Astral -> Electro-Spines (12/19/2007 11:44:36)
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[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image] Electro-Spines Also see other Spines ( Cold Steel, Electro-Spines, Winter Edge, Static Charge, Brittle Marrow, Neuro Shock, Frozen Time, Synapse Jolt, Absolute Zero Z, Absolute Zero). Level: 17 Power Level: 25 Price: 150 47 Sellback: 75 23 Location: Jagged Peaks Element: Energy Type: Melee Damage: 8-17 BTH: 3 SPECIAL Hits: 3 Element: Energy Type: Ranged Damage: 76.6% Base and Random each Stats: No normal stats; 51.2% Lucky Strike damage BTH: +11 Rate: 20% Effect: If at least one hit connects, then the weapon attempts to Freeze* the monster, or Paralyse† the monster instead if the monster is immune to the freeze. Ice-element monsters are immune to the freeze, and Energy-element monsters†† are immune to the paralysis. Regardless of which status, the monster gets a bonus to its** save††† equal to 25 - (ItsIceResistance-100)/10:Level: 25 vs MonsterLevel Major: 65 vs MonsterEND Minor: YourLUK vs MonsterLUK *Your foe is frozen! **Your foe resists the chill! †Your foe is paralyzed! ††Your foe shakes off the shock! †††Your foe cannot be paralyzed. EFFECT All normal player attacks deal *85/82 damage, but take -3 BTH. DESCRIPTION This Drakel-crafted spine weapon is great for close-in combat. This weapon has a chance of freezing OR paralyzing your opponent on its special attack. [image]http://i194.photobucket.com/albums/z240/nmehta3/frozentimespines.jpg[/image] Image from ssjgoku5. Update from Aelthai. New prices thanks to In Media Res and BlackAces.
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