DemonicDarkwraith
 ArchKnight DragonFable
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Assassin ??? Location: A Hero is Invited Level: As player Damage: Scaled Damage Type: Melee Element: Evil HP: Scaled MP: Scaled Experience rewarded: Scaled Gold rewarded: Scaled Stats STR: Level*5/2 DEX: Level*5/2 INT: Level*5/2 CHA: 100 LUK: Level*5/8 END: Level*5/8 WIS: 0 Offense Boost: 0% Bonus: 20 + Level/5 Crit: 10 + LUK/10 Damage Multipliers Non-Crit: [100+STR*3/20]% Dex: [100+DEX/40]% DoT: [100+DEX/4]% Crit: [175+INT/10]% Defense Melee: 60 * Level/90 + LUK/20 Pierce: 60 * Level/90 + LUK/20 Magic: 60 * Level/90 + LUK/20 Block: 60 * Level/90 + LUK/20 Parry: 60 * Level/90 + LUK/20 Dodge: 60 * Level/90 + LUK/20 Damage Reduction Non-Crit: 0% DoT: 0% Crit: 0% Resistances Evil: 200 Darkness: 200 Shrink: 300 Immobility: 300 Attack Types Attack Type 1 / 1.1 - Powers up with doom before charging at target for 1 hit of 100% Evil damage; after the attack, applies one of the following effects: (Pop-up: The assassin tests the weight of their blades...) - If the hit was missed or glanced, applies 'Swift Blade' (+60 Bonus, +30% Boost, attacks will use Darkness element) to himself for next 3 turns. (Pop-up: The assassin begins to strike swiftly after missing you!)
- If the hit lands, applies 'Heavy Blade' (+60% Boost, +30 Bonus) to himself for next 3 turns. (Pop-up: The assassin begins to strike with heavy blows after hitting you!)
Attack Type 2 - Summon doom spikes at target for 5 hits of 30% Evil damage, amounting to 150% damage; applies 'Chains of Doom' (-60 Melee/Pierce/Magic Avoidance, -60 Block/Parry/Dodge Defense, -60 Bonus) to target for 3 turns inclusive. Attack Type 3 / 3.1 / 3.2 - Charges his target before striking it multiple times for 5 hits of 50% Evil damage, amounting to 250% damage. Attack Type 4 / 4.1 / 4.2 / 4.3 - Empowers himself before charging his target and striking it multiple times for 5 hits of 100% Evil damage, amounting to 500% damage. Attack Type 5 / 5.1 / 5.2 - Charges his target before striking it multiple times for 5 hits of 100% Evil damage, amounting to 500% damage. Other information The first time the Assassin's hit lands, he permanently applies 'Whispering Shadows' to target. While affected by 'Whispering Shadows', each time a hit lands, a Whispering Shadows stack increases by 1 and caps at 5. (Pop-up: The shadows lengthen around you, whispering words just out of earshot...) - If Whispering Shadows stacks equal to 5, the Assassin will use Attack Type 5 next turn; after the use of Attack Type 5, stacks of Whispering Shadows are reset to 0. (Pop-up: The shadows around you coalesce and the assassin spots an opening!)
The Assassin follows the skill rotation; Attack Type 1 -> Attack Type 2 -> Attack Type 3 -> Attack Type 1 -> Attack Type 2 -> Attack Type 4 -> Repeat., and will pause this rotation each time to use Attack Type 5 if Whispering Shadows stacks equal to 5. Thanks to arcanum37 for attack information and rotation information.
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