-up: The target's tome has been completely damaged! Frozen Fate reset. You are now directly targeting Jaania.)
    • Targeting Glaive:
      • Applies 'Glaive Targeted' (+5 All Resist, -5 Health Resist) to herself for 100 turns.
      • Upon depleting Glaive's HP to 0, Jaania applies 'Broken Order' (-60% Boost, -60 Bonus) to herself for 99 turns. (Pop-up: The target's glaive has been completely damaged! Offenses reduced. You are now directly targeting Jaania.)
    • Upon depleting the Tome or Glaive's HP to 0, the remainder of the hits will target Jaania.
  • Jaania follows the skill rotations;
    • While in Phases 1 and 2, Attack Type 1 -> Attack Type 2 -> Attack Type 3 OR Attack Type 4 -> Attack Type 5 -> Attack Type 6 -> Attack Type 7 -> Attack Type 8 -> Attack Type 2 -> Attack Type 3 OR Attack Type 4 -> Attack Type 5 -> Attack Type 6 -> Attack Type 9 -> Repeat.
      • This rotation will be paused to use Attack Type 11 once if Jaania transitions to Phase 2 and prioritizes over Attack Types 1-10.
    • Upon transitioning to Phase 3, Jaania will reset her rotation and use Attack Type 12 once before cycling the new skill rotation; Attack Type 13 -> Attack Type 2 -> Attack Type 3 OR Attack Type 4 -> Attack Type 5 -> Attack Type 4 -> Repeat.
    • In all rotations, Attack Type 4 is used if Glaive's HP to 0; otherwise, Jaania uses Attack Type 3.
      • If the soulgear has one mote remaining, current rotation is paused to use Attack Type 10 once.
  • Pop-up headlines upon using Attack Type 12:
    quote:

  • Jaania: 'I will lead Lore to an age of eternal peace!'
  • 'Jaania: 'And you will not stand in my way!'
  • 'Jaania: 'A vision, then, of the world to come.'
  • 'Jaania: 'I shall command the flow of mana and protect all from pain and suffering!'
  • <Character>: 'No! I won't let that happen!'
  • Jaania: 'Yet you still remain defiant...'


  • Body Parts Broken Appearances: Tome / Glaive / Tome and Glaive

    < Message edited by DemonicDarkwraith -- 5/28/2024 21:04:22 >
  • DF  Post #: 4
    Page:   [1]
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