|  DemonicDarkwraith 
  ArchKnight DragonFable
 
 
 
   | Suntouched Egg Food
 
 Location:  Suntouched Egg,  Sunbathed Slither
 
 Level: As player
 Damage: Scaled
 Damage Type: Melee
 Element: Light
 
 HP: Scaled
 MP: Scaled
 
 Experience rewarded: Scaled
 Gold rewarded: Scaled
 
 Stats
 STR: Level*5/8
 DEX: Level*5/8
 INT: Level*5/8
 CHA: 50
 LUK: Level*5/8
 END: Level*5/4
 WIS: 0
 
 Offense
 Boost: 0%
 Bonus: 20 + Level/5
 Crit: 10
 
 Damage Multipliers
 Non-Crit: [100+STR*3/20]%
 Dex: [100+DEX/40]%
 DoT: [100+DEX/4]%
 Crit: [175+INT/10]%
 
 Defense
 Melee: 10 * Level/90
 Pierce: 10 * Level/90
 Magic: 10 * Level/90
 Block: 10 * Level/90
 Parry: 10 * Level/90
 Dodge: 10 * Level/90
 
 Damage Reduction
 Non-Crit: 0%
 DoT: 0%
 Crit: 0%
 
 Resistances
 Immobility: 300
 Shrink: 300
 Bacon: 50
 Fire: 50
 
 Attack Types
 Attack Type 1 - Rains down a light bolt at target for 1 hit of 200% damage.
 Attack Type 2 - Rains down a multiple bolts at target for 3 hit of 100% damage, amounting to 300% damage.
 Attack Type 3 - Purges 'Solid Shell' (see other information) from itself; digs and pulses at its target for 1 hit of 100% damage; the damage of this attack doubles each time it is used in a row, capped at 1,600% damage; if the attack missed, reapplies 'Solid Shell' to itself.
 Attack Type 4 - Digs and ascends, bursting its target in an eruption for 4 hits of 320% damage, amounting to 1,280% damage; applies the following effects:
 Other informationPurges 'Unhatched Potential' (if active) from itself. 
Sets 'Solid Shell' to 70. 
Permanently applies 'Ascension' (+20X% Boost, +20X Bonus) to itself inclusive, where X is the number of times Attack Type 4 is used.
 The Suntouched Egg begins the battle with the following permanent effects applied to itself:
 The Suntouched Egg follows the skill rotation; Attack Type 1 -> Attack Type 2 -> Repeat, and will pause this rotation to use Attack Types 3 and 4 on certain conditions:'Unhatched Potential': While affected by this status effect, the Suntouched Egg cannot go below 1 HP and cannot be defeated by direct damage and DoT effects; this permanent death resistance effect is removed upon its first usage of Attack Type 4. 
'Solid Shell' (+[70-10Y]% Non-Crit/DoT/Crit Damage Reduction).Y is reduced by 1 on one of the following sources:Every 4 turns. 
If the Suntouched Egg loses a total of 5% of its maximum HP.
'Solid Shell' will floor at 20% Non-Crit/DoT/Crit Damage Reduction, allowing usage of Attack Type 4. 
Players fight a trio of the Suntouched Egg, with each of them having a varying state of 'Solid Shell' at the beginning of the battle—the first Suntouched Egg begins at 50% (2 stacks), the second begins at 60% (1 stack), and the third begins at 70% (0 stacks). 
'Solid Shell' is visually represented by the number of cracks on the Suntouched Egg.
 The use of Attack Type 3 varies across on each Suntouched Egg:The third Suntouched Egg will use this attack on its first turn, while the second and the first will use it on fifth and tenth turns respectively.
Attack Type 3 will pause the initial rotation until one of the following conditions are met:If the target missed or glanced this attack. 
If Attack Type 3 was used 5 times in a row. 
Upon meeting one of the following conditions, Attack Type 3 will have a 5 turn cooldown before being used again.
If 'Solid Shell' reaches 20% Non-Crit/DoT/Crit Damage Reduction (5 stacks), the Suntouched Egg will prioritize Attack Type 4 over all Attack Types.
   Solid Shell Appearances:  1 /   2 /  3 /   4 /  5
 
 < Message edited by DemonicDarkwraith -- 3/8/2025 16:40:10  >
 
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