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Friday, August 15th Design Notes: Book 3: Amityvale - Red Queen's Gambit (Part 2)

 
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8/15/2025 19:30:44   
Laeon val Observis
Member
 

quote:


Friday, August 15, 2025
Book 3: Amityvale - Red Queen's Gambit (Part 2)
Hey there, heroes!

This week, part 2 of the Red Queen's Gambit mini-story is here!


After agreeing to Queen Safiria's deal, she gave you directions to the base of the Moonbane Hunters. Alongside your dragon, it's up to you to put a stop to this rogue group of hunters.

Head over to Book 3 Amityvale to play this week's quest: Red Queen's Gambit (Part 2)!



Also this week, a new cosmetic weapon is available for purchase!


The Voltaic Ratchet is now available for 350 Dragon Coins from the DC Cosmetics shop. The perfect accessory for any Technomancer, as long as you don't mind bending the laws of physics. You can click on it to stop its movemernt, as well!



Finally, we have a couple bugfixes!
  • Bulwark DragonLord's Ice Dragon Spirit skill now properly applies -50 Boost when unempowered. (Instead of -70).
  • Fixed an issue where players coudl use keybinds to move during Robina's introduction cutscene in Book 1, causing a progress flag to never be set.


And that's all for this week! Next week, if everything goes well, we're returning to Book 2 Reimagined!

DF AQW  Post #: 1
8/16/2025 2:16:50   
Roxas45
Member

Can I just say that I really like the way the story for this two-parter is going.
I like that there is a return to the morally black and white side of things. And I like that our character isn't waffling here.

Its also interesting to note the political manoeuvring that Queen Safira mentioned. I thought this would have been expounded more in the Rose vs Robina saga of things - but I like it.

I ALSO like the mechanics of the fight - It took me a moment to realize before I checked, and went "Oh. THATS how we're playing this." Liking it so far.


But... I dont like the 350 DC price for a spanner. Thats going to be my only gripe XD
And it should be taken with the least amount of seriousness, and/or vitriol. I'm very protective of my DC's, even if I've gotten the Doomknight's package.
AQ DF MQ AQW  Post #: 2
8/16/2025 6:52:31   
Bluu
Member

I agree, I'm glad to see the hero being assertive for once rather than a passive blank slate. He saw the bandit crew for what it was and didn't really waste time blubbering on about it, of course attempting to reason with them shortly just to hear their side out but quickly realizing that it was a waste of time and just beating them up. I do think the exposition was quite heavy in the previous quest and that some of the information Safiria was giving us could have been relayed through text pop-ups during the gameplay segment or if we had more time to naturally come to an understanding of the ramifications of Safiria's concerns, but for what it's worth, this two-parter definitely does improve on concerns I've had with the main story.

The ending with Moonbane Glauca incapacitating Alban after the fight felt a little forced and off, though. It kind of felt like beating her up a bit made her come back to her senses, and Alban doesn't particularly say or do anything during the fight that could potentially make her want to rethink. Considering you're greatly encouraged to defeat Glauca first, maybe he could've had a text pop-up upon her defeat where he told his guards not to bother with a hired help that failed and just go after their target, which combined with the knowledge of a cure being in development, would probably make her think that her captain isn't exactly a team player. Because surely, if she was so quick to turn and confess her team's banditry, she had to have been harboring some feelings of resentment for a while but went along with it due to familiarity, right?

I do think that the note to start the quest should be moved below the Blood and Roses button on Thursday's UI though, as it clearly happens after that (and the rest of Book 3). I know it's supposed to be a replay of the events, but no other map does this kind of thing upon completion so it's a little odd. I would like to have the option to Talk to her somewhere down the line too, it feels like so much is still in the air after the events of Blood and Roses, and it would be nice to recuperate and catch up with one of the hero's oldest friends at this point.
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