Home  | Login  | Register  | Help  | Play 

CRUSHINATRIX5000 (All Versions)

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [DragonFable] >> [DF Encyclopedia] >> Monsters >> CRUSHINATRIX5000 (All Versions)
Forum Login
Message << Older Topic   Newer Topic >>
5/4/2012 20:22:08   
  Stephen Nix
Penguin Lore Keeper (DF)


CRUSHINATRIX5000 (2)
Clockwork

Location: The Appointment

Level: As player
Damage: Scaled
Damage Type: Melee
Element: Metal

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: 0
DEX: 0
INT: 0
CHA: 0
LUK: 0
END: 0
WIS: 0

Offense
Boost: 0%
Bonus: 5 + Level/5
Crit: 2

Damage Multipliers
Non-Crit: 100%
Dex: 100%
DoT: 100%
Crit: 175%

Defense
Melee: 10 * Level/90
Pierce: 10 * Level/90
Magic: 10 * Level/90
Block: 0
Parry: Level/90
Dodge: Level/90

Resistances
Water: -15
Stone: 40
Metal: 70
Immobility: 65
Energy: -15

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Attack Types
Attack Type 1 - Approaches and uppercuts its target for 1 hit of 200% damage.
Attack Type 2 - Approaches and strikes its target with arms for 1 hit of 200% damage; applies 'Armor Smasher' (-10 All Resist, +10 Health Resist) to target for 3 turns inclusive.
Attack Type 3 / 3.1 - Approaches and uppercuts its target before striking it for 2 hits of 200% damage, amounting to 400% damage; applies 'Dazing Smash' to target, stunning it for 1 turn.

Other information
  • This version of CRUSHINATRIX5000 begins the battle with 'Crushing Blows' (-300 Crit, +5X% Boost, +20X Bonus) permanently applied to itself.
    • X is the number of times CRUSHINATRIX5000's hits were missed or glanced; X will reset to 0 if CRUSHINATRIX5000 landed a direct hit.
  • CRUSHINATRIX5000 follows the skill rotation; Attack Type 1 -> Attack Type 2 -> Attack Type 3 -> Repeat.

    < Message edited by DemonicDarkwraith -- 9/20/2025 18:04:42 >
  • AQ DF MQ AQW Epic  Post #: 1
    9/20/2025 18:05:04   
      DemonicDarkwraith

    ArchKnight DragonFable



    CRUSHINATRIX5000 (1)
    Clockwork

    Location: Appointment

    Level: As player
    Damage: Scaled
    Damage Type: Melee
    Element: Metal

    HP: Scaled
    MP: Scaled

    Experience rewarded: Scaled
    Gold rewarded: Scaled

    Stats
    STR: 0
    DEX: 0
    INT: 0
    CHA: 0
    LUK: 0
    END: 0
    WIS: 0

    Offense
    Boost: 0%
    Bonus: 5
    Crit: 2

    Damage Multipliers
    Non-Crit: 100%
    Dex: 100%
    DoT: 100%
    Crit: 175%

    Defense
    Melee: 10
    Pierce: 10
    Magic: 10
    Block: 0
    Parry: 1
    Dodge: 1

    Resistances
    Water: -15
    Stone: 40
    Metal: 70
    Immobility: 65
    Energy: 80

    Damage Reduction
    Non-Crit: 0%
    DoT: 0%
    Crit: 0%

    Attack Types
    Attack Type 1 - Approaches and uppercuts its target for 1 hit of 100% damage.
    Attack Type 2 - Approaches and strikes its target with arms for 1 hit of 100% damage; applies 'Daze' to target, stunning it for 2 turns.

    < Message edited by DemonicDarkwraith -- 9/20/2025 19:57:13 >
    DF  Post #: 2
    9/20/2025 18:05:31   
      DemonicDarkwraith

    ArchKnight DragonFable




    Also See: DEFENDINATOR 5000

    Thanks to DemonicDarkwraith for original entry (2), entry reformat, image, attack type images, also see, and corrections (1).
    DF  Post #: 3
    Page:   [1]
    All Forums >> [Artix Entertainment Games] >> [DragonFable] >> [DF Encyclopedia] >> Monsters >> CRUSHINATRIX5000 (All Versions)
    Jump to:






    Icon Legend
    New Messages No New Messages
    Hot Topic w/ New Messages Hot Topic w/o New Messages
    Locked w/ New Messages Locked w/o New Messages
     Post New Thread
     Reply to Message
     Post New Poll
     Submit Vote
     Delete My Own Post
     Delete My Own Thread
     Rate Posts




    Forum Content Copyright © 2018 Artix Entertainment, LLC.

    "AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
    and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
    PRIVACY POLICY


    Forum Software © ASPPlayground.NET Advanced Edition