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2/15/2026 13:11:24   
CarrionSpike
Helpful


COMING THIS WEEK!

Z-Token Shop Update - Frostfallen Requiem Doomknight Set
Venture into the Z-Token Shop and claim the Frostfallen Requiem Doomknight! This chilling new variant of the iconic Requiem Doomknight set commands the frozen echoes of the abyss to crush all who stand in its way. Born of darkness and fueled by corruption, the Shadowscythe are the undead army sworn to serve the dark empire. Their ranks swell with twisted souls, cursed knights, and abominations forged from shadow and bone. Loyal only to the Empire of Darkness, they spread fear across Lore, bringing ruin to all who resist. To join the Shadowscythe is to abandon the light forever… and embrace eternal undeath. The cold never felt so deadly.

2026 Paradox of Lore Calendar
As we stand at the crossroads of past, present, and future, your next adventure awaits!

A glimpse into a world where timelines collide and legends overlap, the paradox of Lore captures the swirling hourglass, fractured destinies, and ever-shifting magic that shape the realms we call Lore. As we stand at the crossroads of past, present, and future, your next adventure awaits! Choose the Regular Edition to unlock the Archivist of Time Set, or upgrade to the Collector’s Edition to secure the legendary Archivist of Tempus Set as well.


Limited-Time Shops:
  • Lorelympian Games
  • Thursday The 12th
  • Lunar Near Year
  • General LTS
  • New Years
  • Winter Season
  • Frostval
Reminders:
  • Z-Token Packages: Froststrike (NEW), Shadowstrike, and Earthstrike Guardian Dragon Blades Available for a Limited Time! - Available Until ???
Newsletter Link: https://mailchi.mp/artix.com/2026-paradox-lore-frostfallen-requiem-doomknight

Tag, you're it. ~Anim

< Message edited by AnimalKing -- 2/16/2026 7:10:07 >
Post #: 1
2/15/2026 16:22:39   
GwenMay
Member

I'm very excited for what seems to be our first AE Calendar armor reward since Shadowwalker of Time in 2017. The art for the calendar set looks amazing. Personally, I'm hoping for energy and earth spellcaster lean armors, but anything will do! Hopefully we eventually get the set as a $100 package as well like Shadowwalker, seems a waste to permanently lock an armor behind a calendar reward when even AQW and DragonFable lets you buy calendar class variants via premium currency.

The Requiem Doomknight Set does have great art, so I don't mind an ice reskin (although ice seems a strange choice as we already have legion doomknight for ice in the token shop). I am hoping that this release updates the Requiem Doomknight armors' effects to be more than just a normal doomknight clone - perhaps it could combine normal doomknight's SPell with Ebony Sepulchure Form's undeadify?
AQ DF AQW Epic  Post #: 2
2/16/2026 0:28:11   
Singularity
Member
 

how much does the calender usually cost
Post #: 3
2/16/2026 0:51:18   
SongOfInsanity
Member

@Singularity that depends. This is also all before shipping cost;

Collector's Edition - 24x36" Poster = $34.95 USD

Standard Edition - 24x36" Poster = $24.95 USD

Collector's Edition - 12x18" Collectable Print = $29.95 USD

Standard Edition - 12x18" Collectable Print = $19.95 USD

Collector's Edition - Postcard & Digital Gear = $29.95 USD

Standard Edition - Postcard & Digital Gear = $19.95 USD
AQ DF MQ  Post #: 4
2/16/2026 6:46:58   
Doomknight Arakos
Member

Will the original Doomknight armor + weapons also get a reskin? It would feel more in place with RDK
AQ  Post #: 5
2/16/2026 12:39:44   
Bolter
Member

Ok, looks like the items of the 2026 Calendar are finally coming.

By the way, are the 3-in-1 Cap'n Scurvy Seeking Fire and Ice Sabers for the TLaPD Davey Jones - Bundle out yet?
AQ  Post #: 6
2/16/2026 16:00:35   
Yozai
Member

Nice, hope this is when OG Doomknight also gets updated
Post #: 7
2/18/2026 7:06:48   
Temptus
Member

insane art and cool title which is added to inventory instantly nice! i second Gwen's opinion of ideal lean and elements.

EDIT: will bonus tokens return on packages anytime soon plz im running low!?

< Message edited by Temptus -- 2/18/2026 7:17:17 >
AQ  Post #: 8
2/21/2026 0:21:42   
Singularity
Member
 

Little confused on the calendar armor. Basically:

1. If I buy the "Paradox of Lore Calendar: Collectors edition - Postcard and Digital Gear" that costs $29.95. Is that the one that gives me the tempus and time armors?

2. It also says it gives you the code after it processes, or its on pre order? If bought right now, when should i expect the code in my email?
Post #: 9
2/21/2026 20:49:33   
SongOfInsanity
Member

@Singularity

1. Yes. The "Paradox of Lore Calendar: Collectors edition - Postcard and Digital Gear" gives you both the tempus and time armors.

2. It means that they will send you the code after they receive your funds and begin the shipping process for your postcard.
AQ DF MQ  Post #: 10
2/21/2026 23:22:19   
Animenut1
Member

First, let's address the elephant in the room. It's a LIGHT armor, so how does it compare to Paladin? It's worse. But that's not a shocker. Paladin is one of the best armors in the game. I cannot honestly think of any light armor that could reasonably compete with Paladin's versatility.

So the REAL question is "If someone doesn't have Paladin and doesn't want to go through the effort of getting it and ranking it up, would this set be worth buying?" To which the answer is a resounding......kinda? Eh? I mean, it's a neat set. It's not like the thing isn't powerful in some respect. The issue is that ALL of its utility is in its skill. It's a dire lean armor with a focus on DoT effects that almost require its set weapon to be worth using considering the weapon reliably applies a DoT. But the issue is that since it's a DoT build, it CANNOT hit hard enough to justify using a light-elemental attack while using a light-elemental armor. Against darkness enemies it would be strong against, you're taking way too much damage and not really dealing much in return thanks to DoT scaling. But the armor's DRAIN poison might mitigate that....right? I mean, it's a strong drain poison, for sure. Against the training Drakel, I'm getting roughly ~300 per tick on one stack and around ~500 per tick after two stacks. Against a neutral-element enemy, that's pretty good by DoT standards, but that's WITH the full set equipped, including all the poison potency built into the set items. Assuming a darkness enemy is 130% weak to light, a 650 Light DoT for a few turns isn't terrible......if it was backed by player damage, as well. "But it's a DRAIN poison!" Yeah, and a x1 drain rate is decent. Getting 650 (optimistically) back per turn would be nice if it wasn't for the fact that you're making yourself vulnerable to damage to do it, and that DoT is nearly ALL of your effective damage. A genuine Light nuke on another armor would end the same battle way faster and way more safely, and for way less SP.

"Okay, so what WOULD it be good for?" Well, it has a fairly powerful drain poison. That's utility. If you're fighting a stubborn Darkness enemy, I could imagine a world where you swap in the armor to use its skill, then go back to a Darkness armor to benefit from a few turns of moderately-strong poison heals. Is it worth a turn of unresisted damage? Maybe...? You could force a turn of Celerity to do this safely. Probably the best way to use it. But that's putting a LOT of effort into making it viable, which should be very telling.

The issue with the set primarily centers around being focused on DoT. DoT is inherently weaker than player damage, even when buffed by the (current incarnation of) Dire lean, so the DoT has to have a lot more going for it to make it viable when the damage type matches the armor type. Unfortunately, without nuke potential, a DoT-focused, ele-locked set really can only find use in niche situations.

So, again, is it worth getting? If you like novelty, then sure. The armor LOOKS AMAZING. I wish it was better, or at least comparable to Paladin, so I had an excuse to use it. But the DoT focus really harms the set. Either the DoT scaling needs a huge buff, the Dire lean needs to REDUCE enemy incoming damage (Taking more damage implies a glass cannon build, but it...can't....cannon...), or the skill's element and resulting poison has to match the player's current weapon. Or make the DoT a prismatic burn so it's universally useful. A prismatic burn would actually make it a really neat armor that's....not the strongest, but having a reliable DRAIN prismatic burn would certainly make up for its weaknesses.

As for which piece of the set is the best? The armor. Not even close. The DRAIN poison only comes from the armor, and that's where most of its niche lies. Second is the weapon. It's....It needs a rework. Being 100% proc is weird. Sacrifices a LOT of damage for no real gain. It can toggle to inflict two tiers of poison, but that's not really...good. It's not that poisoning itself is bad, but sacrificing weapon damage AND SP to inflict a poison doesn't feel worth it on a weapon that's already kinda weak. It just ends up dealing moderate DoT while the player damage is terrible. If the poison from the weapon was PERMANENT, then maybe we'd have something to consider here. But an underpowered DoT that gives way too much up to inflict from an already-weak weapon is just not a good look. Plus, it actively makes the DRAIN poison from the armor weaker. It's an active detriment to the armor's main appeal. Third is the shield. Literally just a Light shield with the ability to boost poison infliction chance. Good for the set? Technically. But it's a shield that just gives potence. Not useless, but not interesting, and not what the set actually needs.

I decided to go test out the "healing against a Darkness enemy" thing by fighting King Raymoond the Moonray ("Final Challenge" in the guardian arena) to see how the Light drain poison fares against a reasonably strong monster with a HUGE weakness to Light. It was terrible. Raymoond was slapping me for 2K per turn (granted, I had the LIGHT shield on, so take that for what it's worth), the drain poison was having difficulty even applying WITH the full set equipped, and even when it did apply, I was only getting barely ~300 damage off of it. Not worth tanking all that damage to apply it.

The set has potential, for sure. But it needs to be heavily reworked to be considered for genuine viability. Unless someone has noticed something I missed.

< Message edited by Animenut1 -- 2/21/2026 23:29:13 >
Post #: 11
2/22/2026 11:10:52   
Temptus
Member

The armour is cool and the shield is the only none seasonal potency afaik ? (all of them are package or tokens anyway looking at the wiki). but please can we lose the 100proc on the weapon (melee and magic atleast) and make it also siphon? i'd rather not have the guaranteed hit count but not dilute the armours siphon i think its a more than fair trade. and can the magic weapon work on spells also! it needs to actually synergise it rlly needs that buff i beg!
AQ  Post #: 12
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