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			  | Ianthe ->   Ancient Spirit Gi   (5/9/2008 20:29:24) |  
			  | [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]
 Ancient Spirit Gi
 
 Also see  White Gi,  Swift Talon Gi,  Mountain Cudgel Gi,  Serpent Fang Gi.
 
 Level: 50
 Price:
 10,0002,690Sellback:
 3,3335,0001,345Location:  Martial Artist Quest: O-Ebi-Sama's Dragon Breath Style Shop
 Element: Neutral
 
 COMBAT DEFENCE
 Melee: 29
 Ranged: 29
 Magic: 34
 
 ELEMENT MODIFIER
 Fire: 91%
 Water: 91%
 Wind: 91%
 Ice: 91%
 Earth: 91%
 Energy: 91%
 Light: 91%
 Darkness: 91%
 
 DESCRIPTION
 The Gi of a martial artist trained in the Dragon's Breath Style which favours the use of Chi over physical attacks.
 
 NORMAL ATTACK
 Hits: 1
 Type: Melee
 Element: «As Weapon»
 Damage:
 **Base: [110 + 2*ClassLevel]%
 **Random: [110 + 3*ClassLevel]%
 **Stats: 100%*
 BTH: [15 + 0.5*ClassLevel]% + Stats**
 
 *Stat Bonus to damage is INT/8
 **Stat Bonus to BTH is [INT/16 + CHA/16 + LUK/20]
 
 [image]http://i147.photobucket.com/albums/r286/jimbo3211/AQDF%20Pedia/AncientSpiritGi.jpg[/image]
 
 SKILLS [image]http://i194.photobucket.com/albums/z240/nmehta3/classability2.png[/image]
 Note: Weapon Specials will override these attacks.  You do not pay SP/MP if a Special occurs.
 
 EFFECT: If your class is Martial Artist, Level 6-10 Class Skills have their MP costs decreased by [ClassLevel]%.
 
 Level 1: Claw Slash - Active
 An open-handed Melee strike mimicking the clawing attack of the Zard.
 Cost: 20 SP
 Hits: 1 Level 2: Leaping Strike - ActiveType: Melee
 Element: «As Weapon»
 Damage:
 **Base: [125 + 2*ClassLevel]%
 **Random: [125 + 3*ClassLevel]%
 **Stats: 100%*
 BTH: [10 + 0.5*ClassLevel]% + Stats**
 
 *Stat Bonus to damage is INT/8.
 **Stat Bonus to BTH is [INT/16 + CHA/16 + LUK/20].
 A leaping Melee strike, modelled after the leaping attack of the Zard!
 Cost: 40 SP
 Hits: 1 Level 3: Defense Boost - PassiveType: Melee
 Damage:
 **Base: [140 + 2*ClassLevel]%
 **Random: [180 + 3*ClassLevel]%
 **Stats: 100%*
 BTH: [5 + 0.5*ClassLevel]% + Stats**
 
 *Stat Bonus to damage is INT/8.
 **Stat Bonus to BTH is [INT/16 + CHA/16 + LUK/20].
 Improve your defensive stance!
 Cost: Free!
 NEW COMBAT DEFENCE Level 4: Chi Blast - ActiveMelee: 34
 Ranged: 34
 Magic: 34
 
 NEW ELEMENT MODIFIER
 Fire: 88%
 Water: 88%
 Wind: 88%
 Ice: 88%
 Earth: 88%
 Energy: 88%
 Light: 88%
 Darkness: 88%
 A basic chi technique that directs a magical blast at your opponent.
 Cost: 30 MP & 30 SP
 Hits: 1 Level 5: Zard's Bite - ActiveType: Ranged
 Element: «As Weapon»
 Damage:
 **Base: [200 + 2*ClassLevel]%
 **Random: [200 + 3*ClassLevel]%
 **Stats: 100%*
 BTH: [10 + 0.5*ClassLevel]% + Stats**
 
 *Stat Bonus to damage is INT/8.
 **Stat Bonus to BTH is [INT/16 + CHA/16 + LUK/20].
 A leaping 2-hit strike that symbolically represents the closing jaws of a Zard!
 Cost: 70 SP
 Hits: 2 Level 6: Chi Shockwave - ActiveType: Melee
 Element: «As Weapon»
 Damage:
 **Base: [110 + 2*ClassLevel]%; [120 + 2*ClassLevel]%
 **Random: [110 + 2*ClassLevel]%; [120 + 2*ClassLevel]%
 **Stats: 100% each*
 BTH: [15 + 0.5*ClassLevel]% + Stats**; [10 + 0.5*ClassLevel]% + Stats**
 
 *Stat Bonus to damage is INT/8.
 **Stat Bonus to BTH is [INT/16 + CHA/16 + LUK/20].
 Summon forth your Chi to deliver a magical attack that derives its power from your mind and will!
 Cost: 50 SP & 70 MP
 Hits: 1 Level 7: Chi Barrier - ToggleType: Magic
 Element: Energy
 Damage:
 **Base: [6*ClassLevel] damage
 **Random: [8*ClassLevel] damage
 **Stats: [200 + ClassLevel]%*
 BTH: [20 + ClassLevel]% + Stats**
 
 *Stat Bonus to damage is INT/8.
 **Stat Bonus to BTH is [INT/16 + CHA/16 + LUK/20].
 Focus your Chi into a Protective Barrier. Provides +5 to all defenses for 5 SP and 25 MP per round!
 Cost: 5 SP & 25 MP per round
 Gives +5 to all Combat Defences.Level 8: Defense Boost - Passive A thin aura of Chi around your body shields you from hostile magic!
 Cost: Free!
 NEW COMBAT DEFENCE Level 9: Chi Torrent - ActiveMelee: 37
 Ranged: 37
 Magic: 37
 
 NEW ELEMENT MODIFIER
 Fire: 83%
 Water: 83%
 Wind: 83%
 Ice: 83%
 Earth: 83%
 Energy: 83%
 Light: 83%
 Darkness: 83%
 Unleash a powerful torrent of Chi energy doing ranged damage but deriving its power from your mind and will!
 Cost: 75 SP & 90 MP
 Hits: 4 Level 10: Chi Onslaught - ActiveType: Ranged
 Element: «As Weapon»
 Damage: 75% Base, 40% Random, 100% Stat* each
 BTH: +0% + Stats** each
 
 *Stat Bonus to damage is INT/8.
 **Stat Bonus to BTH is [INT/16 + CHA/16 + LUK/20].
 Channel your Chi into a devestaging onslaught of Chi infused attacks!
 Cost: 100 SP & 100 MP
 Hits: 4 Type: Melee
 Element: «As Weapon»
 Damage: 80% Base, 50% Random, 100% Stats*; 75% Base, 45% Random, 100% Stats*; 75% Base, 45% Random, 100% Stats*; 130% Base, 130% Random, 100% Stats*
 BTH: +10% + Stats**; +5% + Stats**; +5% + Stats**; +20% + Stats**
 
 *Stat Bonus to damage is INT/8.
 **Stat Bonus to BTH is [INT/16 + CHA/16 + LUK/20].
 Basic stats from nbks01.  Numbers from Rayf Drayson.  Images from merrik_matsumura (armour) and ssjgoku5 (skill tree).  Correction from EinsteinX.
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