Swift Talon Gi (Full Version)

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Ianthe -> Swift Talon Gi (5/8/2008 23:53:52)

[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]
Swift Talon Gi

Also see White Gi, Mountain Cudgel Gi, Ancient Spirit Gi, Serpent Fang Gi.

Level: 50
Price: 10,000 2,690
Sellback: 3,333 5,000 1,345
Location: Martial Artist Class: Lady Akai's Gogg Claw Style Shop
Element: Ice

COMBAT DEFENCE
Melee: 17
Ranged: 15
Magic: 20

ELEMENT MODIFIER
Fire: 113%
Water: 103%
Wind: 108%
Ice: 98%
Earth: 103%
Energy: 103%
Light: 113%
Darkness: 113%

DESCRIPTION
The Gi of a martial artist trained in the Gogg Claw Style which favours quick powerful attacks at the cost of defence.

NORMAL ATTACK
Hits: 2
Type: Melee
Element: «As Weapon»
Damage:
**Base: [60 + 4*ClassLevel]% each
**Random: [60 + 4*ClassLevel]% each
Stats: Yes
BTH: [-8 + 0.5*ClassLevel]% each

EFFECT
If your current class is Martial Artist, you gain +[0.5*ClassLevel]% BTH on all attacks from the armour.

[image]http://i175.photobucket.com/albums/w140/Wolverine558/SwiftTalonGi.jpg[/image]
SKILLS
[image]http://i194.photobucket.com/albums/z240/nmehta3/classability3.png[/image]

Note: Weapon Specials will override these attacks. You do not pay SP/MP if a Special occurs.

Level 1: Claw Slash - Active
An open-handed Melee strike mimicking the clawing attack of the Zard.
Cost: 20 SP
    Hits: 1
    Type: Melee
    Element: «As Weapon»
    Damage:
    **Base: [125 + 2*ClassLevel]%
    **Random: [145 + 3*ClassLevel]%
    Stats: Yes
    BTH: [10 + 0.5*ClassLevel]%
Level 2: Leaping Strike - Active
A leaping Melee strike, modelled after the leaping attack of the Zard!
Cost: 40 SP
    Hits: 1
    Type: Melee
    Damage:
    **Base: [140 + 2*ClassLevel]%
    **Random: [200 + 3*ClassLevel]%
    Stats: Yes
    BTH: [5 + 0.5*ClassLevel]%
Level 3: Defense Boost - Passive
Improve your defensive stance!
Cost: Free!
    NEW COMBAT DEFENCE
    Melee: 22
    Ranged: 20
    Magic: 20

    NEW ELEMENT MODIFIER
    Fire: 110%
    Water: 100%
    Wind: 105%
    Ice: 95%
    Earth: 100%
    Energy: 100%
    Light: 110%
    Darkness: 110%
Level 4: Chi Blast - Active
A basic chi technique thaht directs a magical blast at your opponent.
Cost: 30 MP & 30 SP
    Hits: 1
    Type: Ranged
    Element: «As Weapon»
    Damage:
    **Base: [200 + 2*ClassLevel]%
    **Random: [220 + 3*ClassLevel]%
    Stats: Yes*
    BTH: [10 + 0.5*ClassLevel]%

    *Bonus to damage is INT/8. Bonus to BTH is [CHA/16 + INT/16 + LUK/20]
Level 5: Zard's Bite - Active
A leaping 2-hit strike that symbolically represents the closing jaws of a Zard!
Cost: 70 SP
    Hits: 2
    Type: Melee
    Element: «As Weapon»
    Damage:
    **Base: [110 + 2*ClassLevel]%; [120 + 2*ClassLevel]%
    **Random: [110 + 2*ClassLevel]%; [120 + 2*ClassLevel]%
    Stats: Yes
    BTH: [15 + 0.5*ClassLevel]%; [10 + 0.5*ClassLevel]%
Level 6: Rapid Strike - Active
A rapid series of punches imitating the fast paced Earthen bite attacks of a Gogg
Cost: 80 SP
    Hits: 3
    Type: Melee
    Element: Earth
    Damage:
    **Base: [80 + 2*ClassLevel]% each
    **Random: [80 + 2*ClassLevel]% each
    Stats: 80% Damage and 100% BTH each
    BTH: [10 + 2*ClassLevel]% each
Level 7: Lightning Kicks - Active
A series of 3 kicks infused with Energy
Cost: 90 SP
    Hits: 3
    Type: Melee
    Element: Energy
    Damage:
    **Base: 70%; 60%; [120 + 3*Class Level]%
    **Random: 60%; 90%; [100 + 3*Class Level]%
    Stats: 80% Damage and 100% Stats each
    BTH: [10 + 0.5*ClassLevel]% each
Level 8: Power Boost - Toggle
Focus your Chi to mimic the Gogg, increasing your chances to strike first and the amount of damage you do at the cost of your defences
Cost: Free!
    While active:
    •+20 LUK
    •All attacks from the armour deal 115% Base and Random damage.

    NEW COMBAT DEFENCE
    Melee: 22
    Ranged: 15
    Magic: 20

    NEW ELEMENT MODIFIER
    Fire: 115%
    Water: 105%
    Wind: 115%
    Ice: 105%
    Earth: 105%
    Energy: 105%
    Light: 120%
    Darkness: 110%
Level 9: Flurry of Blows - Active
A highly inaccurate but powerful series of rapid Earth punches
Cost: 100 SP
    Hits: 4
    Type: Melee
    Element: Earth
    Damage:
    **Base: [70 + ClassLevel]% each
    **Random: [40 + 2*ClassLevel]% each
    Stats: 80% Damage and 100% BTH each
    BTH: +[5 + 0.5*ClassLevel]% each
Level 10: Hundred Claw Strike - Active
Attack in a blinding blur of motion like the Gogg, quickly delivering 3 Energy kicks and 2 Earthen punches
Cost: 140 SP
    Hits: 5
    Type: Melee
    Element: Energy; Energy; Earth; Earth; Energy
    Damage:
    **Base: [75 + 2*ClassLevel]%; [75 + 2*ClassLevel]%; 70%; 70%; [75 + 2*ClassLevel]%
    **Random: [50 + ClassLevel]%; [50 + ClassLevel]%; 40%; 40%; [50 + ClassLevel]%
    **Stat: 80% each
    BTH: [0.5*ClassLevel]% plus Stats each

Numbers from Rayf Drayson. Pictures from ssjgoku5 (skill tree) and wolverine558. Skills description from warriorblader. Corrections from akoru, ShadowSpawn, lordhunter, Yagno2000, ChaoticFlame, and Kamui.




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