DemonicDarkwraith -> RE: Firelock (5/18/2024 17:53:27)
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[image]https://raw.githubusercontent.com/DF-Pedia/DF-Pedia/master/tags_banners/Special.png[/image]Special Your weapon special activates on hit. Effect: Replaces 1 hit of <100% damage with 1 hit of X damage, before damage modifiers (Crit, Resists, etc.) are applied; (Rate: 2%)- X = [SQRT(Player's level)*12.5 + (Player's INT/2)], rounded down.
- If X > Player's level, X = Player's level.
[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/weapons/Special-Button-OnHit.png[/image] Appearance Other information Weapon's special initially erroneously applied to all subsequent hits after activation in a single turn; after many bug fixes and formula changes, these values are current as of March 9th, 2019. Weapon is animated; a red glow runs along the stem periodically. [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/weapons/Firelock.png[/image] Thanks to Jay for image, special image, other information, and corrections. Tolkienfanatic for location link and initial special information. Jergal, Siouxsie871, Stephen Nix, Tempest7, TFS, and Verlyrus for updated special information.
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