Static Charge Spines (Full Version)

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Astral -> Static Charge Spines (12/19/2007 11:45:58)

Static Charge Spines

Also see other Spines ( Cold Steel, Electro-Spines, Winter Edge, Static Charge, Brittle Marrow, Neuro Shock, Frozen Time, Synapse Jolt, Absolute Zero Z, Absolute Zero).

Level: 56
Power Level: 56
Price: 13,550 1,235
Sellback: 6,775 617
Location: Jagged Peaks

Element: Energy
Type: Melee
Damage: 12-24
BTH: 7

SPECIAL
Hits: 3
Element: Energy
Type: Ranged
Damage: 140.6% Base and Random each
Stats: No normal stats; 90.9% Lucky Strike damage
BTH: +24
Rate: 20%
Effect: If at least one hit connects, then the weapon attempts to Freeze* the monster, or Paralyse the monster instead if the monster is immune to the freeze. Ice-element monsters are immune to the freeze, and Energy-element monsters†† are immune to the paralysis. Regardless of which status, the monster gets a bonus to its** save††† equal to 25 - (ItsIceResistance-100)/10:
    Level: 56 vs MonsterLevel
    Major: 130 vs MonsterEND
    Minor: YourLUK vs MonsterLUK
*Your foe is frozen!
**Your foe resists the chill!
Your foe is paralyzed!
††Your foe shakes off the shock!
†††Your foe cannot be paralyzed.


EFFECT
All normal player attacks deal *85/82 damage, but take -3 BTH.

DESCRIPTION
This Drakel-crafted spine weapon is great for close-in combat. This weapon has a chance of freezing OR paralyzing your opponent on its special attack.

[image]http://i194.photobucket.com/albums/z240/nmehta3/frozentimespines.jpg[/image]

Image from ssjgoku5. Update from Aelthai.




Ianthe -> RE: Static Charge Spines (1/19/2011 0:34:43)

[image]http://media.artix.com/encyc/AQ/AQPedia2/paststats.jpg[/image][image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Rare.png[/image]
Static Charge Spines

Location: Jagged Peaks
Level: 56
Price: 16,000
Sellback: 8,000 32,000

Element: Energy
Attack Type: Melee
Damage: 6-22 8-29
BTH: 8%

SPECIAL
Hits: 3
Element: Energy
Attack Type: Ranged
Damage: 90% Base and Random per hit (Total of 270%/270%)
Stats: No
BTH: +10%
Rate: 14%
Effect: If at least two hits connects, the weapon attempts to Freeze the monster. If the monster is immune to freezing, it will attempt to Paralyse the monster instead.

DESCRIPTION
This Drakel-rafted spine weapon is great for close-in combat. This weapon has a chance of freezing OR paralyzing your opponent on it's special attack!

[image]http://i194.photobucket.com/albums/z240/nmehta3/frozentimespines.jpg[/image]

Basic information from Nickwright, ninjamonkeee and Glint. Special stats from TheKholdOne. Image from ssjgoku5. Correct effect from ShadeSlayer and Ciaran. Typo correction from feral__john, Billy Bob, and RASTAFARIAN.




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