KhalJJ
Member
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Firstly thanks to the staff for their work in selecting suggestions and providing some helpful guidance on what is and isn’t feasible. This transparency and dialogue with the player base is hugely appreciated. I haven’t yet voted, and to help me decide, I’m going to give a rundown of my thoughts on each set and post them here, hopefully they’re helpful to some: Set 1: Dardiel’s PCF: TLDR: Pretty complex, but ultimately an interesting charge system that can be funnelled into individual items for large effects or spread across the whole set. Beastmaster/Player buff armour, extra defensive shield and weapon, has a perma defloss effect, and a 10/10 misc that if implemented (small? risk of this not, as per dev notes), can give heals, pet celerity, and berserk. Personal rating: 8/10 - I love the intricacy, I love the BeastMaster focus that switches to player buffs, but The weapon doesn’t do an awful lot for me. The misc is the real winner for me here, it is 10/10 (I’m biased given I probably won’t get the armor also) Trying to be subjective rating: 7/10 - maybe some do not like the intricacy, and some do not like defloss it seems, but the set does much more than just this, I think it has been under-appreciated defensively. I think it’d be a useful, fun set, and more, the charge mechanic is unique, very cool. Set 2: Gwen, Hypercrit: TLDR: Hypercrit, hypercrit, and more hypercrit! If you like lucky strike gameplay, this set may be for you. Also, resurrecting an old mechanic in the armour(disarm), but with some serious caveats and large unknowns in this, and elsewhere, particularly in the shield (dev notes say this will completely change!) - this could be good or bad depending on your perspective I guess. Misc will likely heal on Lucky Strike (cool new mechanic), just not 10x the damage as suggested. Hard to properly judge given lack of more concrete info. Personal rating: 6/10 - I’m put off by the possible changes, I don’t like voting for the unknown, and I’m also not a fan of the weapon mechanic as is, so personally I’m not feeling it. I do like hypercrit, so I’d be keen to see how this plays out. I also really like the concept of the misc. Trying to be subjective rating: 7/10? Hypercritical is much loved, but the possible changes and unknown are still a gamble. That said, input to hypercrit changes is going to be interesting/valuable. I think overall, it would be a cool set, regardless of potential changes. Set 3: RobynJoanne, The Hunt: TLDR: Wow. Do you like information? Adaptive uber compression, you could probably run just this with potential omni-elemental defence and offence. Very thematic, SC lean snuck in too. Personal rating: 8/10. I liked a lot of Joanne's sets and this one was the one I thought might just be too complex. Figures! I like the SC lean, I like the pet, I like the adaptability. It’s just pretty cool. Trying to be subjective rating: 7/10 - are people put off by the complexity? I suspect so. +1 though for SC lean, although this is not an accessible armor so, idk on that. What an awesome set though, there has been nothing like this and as the devnotes state, would likely cause some cool UI improvements.
< Message edited by KhalJJ -- 7/22/2024 3:37:47 >
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