neswii
Member
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Vessel of the Heart MC FD Light with Fire secondary armor. Has skills that give up pet/guest attacks for additional effects. Flavor Effect: Pays -6 MRM. Reduces guest cost by 10% Melee. MC: Compresses two skills. * Both are spell-based and use held weapon's mainstat. * Attack and effect elements seek between player weapon, pet, guest, Fire and Light elements. Assumes Light for elecomp. * Both skills use the player's, pet's and guest's turn. Uses 100 + [SP Cost] + (20 + 20*[CHA]/[ExpCHA]) + (30 + 30*[CHA]/[ExpCHA])% Melee. * If pet/guest is inactive or doesn't attack (ie: booster pets), remove the corresponding part of the above equation. ** ACT: Super Support - Efficient cost. Deals no damage. Effect is split accordingly: *** 50% is spent on a 4 turn choke infliction that scales on attack element. This has +0 Save Bonus, inflicts with CHA/LUK vs. monster CHA/LUK. *** 25% is spent on a 4 turn HP regen that scales on attack element. *** 25% is spent on a 4 turn SP regen that scales on attack element. Gains 1.125x power due to targeting SP. ** ACT: Big Buster - Standard cost. Pays 50% Melee in damage to attempt to inflict a 2 turn [Attack Element] Elevuln before attacking. This has +0 Save Bonus, inflicts with CHA/LUK vs. monster CHA/LUK. Something something another pop culture reference yet again yes yes, I'm just enjoying Deltarune chapter 5 way too much I just wanted to make something that once again riffs off of Damnation, but in a less permanent way, this time just giving up a single turn instead of fully dismissing them, kinda like Mega Pzycho Sabre's click skill.
< Message edited by neswii -- 8/16/2026 5:27:43 >
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