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Creative!
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Changes are in bold. Name: Aggendrest the Betrayer, Bane of all, Scourge of our hearts, The Hateful Son of Messeteron Side: Chaos Race: Elf (Eronian Elfs are functionally identical to humans, with similar inherent limits on their physical capabilities and lifespans) Age: 276 Appearance: Aggendrest is an Elf with skin like dark chocolate who appears to be in his mid thirties. He is completely bald and has blue eyes. Arriving in the Chequered City he is wearing a simple linen tunic and pants, with a pair of gold-rimmed half-moon glasses perched upon his face and his sword sheathed at his side. Capabilities: Drive to Survive: A supernatural ability that Aggendrest was born with, which grants him an immense fortitude, pain threshold and mental fortitude. This does not make his body any more resistant to damage, but rather allows him to persist with wounds that would incapacitate anyone else through sheer will, though he will be just as susceptible to fatal wounds as any other. This ability forces Aggendrest to try to take the perceived optimal path for his survival, even potentially forcing him to act and talk in ways he doesn’t want to. Fount of Knowledge: Aggendrest has gathered immense knowledge over his long life on a great many varied subjects, both academic and practical. Shackled Magic: One of the crown jewels of Aggendrest’s research, this derivation of magic allows him to freely manipulate the natural states of non-living matter without side-effects, with the ease of this manipulation depending on how naturally easy those processes are, it is, for example, significantly easier to turn water to solid or gas than to turn a sword to liquid. Arriving in the Chequered City this has seen a marked decrease in effectiveness. Firstly, the lack of side-effects has disappeared, with the use of Shackled Magic now draining Aggendrest’s stamina proportionally to the difficulty. Secondly, in addition to being unable to affect living matter, he can no longer affect any part of anything that is at all within 5 centimetres of living matter, with Aggendrest himself counting for that restriction. Shackled Magic has a range of 20 feet and does not require line of sight, additionally, it takes time, which is determined by the total volume to be affected and the difficulty of the change being made. Aggendrest can manipulate an object either in whole or in part, with the total amount he can manipulate at once being of a similar volume to Ledreia. While Aggendrest can manipulate gasses just as well as solids or liquids, unless a gas is somehow isolated it would be considered part of a contiguous whole that is within the living matter exclusion zone. Ledreia: Aggendrest’s accursed sword, created as a byproduct of research into souls. A silvery one-handed sword with a blade measuring 31 inches, made of a synthetic metal purpose-crafted to trap souls with ominous red runes running the blade’s length. Ledreia is an unfinished work and its abilities reflect that; When its blade cuts into a being’s flesh, it will also do proportionate damage to the soul, however it is not capable of soul-trapping an entity it slays. When an individual’s soul is damaged, their stamina drains at an accelerated rate, but damage to the soul is no more fatal than physical damage and the soul will heal itself over time, just like physical wounds. The rate at which the soul heals for minor wounds such as cuts is equivalent to the time those wounds take to heal physically, though is extended in the case of amputations. If healing occurs through means other than the natural process, unless that healing specifically targets the soul in some way, healing the physical wound will not cause the soul to heal any quicker. When the blade cuts through the air, it screams with the sound of the souls trapped inside it. Ledreia’s sharpness is also boosted by the souls trapped inside it, making it more deadly than an ordinary blade, though not to the point where it can easily slice stone and metal.
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