rjy
Member
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All of the challenges I've tried are laughably impossible. For example I just tried Odessa. She can do 1,300 damage in one move; I only have 1,700 hp. If massive damage was the only thing I had to work around that would be fine, but she also can't be stunned, her attacks can't really be avoided in the first place because of high bonus, and she also does an unblockable instakill move if the fight gets too long. And it will because I can't damage her until the mogbots get killed, and the mogbots resurrect themselves after 3 turns if you do kill them... and they're hard to kill in the first place because you have to take them out in one turn or they'll heal all the damage you did that turn. Essentially, it's impossible for me to damage her and very easy for her to damage me. It's not fun. It's not a challenge. Every single IatEoT challenge I've done operates the same way: Impossible for me to damage them, they'll do full heals at regular intervals even if I do, and on top of all that, they all do tons of damage with tons of bonus to hit. Are they supposed to be impossible unless you're maxed out level 80 and a wizard at the game? Then what's the point of having them scale with your level? And why give of them extreme modes? If a maxed out character is the base for the base challenges, who can beat the extreme ones?
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