Ancient Spirit Gi (Full Version)

All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> [AQ Encyclopedia] >> Armor and Class Armor



Message


In Media Res -> Ancient Spirit Gi (5/9/2008 20:29:24)

[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]
Ancient Spirit Gi

Also see White Gi, Swift Talon Gi, Mountain Cudgel Gi, Serpent Fang Gi.

Level: 50
Price: 10,000 2,690
Sellback: 3,333 5,000 1,345
Location: Martial Artist Quest: O-Ebi-Sama's Dragon Breath Style Shop
Element: Neutral

COMBAT DEFENCE
Melee: 29
Ranged: 29
Magic: 34

ELEMENT MODIFIER
Fire: 91%
Water: 91%
Wind: 91%
Ice: 91%
Earth: 91%
Energy: 91%
Light: 91%
Darkness: 91%

DESCRIPTION
The Gi of a martial artist trained in the Dragon's Breath Style which favours the use of Chi over physical attacks.

NORMAL ATTACK
Hits: 1
Type: Melee
Element: «As Weapon»
Damage:
**Base: [110 + 2*ClassLevel]%
**Random: [110 + 3*ClassLevel]%
**Stats: 100%*
BTH: [15 + 0.5*ClassLevel]% + Stats**

*Stat Bonus to damage is INT/8
**Stat Bonus to BTH is [INT/16 + CHA/16 + LUK/20]

[image]http://i147.photobucket.com/albums/r286/jimbo3211/AQDF%20Pedia/AncientSpiritGi.jpg[/image]
SKILLS
[image]http://i194.photobucket.com/albums/z240/nmehta3/classability2.png[/image]

Note: Weapon Specials will override these attacks. You do not pay SP/MP if a Special occurs.

EFFECT: If your class is Martial Artist, Level 6-10 Class Skills have their MP costs decreased by [ClassLevel]%.

Level 1: Claw Slash - Active
An open-handed Melee strike mimicking the clawing attack of the Zard.
Cost: 20 SP
    Hits: 1
    Type: Melee
    Element: «As Weapon»
    Damage:
    **Base: [125 + 2*ClassLevel]%
    **Random: [125 + 3*ClassLevel]%
    **Stats: 100%*
    BTH: [10 + 0.5*ClassLevel]% + Stats**

    *Stat Bonus to damage is INT/8.
    **Stat Bonus to BTH is [INT/16 + CHA/16 + LUK/20].
Level 2: Leaping Strike - Active
A leaping Melee strike, modelled after the leaping attack of the Zard!
Cost: 40 SP
    Hits: 1
    Type: Melee
    Damage:
    **Base: [140 + 2*ClassLevel]%
    **Random: [180 + 3*ClassLevel]%
    **Stats: 100%*
    BTH: [5 + 0.5*ClassLevel]% + Stats**

    *Stat Bonus to damage is INT/8.
    **Stat Bonus to BTH is [INT/16 + CHA/16 + LUK/20].
Level 3: Defense Boost - Passive
Improve your defensive stance!
Cost: Free!
    NEW COMBAT DEFENCE
    Melee: 34
    Ranged: 34
    Magic: 34

    NEW ELEMENT MODIFIER
    Fire: 88%
    Water: 88%
    Wind: 88%
    Ice: 88%
    Earth: 88%
    Energy: 88%
    Light: 88%
    Darkness: 88%
Level 4: Chi Blast - Active
A basic chi technique that directs a magical blast at your opponent.
Cost: 30 MP & 30 SP
    Hits: 1
    Type: Ranged
    Element: «As Weapon»
    Damage:
    **Base: [200 + 2*ClassLevel]%
    **Random: [200 + 3*ClassLevel]%
    **Stats: 100%*
    BTH: [10 + 0.5*ClassLevel]% + Stats**

    *Stat Bonus to damage is INT/8.
    **Stat Bonus to BTH is [INT/16 + CHA/16 + LUK/20].
Level 5: Zard's Bite - Active
A leaping 2-hit strike that symbolically represents the closing jaws of a Zard!
Cost: 70 SP
    Hits: 2
    Type: Melee
    Element: «As Weapon»
    Damage:
    **Base: [110 + 2*ClassLevel]%; [120 + 2*ClassLevel]%
    **Random: [110 + 2*ClassLevel]%; [120 + 2*ClassLevel]%
    **Stats: 100% each*
    BTH: [15 + 0.5*ClassLevel]% + Stats**; [10 + 0.5*ClassLevel]% + Stats**

    *Stat Bonus to damage is INT/8.
    **Stat Bonus to BTH is [INT/16 + CHA/16 + LUK/20].
Level 6: Chi Shockwave - Active
Summon forth your Chi to deliver a magical attack that derives its power from your mind and will!
Cost: 50 SP & 70 MP
    Hits: 1
    Type: Magic
    Element: Energy
    Damage:
    **Base: [6*ClassLevel] damage
    **Random: [8*ClassLevel] damage
    **Stats: [200 + ClassLevel]%*
    BTH: [20 + ClassLevel]% + Stats**

    *Stat Bonus to damage is INT/8.
    **Stat Bonus to BTH is [INT/16 + CHA/16 + LUK/20].
Level 7: Chi Barrier - Toggle
Focus your Chi into a Protective Barrier. Provides +5 to all defenses for 5 SP and 25 MP per round!
Cost: 5 SP & 25 MP per round
    Gives +5 to all Combat Defences.
Level 8: Defense Boost - Passive
A thin aura of Chi around your body shields you from hostile magic!
Cost: Free!
    NEW COMBAT DEFENCE
    Melee: 37
    Ranged: 37
    Magic: 37

    NEW ELEMENT MODIFIER
    Fire: 83%
    Water: 83%
    Wind: 83%
    Ice: 83%
    Earth: 83%
    Energy: 83%
    Light: 83%
    Darkness: 83%
Level 9: Chi Torrent - Active
Unleash a powerful torrent of Chi energy doing ranged damage but deriving its power from your mind and will!
Cost: 75 SP & 90 MP
    Hits: 4
    Type: Ranged
    Element: «As Weapon»
    Damage: 75% Base, 40% Random, 100% Stat* each
    BTH: +0% + Stats** each

    *Stat Bonus to damage is INT/8.
    **Stat Bonus to BTH is [INT/16 + CHA/16 + LUK/20].
Level 10: Chi Onslaught - Active
Channel your Chi into a devestaging onslaught of Chi infused attacks!
Cost: 100 SP & 100 MP
    Hits: 4
    Type: Melee
    Element: «As Weapon»
    Damage: 80% Base, 50% Random, 100% Stats*; 75% Base, 45% Random, 100% Stats*; 75% Base, 45% Random, 100% Stats*; 130% Base, 130% Random, 100% Stats*
    BTH: +10% + Stats**; +5% + Stats**; +5% + Stats**; +20% + Stats**

    *Stat Bonus to damage is INT/8.
    **Stat Bonus to BTH is [INT/16 + CHA/16 + LUK/20].

Basic stats from nbks01. Numbers from Rayf Drayson. Images from merrik_matsumura (armour) and ssjgoku5 (skill tree). Correction from EinsteinX.




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition
0.03125