Zardwarts Little Wand (Full Version)

All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> [AQ Encyclopedia] >> Weapons



Message


Ianthe -> Zardwarts Little Wand (7/20/2007 0:06:29)

Zardwarts Little Wand

Also see Zardwarts Sturdy Wand.

Level 10
Price: 500 36
Sellback: 300 18
Location: Warlic's Beginner Magic Shop

Type: Magic
Element: Light
Damage: 5-15
BTH: 5

SPECIAL #1
Hits: 1
Element: Light
Attack Type: Magic
Damage: 100% Base, Random and Stat
BTH: +0 plus Stats
Note: This is treated as a normal Player attack.
Rate: 70%

SPECIAL #2
Rate: 30%
NOTE: If you have less than 40 MP, you use SPECIAL #1 instead. Otherwise, you select one of the following effects:
    Invito Cervus!
    Summons Deery
    Cost: 40 MP

    Expelcius!
    Hits: 1
    Element: Light
    Attack Type: Magic
    Damage: 100% Base, Random, and Stats
    BTH: +50 plus Stats
    Note: This is treated as a normal Player attack.
    Effect:
    •If the attack connects, the monster makes a Save Roll. It makes a roll with a bonus equal to [ItsLevel/10] + [ItsSTR/5] + [ItsLUK/20], and must roll higher than 57 + [YourInt/5] + [YourLUK/20]. If it succeeds, nothing happens*. If it fails, then it is Disarmed for 1 round**.
    •While disarmed, the monster has its damage set to 0 and takes -300 BTH to its attacks.
    Cost: 60 MP

    *Your foe managed to hold on to its weapon!
    **Expelcius! Your enemy has been disarmed for one attack!


    ImperiOW!
    Hits: 1
    Type: Magic
    Element: Light
    Damage: 0% Base, Random, and Stats
    BTH: +0 plus Stats
    Note: This is treated as a normal Player attack.
    Effect:

      If the attack connects, then your opponent can be Controlled (1 round; Level 10; 100% chance). The monster gets +20 to its save:

      Level: 10 vs MonsterLevel
      Major: 30 vs MonsterCHA
      Minor: YourLUK vs MonsterLUK

      Light-Element monsters**** and monsters immune to Paralysis*** are immune to Control.
    Cost: 80 MP

    *Your foe resists your attempt to control it!
    **"Stop hitting yourself! Stop hitting yourself!"
    ***Your foe is immune to Control!
    ****The word of power cannot compel creatures of Light
DESCRIPTION
Stories of a school of magic called Zardwarts abound, a place hidden just to the side of reality. This special wand captures a few of the spells they teach there.

[image]http://i158.photobucket.com/albums/t86/BattleonPKalbum/harry.jpg[/image]

Image from Minion of Poelala. Basic stats from Omg!dragons!. Stats from Aelthai. Update from Fishbone, Chansey_15, Sora Aeragorn, and Asenbesen. Correction from Sora Aeragorn.




Ianthe -> RE: Zardwarts Little Wand (8/25/2008 0:30:50)

[image]http://img67.imageshack.us/img67/1997/paststats8va.jpg[/image]
As above, but:

SPECIAL #1: 65% Rate
SPECIAL #2: 35% Rate

OPTION 2: Expelcius!
Hits: 1
Element: Light
Attack Type: Magic
Damage: 100% Base, Random, and Stats
BTH: +100 plus Stats
Effect:
•A 35% chance of Disarming the monster for 1 round.
•While Disarmed, the monster has its damage set to 0 and takes -300 BTH to its attacks.
Cost: 60 MP

OPTION 3: ImperiOW!
Effect:
•The monster is Controlled for 1 round.
•While Controlled, all of the monsters attacks deal Void damage. Immediately after being hit, you heal HP equal to the damage dealt, and the monster loses HP (heals by a negative amount) equal to the amount by which you just healed.
Cost: 80 MP

Exact stats from Rayf Drayson. Updates from Rayf (first update), Captain Rhubarb (second), and Rayf (third).




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition
0.09375