Home  | Login  | Register  | Help  | Play 

=AQ= Ashes to Arms

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> AdventureQuest General Discussion >> =AQ= Ashes to Arms
Forum Login
Message << Older Topic   Newer Topic >>
8/31/2025 17:56:34   
CarrionSpike
Helpful


COMING THIS WEEK!

Final Solstice III - Breakthrough
War has recalled their legion's most brutal commanders to Rubicon Keep. The resistance believes these commanders have gone too far, and their plan to break the legion's coordination requires them to be taken out of the fight. The question remains: how will the resistance breach the keep, and what will they find once they get inside?

Limited-Time Shop - Zfinity Gauntlets
Unleash the power of the elements with every gauntlet from the Zfinity series. It's an endgame for your enemies, with dynamic elemental defense and awe-inspiring abilities. Seize the moment and secure these extraordinary Misc items, as they're here for a fleeting moment. Snatch your gauntlets before they slip away!

Limited-Time Shops:
  • Zfinity Gauntlets - Arriving with release!
  • Back-To-School
  • Summer Season
Reminders:Newsletter Link: https://mailchi.mp/artix.com/2025-final-solstice-part3-zfinity-gauntlets

Tagged and fixed a newsletter typo. Can't wait for everyone to see this week's surprise! ~Lorekeeper

< Message edited by Lorekeeper -- 8/31/2025 19:03:16 >
Post #: 1
8/31/2025 19:34:57   
ming shuen
Member

@AQ Team

Hi. For the Space ZFinity Gauntlet, there is a typo in the skill description of Harden Space. "Solidify the space between you and your foe, greatly boosting yoru block rate for 1 turn!"

Reported this to Lorekeeper over a year ago, and he told me that he amended it in the back-end, but requires another staff member to go through the backlog and take them live, since he can't handle it himself.

This bug has been bothering me for over a year now. Since the ZFinity Gauntlets are returning again, please approve Lorekeeper's fix if y'all have the bandwidth. Thanks!
AQ DF MQ  Post #: 2
9/1/2025 13:41:12   
Bolter
Member

There is actually a Lunar Eclipse this weekend, although it's mostly visible only from the Eastern hemisphere, but would it be ok for the Eclipse LTS to be re-released as well? I am hoping that Lunar Eclipse themed weapons would someday be implemented as well, just as those Solar Eclipse themed weapons were implemented sometime back, but I can understand if there is no time for that now.
AQ  Post #: 3
9/4/2025 16:08:46   
  The Hollow
AQ Lead


The release is LIVE! The Eclipse Shop is also back for a limited time.
AQ  Post #: 4
9/5/2025 0:12:44   
Zeldax
Member
 

It's worth noting that the Eclipse weapons are still bugged to inflict double their intended Bleed value. I imagine that the longer these remain unfixed, the bigger the possible community backlash there will be.
Post #: 5
9/5/2025 0:39:11   
Aura Knight
Member

The power wasn't intentional? It's the best thing about them. Surely if bugged a release week fix could have happened initially. Aren't we a few years in? At this point leave them be.
AQ DF AQW  Post #: 6
9/5/2025 0:56:36   
  Lorekeeper
And Pun-isher

 

Leaving bugs of the magnitude of double power because they have slipped through the backlog, or because of any reason, is not an option. There are many such issues we've not yet had time to fix; that is not a confirmation that they will never be fixed.
Post #: 7
9/5/2025 4:25:46   
ming shuen
Member

I just wanted to drop by and say I really enjoyed this release, so much so that I ended up playing it through twice. There’s a lot to appreciate here, from the background art in the cutscenes, to the areas the Chosen fights through, the creative monster designs, and the animation of Gaspar and the Mecha attacking and fleeing. It feels like quite an art-heavy release that took a significant amount of time to put together, and the effort really shows.

From a storytelling perspective, I loved seeing the way the mecha’s strengths and limitations were portrayed against divine power and giant dragons. Enjoyed the showcase of intellect and competence of the player, and the characters in the world at large outside of the chosen. Gameplay wise, I think the Eclipsus Sentinel represents a good example of what the difficulty level should be for a regular mob. I know that this is supposed to be an end-of-quest monster, but if all regular mobs can pose the same level of difficulty (and surprise) as this monster, it will be a good way to curb player side power creep.

Overall, a huge fan of this release and am looking forward to see how this saga wraps up!

(P.S., Fix the typo in ZFinity Gauntlet: Space if you have the bandwidth)
AQ DF MQ  Post #: 8
Page:   [1]
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> AdventureQuest General Discussion >> =AQ= Ashes to Arms
Jump to:






Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition